Player Matchup

Anhur
Anhur
Dip The Iguana
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,172 Elo+
Party 1
Sylvanus
Sylvanus
Gan_JaPreneur
Sylvanus
Level 89
God Stats
9W - 7L
1,535 SR
Queue Stats
47W - 47L
1,433 Elo+
Solo
Pele
Pele
KwamyJ
Pele
Level 34
God Stats
21W - 22L
1,358 SR
Queue Stats
39W - 61L
1,238 Elo+
Party 1
Guan Yu
Guan Yu
MegaVito
Guan Yu
Level 105
God Stats
16W - 14L
1,515 SR
Queue Stats
85W - 96L
1,395 Elo+
Solo
Skadi
Skadi
TurcTurc07
Skadi
Level 79
God Stats
50W - 33L
1,614 SR
Queue Stats
88W - 72L
1,447 Elo+
Solo
Team Averages
Level 67
1,504 SR
1,337 Elo+

VS

Team Averages
Level 55
1,384 SR
1,342 Elo+
Raijin
Raijin
 
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Yacty
Hachiman
Level 69
God Stats
1W - 5L
1,373 SR
Queue Stats
151W - 155L
1,376 Elo+
Solo
Bastet
Bastet
erickbarga
Bastet
Level 61
God Stats
3W - 6L
1,464 SR
Queue Stats
112W - 199L
1,234 Elo+
Party 2
Gilgamesh
Gilgamesh
queijominas3321
Gilgamesh
Level 21
God Stats
6W - 5L
1,271 SR
Queue Stats
33W - 52L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
rober1516
Cthulhu
Level 42
God Stats
10W - 18L
1,311 SR
Queue Stats
104W - 135L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,481
497
1,142
3,284
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
Gan_JaPreneur
Sylvanus
6
0 / 0 / 0
3,696
528
1,457
4,313
2,376
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
KwamyJ
Pele
7
1 / 1 / 0
4,329
618
787
3,940
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
MegaVito
Guan Yu
7
2 / 0 / 0
4,457
637
2,315
2,971
2,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
8
1 / 1 / 1
4,545
649
1,273
2,816
710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
1 / 1 / 0
4,099
586
1,657
2,221
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Yacty
Hachiman
6
0 / 0 / 0
3,627
518
3,559
2,741
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
erickbarga
Bastet
6
1 / 2 / 1
3,907
558
3,248
5,140
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
queijominas3321
Gilgamesh
1
0 / 1 / 0
2,872
410
0
841
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
rober1516
Cthulhu
6
0 / 0 / 0
3,669
524
1,580
3,841
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
0
1
W
0
0
0
0
W
Sylvanus
Gan_JaPreneur
Sylvanus
0
0
0
0
W
Pele
KwamyJ
Pele
1
1
0
1
W
Guan Yu
MegaVito
Guan Yu
2
0
0
2
W
Skadi
1
1
1
1.5
L
Hachiman
Yacty
Hachiman
0
0
0
0
L
Bastet
erickbarga
Bastet
1
2
1
0.75
L
Gilgamesh
queijominas3321
Gilgamesh
0
1
0
0
L
Cthulhu
rober1516
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,974
Damage
10,044
17,324
Taken
14,784
6,763
Mitigated
3,642
7,088
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,657
116
0
447
2,221
489
0
0
2,221
15,199
0
W
1,142
862
0
712
3,284
683
0
486
2,798
0
8,852
W
Sylvanus
Gan_JaPreneur
Sylvanus
1,457
905
941
2,852
4,313
2,376
0
1,094
3,219
12,876
0
W
Pele
KwamyJ
Pele
787
90
0
1,216
3,940
903
126
159
3,771
0
17,821
W
Guan Yu
MegaVito
Guan Yu
2,315
719
311
806
2,971
2,091
242
333
2,594
0
14,797
W
Skadi
1,273
127
0
250
2,816
710
98
923
1,705
0
16,628
L
Hachiman
Yacty
Hachiman
3,559
1,681
0
1,482
2,741
550
0
344
2,397
0
16,636
L
Bastet
erickbarga
Bastet
3,248
1,053
0
1,868
5,140
1,039
0
0
5,140
0
14,419
L
Gilgamesh
queijominas3321
Gilgamesh
0
0
0
50
841
162
0
0
841
0
805
L
Cthulhu
rober1516
Cthulhu
1,580
32
0
1,254
3,841
1,402
0
1,113
2,728
8,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,508
Gold Earned
18,174
156
Minions Killed
110
0
Camps Cleared
0
640,407
Distance Traveled
529,189
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,099
586
30
4
0
115,836
3
W
Anhur
3,481
497
20
3
0
133,391
0
W
Sylvanus
3,696
528
19
3
0
103,058
1
W
Pele
4,329
618
44
6
0
145,761
0
W
Guan Yu
4,457
637
29
4
0
126,328
2
W
Skadi
4,545
649
44
6
0
131,869
1
L
Hachiman
3,627
518
28
4
0
119,563
0
L
Bastet
3,907
558
34
5
0
134,994
1
L
Gilgamesh
2,872
410
4
1
0
25,629
0
L
Cthulhu
3,669
524
14
2
0
133,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role