Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DemonizedElk
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Cliodhna
Cliodhna
RonBurrgunddyyy
Cliodhna
Level 109
God Stats
7W - 3L
1,930 SR
Queue Stats
313W - 335L
1,403 Elo+
Solo
Hun Batz
Hun Batz
roseforhall
Hun Batz
Level 107
God Stats
4W - 7L
1,392 SR
Queue Stats
480W - 498L
1,434 Elo+
Solo
Raijin
Raijin
rreyesretana
Raijin
Level 157
God Stats
2W - 12L
1,156 SR
Queue Stats
556W - 600L
1,455 Elo+
Solo
Team Averages
Level 120
1,496 SR
1,456 Elo+

VS

Team Averages
Level 77
1,529 SR
1,430 Elo+
Vamana
Vamana
NaughtyMotty
Vamana
Level 87
God Stats
2W - 0L
1,468 SR
Queue Stats
45W - 68L
1,364 Elo+
Solo
Artemis
Artemis
R3linquish3dCat
Artemis
Level 30
God Stats
1W - 0L
1,735 SR
Queue Stats
19W - 13L
1,548 Elo+
Solo
Hou Yi
Hou Yi
SolarPhantom27
Hou Yi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,429 Elo+
Party 1
Eset
Eset
Stalthis
Eset
Level 151
God Stats
5W - 5L
1,439 SR
Queue Stats
482W - 514L
1,391 Elo+
Solo
Khepri
Khepri
StrongKitty
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 4 / 7
8,477
706
9,608
21,126
11,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 3
8,130
678
9,531
10,155
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
14
3 / 4 / 3
8,350
696
9,359
16,926
9,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
roseforhall
Hun Batz
14
0 / 6 / 4
7,953
663
6,967
10,332
5,527
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
15
2 / 5 / 2
9,456
788
7,615
19,435
8,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
9 / 3 / 13
10,557
880
14,162
14,179
8,861
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 2 / 17
8,708
726
18,457
11,362
6,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 3 / 9
10,219
852
17,406
10,588
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
17
2 / 0 / 19
9,251
771
8,703
5,819
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
17
3 / 0 / 17
10,224
852
10,141
14,821
18,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
8
Kills
25
25
Deaths
8
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
7
1.13
L
2
6
3
0.58
W
Vamana
9
3
13
5.17
W
1
2
17
4.75
L
Cliodhna
3
4
3
1.13
W
10
3
9
4.83
W
Eset
2
0
19
11.5
W
Khepri
3
0
17
11.5
L
Hun Batz
roseforhall
Hun Batz
0
6
4
0.33
L
Raijin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,080
Damage
68,869
77,974
Taken
56,769
39,182
Mitigated
40,948
28,302
Healing
27,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,608
1,036
595
7,346
21,126
11,322
55
5,321
15,805
2,888
13,289
L
9,531
189
428
964
10,155
3,905
0
2,895
7,260
19,659
0
W
Vamana
14,162
6,313
2,049
5,980
14,179
8,861
274
3,810
8,674
0
26,752
W
18,457
9,250
1,327
2,966
11,362
6,134
2,812
4,614
6,748
0
38,412
L
Cliodhna
9,359
409
1,340
5,187
16,926
9,448
0
4,331
12,595
0
16,983
W
17,406
10,419
1,632
1,920
10,588
5,215
740
3,701
6,761
0
26,152
W
Eset
8,703
287
2,374
2,089
5,819
2,735
858
1,881
3,938
18,264
0
W
Khepri
10,141
602
2,782
4,096
14,821
18,003
575
4,796
10,025
18,295
0
L
Hun Batz
roseforhall
Hun Batz
6,967
432
1,211
436
10,332
5,527
0
3,376
6,956
0
17,624
L
Raijin
7,615
827
3,096
7,699
19,435
8,980
0
2,921
16,514
21,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
48,959
108
Minions Killed
120
0
Camps Cleared
0
993,495
Distance Traveled
1,179,217
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,477
706
12
1
0
215,623
1
L
He Bo
8,130
678
30
3
0
186,024
2
W
Vamana
10,557
880
30
3
0
256,524
1
W
Artemis
8,708
726
38
3
0
209,439
1
L
Cliodhna
8,350
696
13
1
0
213,847
0
W
Hou Yi
10,219
852
18
2
0
205,848
0
W
Eset
9,251
771
18
2
0
246,934
2
W
Khepri
10,224
852
16
1
0
260,472
0
L
Hun Batz
7,953
663
34
3
0
199,826
1
L
Raijin
9,456
788
19
2
0
178,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role