Player Matchup

Zhong Kui
Zhong Kui
Goldhanter2
Zhong Kui
Level 105
God Stats
14W - 3L
1,793 SR
Queue Stats
97W - 79L
1,652 Elo+
Party 1
Xing Tian
Xing Tian
RealGuldo
Xing Tian
Level 68
God Stats
1W - 1L
1,690 SR
Queue Stats
77W - 53L
1,660 Elo+
Party 1
Thor
Thor
UR26Ci124Q69420
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 41L
1,642 Elo+
Party 1
Team Averages
Level 63
1,661 SR
1,651 Elo+

VS

Team Averages
Level 77
1,778 SR
1,802 Elo+
Bastet
Bastet
ChaDTaunt
Bastet
Level 8
God Stats
6W - 1L
1,976 SR
Queue Stats
9W - 1L
1,923 Elo+
Party 2
Geb
Geb
Crαbby
Geb
Level 102
God Stats
1W - 2L
1,675 SR
Queue Stats
146W - 128L
1,720 Elo+
Party 2
Hera
Hera
Gingerguygamer3
Hera
Level 121
God Stats
11W - 1L
1,683 SR
Queue Stats
30W - 20L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goldhanter2
Zhong Kui
13
2 / 7 / 8
9,657
743
10,558
17,413
8,292
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
RealGuldo
Xing Tian
12
5 / 7 / 5
10,050
773
6,048
20,607
18,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 11 / 3
9,573
736
7,049
20,016
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChaDTaunt
Bastet
15
10 / 4 / 12
11,821
909
24,385
16,039
8,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
13
6 / 5 / 14
10,024
771
7,740
14,230
15,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 2 / 10
11,337
872
18,262
8,655
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
25
25
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
ChaDTaunt
Bastet
10
4
12
4
W
Geb
6
5
14
2.6
W
9
2
10
7
L
Zhong Kui
Goldhanter2
Zhong Kui
2
7
8
0.86
L
Xing Tian
RealGuldo
Xing Tian
5
7
5
1.07
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
50,387
58,036
Taken
38,924
34,498
Mitigated
27,660
3,714
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ChaDTaunt
Bastet
24,385
8,665
0
6,371
16,039
8,187
937
7,726
8,313
0
51,641
W
Geb
7,740
1,609
636
3,131
14,230
15,964
137
4,729
9,501
14,336
0
W
18,262
3,266
0
1,640
8,655
3,509
1,513
4,797
3,858
56,229
0
L
Zhong Kui
Goldhanter2
Zhong Kui
10,558
1,078
0
1,610
17,413
8,292
0
5,468
11,482
36,585
0
L
Xing Tian
RealGuldo
Xing Tian
6,048
717
0
190
20,607
18,648
0
8,768
10,940
15,202
0
L
7,049
1,970
96
1,818
20,016
7,558
0
9,613
9,564
0
21,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
33,182
95
Minions Killed
157
1
Camps Cleared
11
650,965
Distance Traveled
760,422
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,821
909
55
4
8
256,643
5
W
Geb
10,024
771
8
1
1
248,998
1
W
Hera
11,337
872
94
7
2
254,781
3
L
Zhong Kui
9,657
743
44
3
1
208,612
1
L
Xing Tian
10,050
773
17
1
0
234,688
1
L
Thor
9,573
736
34
3
0
207,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role