Player Matchup

Apollo
Apollo
BOOMdieBLANK
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
NomadesPrime
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,354 Elo+
Party 1
Athena
Athena
dcmsantos92
Athena
Level 67
God Stats
96W - 102L
1,431 SR
Queue Stats
362W - 409L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
fabiom_07
Baron Samedi
Level 145
God Stats
36W - 31L
1,319 SR
Queue Stats
167W - 154L
1,405 Elo+
Party 2
Cliodhna
Cliodhna
furryoso
Cliodhna
Level 75
God Stats
5W - 5L
1,082 SR
Queue Stats
133W - 136L
1,423 Elo+
Party 1
Team Averages
Level 64
1,366 SR
1,379 Elo+

VS

Team Averages
Level 53
1,490 SR
1,392 Elo+
Cliodhna
Cliodhna
JuniorJohn
Cliodhna
Level 85
God Stats
40W - 31L
1,558 SR
Queue Stats
200W - 193L
1,419 Elo+
Solo
Ra
Ra
LaMecax
Ra
Level 27
God Stats
0W - 4L
1,213 SR
Queue Stats
57W - 88L
1,423 Elo+
Party 3
Cupid
Cupid
Moineta
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 145L
1,365 Elo+
Party 3
Sun Wukong
Sun Wukong
sahumpe
Sun Wukong
Level 47
God Stats
17W - 10L
1,616 SR
Queue Stats
189W - 228L
1,312 Elo+
Solo
Aphrodite
Aphrodite
sinister-unit674
Aphrodite
Level 68
God Stats
8W - 7L
1,563 SR
Queue Stats
128W - 130L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 12 / 12
16,533
533
16,946
26,465
11,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
NomadesPrime
Danzaburou
20
3 / 6 / 16
16,193
522
13,053
22,691
9,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
20
6 / 4 / 17
16,233
524
17,016
38,783
59,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
fabiom_07
Baron Samedi
20
5 / 5 / 13
16,093
519
32,210
26,900
25,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
furryoso
Cliodhna
20
18 / 2 / 5
18,119
584
25,859
24,025
11,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JuniorJohn
Cliodhna
20
8 / 5 / 8
15,532
501
30,765
24,196
15,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 13 / 5
13,478
435
19,068
25,091
8,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Moineta
Cupid
18
4 / 10 / 3
12,379
399
15,683
26,031
9,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
sahumpe
Sun Wukong
18
2 / 7 / 6
12,171
393
16,986
27,730
22,554
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
18
6 / 7 / 9
13,561
437
12,800
27,483
24,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
42
Kills
29
29
Deaths
42
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
12
12
1.33
L
Cliodhna
JuniorJohn
Cliodhna
8
5
8
2.4
L
9
13
5
0.88
L
Cupid
Moineta
Cupid
4
10
3
0.55
W
Danzaburou
NomadesPrime
Danzaburou
3
6
16
1.83
W
Athena
6
4
17
3.63
W
Baron Samedi
fabiom_07
Baron Samedi
5
5
13
2.3
W
Cliodhna
furryoso
Cliodhna
18
2
5
10.25
L
Sun Wukong
sahumpe
Sun Wukong
2
7
6
0.71
L
Aphrodite
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,084
Damage
95,302
138,864
Taken
130,531
117,518
Mitigated
80,414
50,623
Healing
39,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
16,946
10,901
0
5,528
26,465
11,008
6,418
9,073
16,830
0
93,462
L
Cliodhna
JuniorJohn
Cliodhna
30,765
1,872
0
3,508
24,196
15,149
37
7,103
17,093
494
150,269
L
19,068
2,342
992
3,197
25,091
8,822
890
7,791
17,300
78,774
0
L
Cupid
Moineta
Cupid
15,683
7,395
807
7,055
26,031
9,637
1,581
7,640
18,391
0
79,659
W
Danzaburou
NomadesPrime
Danzaburou
13,053
5,854
0
7,909
22,691
9,570
10,315
5,302
17,247
0
101,826
W
Athena
17,016
2,241
836
7,835
38,783
59,606
1,088
9,607
29,016
53,828
0
W
Baron Samedi
fabiom_07
Baron Samedi
32,210
1,077
5,609
13,128
26,900
25,615
1,663
3,328
23,464
120,449
0
W
Cliodhna
furryoso
Cliodhna
25,859
2,460
0
9,778
24,025
11,719
473
4,036
19,741
0
161,319
L
Sun Wukong
sahumpe
Sun Wukong
16,986
3,113
0
5,495
27,730
22,554
0
16,452
11,278
888
70,922
L
Aphrodite
12,800
3,327
6,194
12,514
27,483
24,252
699
10,240
17,243
52,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,171
Gold Earned
67,121
705
Minions Killed
618
0
Camps Cleared
0
2,950,136
Distance Traveled
2,720,052
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,533
533
117
4
0
544,413
3
L
Cliodhna
15,532
501
210
7
0
635,647
8
L
Ra
13,478
435
124
4
0
491,535
1
L
Cupid
12,379
399
118
4
0
544,108
3
W
Danzaburou
16,193
522
154
5
0
543,465
1
W
Athena
16,233
524
75
2
0
607,786
4
W
Baron Samedi
16,093
519
170
5
0
506,268
7
W
Cliodhna
18,119
584
189
6
0
748,204
14
L
Sun Wukong
12,171
393
93
3
0
539,497
3
L
Aphrodite
13,561
437
73
2
0
509,265
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role