Player Matchup

Gilgamesh
Gilgamesh
AKCR6396
Gilgamesh
Level 68
God Stats
33W - 26L
1,557 SR
Queue Stats
102W - 117L
1,335 Elo+
Party 4
Geb
Geb
BeansBeGreen
Geb
Level 41
God Stats
5W - 4L
1,492 SR
Queue Stats
58W - 73L
1,412 Elo+
Party 3
Medusa
Medusa
Mr Shorti
Medusa
Level 46
God Stats
15W - 17L
1,447 SR
Queue Stats
67W - 66L
1,402 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Solid2777
Morgan Le Fay
Level 46
God Stats
13W - 10L
1,631 SR
Queue Stats
117W - 128L
1,331 Elo+
Party 4
Mulan
Mulan
Staric77
Mulan
Level 37
God Stats
2W - 5L
1,255 SR
Queue Stats
29W - 28L
1,349 Elo+
Solo
Team Averages
Level 48
1,476 SR
1,366 Elo+

VS

Team Averages
Level 52
1,482 SR
1,341 Elo+
Merlin
Merlin
BL1NK24
Merlin
Level 66
God Stats
20W - 11L
1,527 SR
Queue Stats
182W - 218L
1,402 Elo+
Party 2
Anhur
Anhur
Dip The Iguana
Anhur
Level 29
God Stats
1W - 2L
1,672 SR
Queue Stats
5W - 12L
1,217 Elo+
Party 1
Yemoja
Yemoja
Gan_JaPreneur
Yemoja
Level 89
God Stats
2W - 2L
1,621 SR
Queue Stats
47W - 47L
1,441 Elo+
Party 1
Pele
Pele
KwamyJ
Pele
Level 34
God Stats
21W - 22L
1,371 SR
Queue Stats
39W - 61L
1,252 Elo+
Party 1
Mulan
Mulan
stealthykid20
Mulan
Level 41
God Stats
2W - 7L
1,219 SR
Queue Stats
120W - 136L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKCR6396
Gilgamesh
12
7 / 1 / 9
8,186
585
9,020
10,463
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 0 / 6
6,860
490
2,674
9,867
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Mr Shorti
Medusa
12
5 / 0 / 2
7,411
529
6,675
6,316
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Solid2777
Morgan Le Fay
15
4 / 0 / 2
8,573
612
5,267
7,223
3,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Staric77
Mulan
12
7 / 1 / 3
7,856
561
6,919
8,076
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BL1NK24
Merlin
10
0 / 5 / 0
5,735
410
5,569
5,971
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
6,031
431
4,014
8,749
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
4,805
343
1,313
4,875
1,421
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
KwamyJ
Pele
11
1 / 9 / 0
6,625
473
4,373
13,484
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,804
486
6,049
10,393
6,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
24
Kills
2
2
Deaths
24
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AKCR6396
Gilgamesh
7
1
9
11.5
L
Merlin
BL1NK24
Merlin
0
5
0
0
W
1
0
6
4
L
0
5
0
0
L
0
1
0
0
L
Pele
KwamyJ
Pele
1
9
0
0.11
W
Medusa
Mr Shorti
Medusa
5
0
2
6
W
Morgan Le Fay
Solid2777
Morgan Le Fay
4
0
2
5
W
Mulan
Staric77
Mulan
7
1
3
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
21,318
41,945
Taken
43,472
23,015
Mitigated
16,074
10,015
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AKCR6396
Gilgamesh
9,020
2,230
0
1,557
10,463
6,024
0
1,465
8,998
0
30,959
L
Merlin
BL1NK24
Merlin
5,569
207
0
0
5,971
1,849
0
2,293
3,563
30,281
0
W
2,674
448
0
2,749
9,867
6,394
208
1,844
8,023
18,232
0
L
4,014
2,264
0
1,487
8,749
1,992
0
947
7,602
0
29,302
L
1,313
494
774
1,561
4,875
1,421
0
917
3,922
8,415
0
L
Pele
KwamyJ
Pele
4,373
921
0
3,360
13,484
4,004
0
2,195
10,887
0
44,478
W
Medusa
Mr Shorti
Medusa
6,675
2,394
0
2,333
6,316
2,002
678
1,555
4,761
0
51,055
W
Morgan Le Fay
Solid2777
Morgan Le Fay
5,267
831
0
2,139
7,223
3,025
859
2,707
4,516
55,734
0
W
Mulan
Staric77
Mulan
6,919
1,131
0
1,237
8,076
5,570
231
53
8,023
232
29,462
L
6,049
1,209
0
904
10,393
6,808
411
1,660
8,180
2,586
29,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
30,000
334
Minions Killed
283
0
Camps Cleared
0
1,417,548
Distance Traveled
1,076,371
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,186
585
59
4
0
327,345
2
L
Merlin
5,735
410
47
3
0
232,460
4
W
Geb
6,860
490
35
3
0
280,411
4
L
Anhur
6,031
431
64
5
0
243,723
0
L
Yemoja
4,805
343
14
1
0
104,090
2
L
Pele
6,625
473
84
6
0
252,945
0
W
Medusa
7,411
529
80
6
0
276,798
0
W
Morgan Le Fay
8,573
612
100
7
0
277,519
1
W
Mulan
7,856
561
60
4
0
255,475
0
L
Mulan
6,804
486
74
5
0
243,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role