Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Bloodsky98
Aphrodite
Level 28
God Stats
18W - 15L
1,558 SR
Queue Stats
65W - 68L
1,464 Elo+
Party 1
Medusa
Medusa
Desequilibre
Medusa
Level 68
God Stats
12W - 8L
1,670 SR
Queue Stats
189W - 198L
1,482 Elo+
Party 1
Fenrir
Fenrir
QueenVillain
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,589 Elo+
Party 2
Nemesis
Nemesis
izerkil2
Nemesis
Level 57
God Stats
2W - 1L
1,518 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 2
Team Averages
Level 57
1,549 SR
1,508 Elo+

VS

Team Averages
Level 68
1,424 SR
1,501 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Hibear
Ymir
Level 41
God Stats
2W - 3L
1,379 SR
Queue Stats
63W - 73L
1,503 Elo+
Party 3
Hachiman
Hachiman
SpiritOfWar
Hachiman
Level 127
God Stats
0W - 2L
1,566 SR
Queue Stats
57W - 60L
1,509 Elo+
Party 3
Vulcan
Vulcan
Wiwik
Vulcan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
sezorg1998
Gilgamesh
Level 27
God Stats
1W - 3L
1,175 SR
Queue Stats
8W - 12L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 0 / 3
7,890
607
6,585
6,448
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Bloodsky98
Aphrodite
10
1 / 5 / 6
6,726
517
3,319
10,025
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
14
10 / 2 / 1
8,618
663
15,483
12,101
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
5 / 1 / 1
7,749
596
4,868
7,643
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
izerkil2
Nemesis
13
3 / 1 / 3
7,663
589
3,225
7,644
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 4 / 1
7,699
592
7,905
7,730
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Hibear
Ymir
10
2 / 4 / 6
6,735
518
3,516
11,155
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
SpiritOfWar
Hachiman
11
4 / 5 / 4
7,567
582
11,980
11,647
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Wiwik
Vulcan
10
0 / 5 / 0
6,031
464
4,382
7,199
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
sezorg1998
Gilgamesh
8
0 / 4 / 1
5,248
404
1,423
6,629
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
22
Kills
9
9
Deaths
22
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
L
Poseidon
 
Poseidon
3
4
1
0.88
W
Aphrodite
Bloodsky98
Aphrodite
1
5
6
0.8
W
Medusa
10
2
1
5.25
L
Ymir
Hibear
Ymir
2
4
6
1.25
W
Fenrir
5
1
1
5.5
L
Hachiman
SpiritOfWar
Hachiman
4
5
4
1.2
L
Vulcan
Wiwik
Vulcan
0
5
0
0
W
Nemesis
izerkil2
Nemesis
3
1
3
4.5
L
Gilgamesh
sezorg1998
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,480
Damage
29,206
43,861
Taken
44,360
18,223
Mitigated
15,747
18,401
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,585
508
0
1,641
6,448
1,945
268
4,526
1,652
46,438
0
L
Poseidon
 
Poseidon
7,905
432
66
1,513
7,730
1,884
0
1,592
5,951
51,370
0
W
Aphrodite
Bloodsky98
Aphrodite
3,319
878
1,932
3,712
10,025
6,281
289
4,689
5,238
17,625
0
W
Medusa
15,483
7,923
0
4,672
12,101
3,164
567
2,143
9,814
0
64,470
L
Ymir
Hibear
Ymir
3,516
1,205
0
2,197
11,155
7,199
0
2,810
8,302
14,151
0
W
Fenrir
4,868
539
226
2,772
7,643
4,490
484
2,223
5,289
3,718
26,661
L
Hachiman
SpiritOfWar
Hachiman
11,980
7,974
0
2,554
11,647
1,416
0
971
10,633
0
41,383
L
Vulcan
Wiwik
Vulcan
4,382
1,593
0
931
7,199
2,107
0
3,411
3,554
32,467
0
W
Nemesis
izerkil2
Nemesis
3,225
519
0
3,446
7,644
2,343
0
1,447
6,065
0
49,057
L
Gilgamesh
sezorg1998
Gilgamesh
1,423
331
0
621
6,629
3,141
0
1,286
4,922
0
14,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
33,280
403
Minions Killed
292
0
Camps Cleared
0
1,315,321
Distance Traveled
1,273,532
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,890
607
99
8
0
270,512
3
L
Poseidon
7,699
592
108
8
0
277,125
0
W
Aphrodite
6,726
517
27
2
0
235,246
7
W
Medusa
8,618
663
104
8
0
247,236
4
L
Ymir
6,735
518
20
2
0
245,082
6
W
Fenrir
7,749
596
82
6
0
253,856
0
L
Hachiman
7,567
582
57
4
0
250,491
0
L
Vulcan
6,031
464
75
6
0
218,409
3
W
Nemesis
7,663
589
91
7
0
308,471
3
L
Gilgamesh
5,248
404
32
2
0
282,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role