Player Matchup

Hachiman
Hachiman
AndreTheNingen
Hachiman
Level 28
God Stats
0W - 2L
1,644 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 1
Ares
Ares
Bad Defenses
Ares
Level 29
God Stats
2W - 8L
1,581 SR
Queue Stats
21W - 26L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nervzzzz
Tsukuyomi
Level 24
God Stats
0W - 2L
1,352 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 3
Olorun
Olorun
Samwisefgt
Olorun
Level 102
God Stats
0W - 1L
1,854 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 1
Ullr
Ullr
Sna0oZz
Ullr
Level 67
God Stats
2W - 3L
1,599 SR
Queue Stats
21W - 16L
1,612 Elo+
Party 3
Team Averages
Level 50
1,606 SR
1,434 Elo+

VS

Team Averages
Level 90
1,508 SR
1,528 Elo+
Mulan
Mulan
AvantWarden
Mulan
Level 129
God Stats
1W - 0L
1,239 SR
Queue Stats
15W - 21L
1,436 Elo+
Party 2
Loki
Loki
GloomYx
Loki
Level 108
God Stats
3W - 3L
1,512 SR
Queue Stats
67W - 63L
1,524 Elo+
Party 4
Persephone
Persephone
Mehlia
Persephone
Level 28
God Stats
4W - 1L
1,692 SR
Queue Stats
10W - 1L
1,800 Elo+
Party 4
Terra
Terra
StonnedMouse
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,345 Elo+
Party 2
Artemis
Artemis
peacebeuponme
Artemis
Level 160
God Stats
1,610W - 1,678L
1,594 SR
Queue Stats
1,909W - 2,010L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 2 / 5
7,816
651
5,707
7,443
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 2
8,279
690
5,649
14,355
14,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Nervzzzz
Tsukuyomi
14
2 / 6 / 4
7,936
661
6,165
9,686
3,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Samwisefgt
Olorun
14
1 / 4 / 4
7,860
655
8,765
6,861
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Sna0oZz
Ullr
15
1 / 2 / 2
8,028
669
6,640
11,548
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,499
792
8,672
14,755
13,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
GloomYx
Loki
15
3 / 1 / 6
8,879
740
4,740
5,441
2,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Mehlia
Persephone
16
5 / 1 / 8
9,964
830
15,720
5,638
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
2 / 2 / 9
8,485
707
3,830
10,285
9,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
17
2 / 1 / 8
9,487
791
8,527
5,995
2,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
7
Kills
17
17
Deaths
7
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
5
1.25
W
5
2
5
3.75
L
3
3
2
1.33
W
Loki
GloomYx
Loki
3
1
6
6
W
Persephone
Mehlia
Persephone
5
1
8
9
L
Tsukuyomi
Nervzzzz
Tsukuyomi
2
6
4
0.67
L
Olorun
Samwisefgt
Olorun
1
4
4
0.75
L
Ullr
Sna0oZz
Ullr
1
2
2
1
W
2
2
9
3.25
W
Artemis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
41,489
49,893
Taken
42,114
27,719
Mitigated
29,577
5,715
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,707
3,209
0
1,788
7,443
2,611
0
3,177
4,049
0
33,864
W
8,672
1,550
0
3,366
14,755
13,738
112
4,078
10,677
94
30,278
L
5,649
31
0
375
14,355
14,265
0
5,157
8,798
20,265
0
W
Loki
GloomYx
Loki
4,740
421
0
807
5,441
2,461
65
1,863
3,578
0
16,181
W
Persephone
Mehlia
Persephone
15,720
115
256
1,125
5,638
2,227
322
1,676
3,961
40,595
0
L
Tsukuyomi
Nervzzzz
Tsukuyomi
6,165
1,613
54
1,559
9,686
3,685
19
3,634
5,726
0
18,317
L
Olorun
Samwisefgt
Olorun
8,765
4,089
246
547
6,861
2,915
0
2,800
3,701
24,379
2,264
L
Ullr
Sna0oZz
Ullr
6,640
1,022
0
1,146
11,548
4,243
0
5,119
6,149
0
30,651
W
3,830
236
2,008
1,257
10,285
9,063
0
4,937
5,200
7,278
0
W
Artemis
8,527
2,132
0
1,250
5,995
2,088
137
1,327
4,668
0
50,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
46,314
265
Minions Killed
267
10
Camps Cleared
7
1,143,491
Distance Traveled
1,222,800
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,816
651
91
8
2
233,644
1
W
Mulan
9,499
792
57
5
0
252,406
4
L
Ares
8,279
690
28
2
1
216,015
4
W
Loki
8,879
740
22
2
2
266,864
4
W
Persephone
9,964
830
65
5
0
217,593
3
L
Tsukuyomi
7,936
661
33
3
0
229,110
2
L
Olorun
7,860
655
50
4
2
223,663
1
L
Ullr
8,028
669
63
5
5
241,059
4
W
Terra
8,485
707
8
1
0
234,537
0
W
Artemis
9,487
791
115
10
5
251,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role