Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jawa41
Danzaburou
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
51W - 47L
1,433 Elo+
Solo
Serqet
Serqet
Varagarde
Serqet
Level 127
God Stats
3W - 7L
1,403 SR
Queue Stats
455W - 340L
1,561 Elo+
Party 1
Da Ji
Da Ji
iamcups
Da Ji
Level 138
God Stats
1W - 1L
1,671 SR
Queue Stats
89W - 51L
1,559 Elo+
Party 1
Tiamat
Tiamat
tinypcker
Tiamat
Level 100
God Stats
3W - 5L
1,382 SR
Queue Stats
433W - 492L
1,402 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,491 Elo+

VS

Team Averages
Level 95
1,662 SR
1,440 Elo+
Chronos
Chronos
Bapps99u
Chronos
Level 129
God Stats
10W - 2L
1,722 SR
Queue Stats
391W - 389L
1,443 Elo+
Party 2
Mulan
Mulan
HelpMePush
Mulan
Level 126
God Stats
3W - 1L
1,551 SR
Queue Stats
146W - 173L
1,406 Elo+
Solo
Medusa
Medusa
Jerdatty
Medusa
Level 127
God Stats
3W - 0L
1,856 SR
Queue Stats
72W - 80L
1,455 Elo+
Solo
Hachiman
Hachiman
SirDouggles
Hachiman
Level 29
God Stats
3W - 2L
1,481 SR
Queue Stats
53W - 77L
1,332 Elo+
Party 2
Zeus
Zeus
Tuohretso
Zeus
Level 65
God Stats
2W - 0L
1,699 SR
Queue Stats
21W - 12L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
0 / 8 / 14
8,679
668
4,715
13,025
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Jawa41
Danzaburou
19
4 / 5 / 14
11,604
893
16,809
15,698
6,783
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Varagarde
Serqet
16
4 / 5 / 11
9,503
731
10,279
14,300
11,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
iamcups
Da Ji
18
10 / 7 / 5
10,999
846
10,220
16,423
7,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
tinypcker
Tiamat
17
3 / 6 / 11
10,581
814
12,544
13,672
10,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bapps99u
Chronos
17
5 / 3 / 14
10,380
798
11,052
15,400
7,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
18
2 / 6 / 21
11,353
873
11,896
22,218
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Jerdatty
Medusa
17
13 / 4 / 9
11,865
913
12,964
10,089
4,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
SirDouggles
Hachiman
16
0 / 5 / 19
9,887
761
7,295
9,077
3,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
11 / 4 / 11
13,117
1,009
18,938
8,793
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
21
Kills
31
31
Deaths
22
55
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
8
14
0.88
W
Chronos
Bapps99u
Chronos
5
3
14
4
W
Mulan
2
6
21
2.08
L
Danzaburou
Jawa41
Danzaburou
4
5
14
2.2
W
Medusa
Jerdatty
Medusa
13
4
9
4.38
W
Hachiman
SirDouggles
Hachiman
0
5
19
1.9
W
Zeus
11
4
11
4.13
L
Serqet
Varagarde
Serqet
4
5
11
1.9
L
Da Ji
iamcups
Da Ji
10
7
5
1.79
L
Tiamat
tinypcker
Tiamat
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,567
Damage
62,145
73,118
Taken
65,577
40,592
Mitigated
38,555
20,213
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,715
2,366
1,202
823
13,025
4,647
1,174
6,164
6,861
0
9,282
W
Chronos
Bapps99u
Chronos
11,052
2,633
670
2,895
15,400
7,197
2,394
3,659
11,741
24,468
0
W
Mulan
11,896
2,615
926
6,132
22,218
19,929
395
3,505
18,479
0
22,943
L
Danzaburou
Jawa41
Danzaburou
16,809
7,300
1,140
5,405
15,698
6,783
1,096
5,412
10,286
0
45,840
W
Medusa
Jerdatty
Medusa
12,964
6,023
1,484
1,935
10,089
4,352
1,641
1,037
8,248
0
26,566
W
Hachiman
SirDouggles
Hachiman
7,295
3,081
0
360
9,077
3,583
1,137
2,463
6,452
0
16,341
W
Zeus
18,938
623
405
1,259
8,793
3,494
590
1,880
6,295
41,111
0
L
Serqet
Varagarde
Serqet
10,279
1,608
1,637
2,884
14,300
11,710
858
5,462
8,838
0
11,727
L
Da Ji
iamcups
Da Ji
10,220
1,932
1,419
2,514
16,423
7,303
360
6,246
10,177
0
13,428
L
Tiamat
tinypcker
Tiamat
12,544
344
360
2,829
13,672
10,149
224
6,706
6,966
33,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,366
Gold Earned
56,602
128
Minions Killed
155
0
Camps Cleared
0
1,102,224
Distance Traveled
1,195,461
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,679
668
10
1
0
199,226
2
W
Chronos
10,380
798
42
3
0
259,831
0
W
Mulan
11,353
873
18
1
0
224,316
3
L
Danzaburou
11,604
893
70
5
0
201,830
0
W
Medusa
11,865
913
18
1
0
249,810
0
W
Hachiman
9,887
761
16
1
0
213,079
0
W
Zeus
13,117
1,009
61
5
0
248,425
3
L
Serqet
9,503
731
2
0
0
263,410
0
L
Da Ji
10,999
846
10
1
0
207,237
0
L
Tiamat
10,581
814
36
3
0
230,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role