Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Astileon
Chang'e
Level 160
God Stats
11W - 0L
2,096 SR
Queue Stats
3,723W - 208L
2,027 Elo+
Party 1
Team Averages
Level 160
1,619 SR
1,605 Elo+

VS

Team Averages
Level 115
1,646 SR
1,568 Elo+
Nox
Nox
AceDetective24
Nox
Level 106
God Stats
1W - 1L
1,854 SR
Queue Stats
41W - 32L
1,596 Elo+
Party 2
Da Ji
Da Ji
Cara De Pompi I
Da Ji
Level 129
God Stats
0W - 3L
1,487 SR
Queue Stats
168W - 175L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Il-Corvo-Il
Ah Muzen Cab
Level 135
God Stats
14W - 17L
1,544 SR
Queue Stats
429W - 438L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
KOMBOTIME
Sun Wukong
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
34W - 29L
1,568 Elo+
Party 2
Thoth
Thoth
abstract-soul20
Thoth
Level 79
God Stats
17W - 14L
1,641 SR
Queue Stats
621W - 429L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 0 / 14
10,170
1,017
13,095
8,186
3,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
 
Aphrodite
16
3 / 0 / 16
9,891
989
9,105
7,080
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
16
4 / 1 / 13
9,878
988
11,588
9,593
9,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
 
Fenrir
16
4 / 1 / 16
9,832
983
11,738
13,492
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Astileon
Chang'e
17
8 / 0 / 12
10,572
1,057
11,852
8,166
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

339

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,630
863
8,758
15,393
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 9 / 2
7,988
799
5,022
12,347
4,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Il-Corvo-Il
Ah Muzen Cab
14
1 / 2 / 1
8,528
853
5,060
2,982
1,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
KOMBOTIME
Sun Wukong
14
0 / 5 / 1
8,156
816
7,304
20,861
15,498
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 1
8,602
860
12,290
8,425
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
8
23
Kills
2
2
Deaths
23
71
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
14
11
W
Aphrodite
 
Aphrodite
3
0
16
11
W
Atlas
 
Atlas
4
1
13
10.5
W
Fenrir
 
Fenrir
4
1
16
12
L
0
4
1
0.13
W
Chang'e
Astileon
Chang'e
8
0
12
14
L
0
9
2
0.11
L
Ah Muzen Cab
Il-Corvo-Il
Ah Muzen Cab
1
2
1
0.75
L
Sun Wukong
KOMBOTIME
Sun Wukong
0
5
1
0.1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,378
Damage
38,434
46,517
Taken
60,008
29,270
Mitigated
28,270
23,472
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,095
7,174
0
1,876
8,186
3,081
0
2,960
5,226
0
24,403
W
Aphrodite
 
Aphrodite
9,105
648
5,211
4,216
7,080
6,280
0
3,664
3,416
29,007
0
W
Atlas
 
Atlas
11,588
6,168
652
385
9,593
9,121
0
5,006
3,476
17,087
0
W
Fenrir
 
Fenrir
11,738
3,785
0
1,373
13,492
7,456
0
5,786
7,149
0
13,312
L
8,758
642
0
200
15,393
5,060
0
9,128
6,086
29,062
0
W
Chang'e
Astileon
Chang'e
11,852
1,446
5,982
3,777
8,166
3,332
0
3,840
4,326
49,605
0
L
5,022
366
0
0
12,347
4,361
0
7,245
4,952
0
7,446
L
Ah Muzen Cab
Il-Corvo-Il
Ah Muzen Cab
5,060
941
0
362
2,982
1,014
0
1,697
1,245
0
19,073
L
Sun Wukong
KOMBOTIME
Sun Wukong
7,304
536
0
1,043
20,861
15,498
0
10,546
9,919
412
19,521
L
12,290
213
0
0
8,425
2,337
0
3,929
4,411
24,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
41,904
198
Minions Killed
140
6
Camps Cleared
5
1,021,865
Distance Traveled
859,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,170
1,017
25
3
1
199,393
0
W
Aphrodite
9,891
989
41
4
1
219,854
0
W
Atlas
9,878
988
9
1
1
190,603
0
W
Fenrir
9,832
983
6
1
1
204,987
0
L
Nox
8,630
863
62
6
0
172,344
0
W
Chang'e
10,572
1,057
117
12
2
207,028
0
L
Da Ji
7,988
799
7
1
2
97,118
0
L
Ah Muzen Cab
8,528
853
30
3
1
201,366
1
L
Sun Wukong
8,156
816
24
2
2
203,396
0
L
Thoth
8,602
860
17
2
0
185,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role