Player Matchup

Jormungandr
Jormungandr
K Higashide1709
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 29L
1,687 Elo+
Party 1
Chronos
Chronos
Kemono Oni
Chronos
Level 156
God Stats
4W - 2L
1,655 SR
Queue Stats
108W - 97L
1,542 Elo+
Party 1
Khepri
Khepri
New Shotguns
Khepri
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 218L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
TetchSquatch
Zhong Kui
Level 157
God Stats
8W - 4L
1,633 SR
Queue Stats
275W - 231L
1,637 Elo+
Party 1
Achilles
Achilles
W Alastor W
Achilles
Level 74
God Stats
12W - 9L
1,623 SR
Queue Stats
297W - 238L
1,518 Elo+
Party 1
Team Averages
Level 107
1,582 SR
1,591 Elo+

VS

Team Averages
Level 77
1,469 SR
1,464 Elo+
Danzaburou
Danzaburou
Ceaseless Gyre
Danzaburou
Level 89
God Stats
0W - 3L
1,164 SR
Queue Stats
277W - 306L
1,444 Elo+
Solo
Tiamat
Tiamat
PopBloodNgutz
Tiamat
Level 105
God Stats
8W - 12L
1,337 SR
Queue Stats
43W - 46L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
ShyGuyRy
Kuzenbo
Level 104
God Stats
10W - 8L
1,573 SR
Queue Stats
340W - 375L
1,499 Elo+
Solo
Arachne
Arachne
THEBEASTEATER99
Arachne
Level 44
God Stats
3W - 1L
1,773 SR
Queue Stats
24W - 22L
1,441 Elo+
Solo
King Arthur
King Arthur
vastobuu
King Arthur
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 116L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
K Higashide1709
Jormungandr
14
7 / 0 / 2
8,446
704
7,093
6,393
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Kemono Oni
Chronos
11
2 / 3 / 4
6,699
558
3,242
6,954
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
10
0 / 0 / 12
6,617
551
3,075
6,243
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
TetchSquatch
Zhong Kui
11
6 / 0 / 3
7,225
602
7,330
4,684
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
W Alastor W
Achilles
10
3 / 6 / 8
6,383
532
6,516
8,135
2,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ceaseless Gyre
Danzaburou
8
0 / 5 / 3
5,138
428
4,263
7,869
2,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
4 / 3 / 3
6,384
532
5,992
8,155
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ShyGuyRy
Kuzenbo
9
1 / 1 / 2
5,371
448
2,164
7,549
6,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 5 / 1
6,031
503
5,456
9,800
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
vastobuu
King Arthur
10
0 / 4 / 0
5,293
441
3,145
9,491
6,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
9
9
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ceaseless Gyre
Danzaburou
0
5
3
0.3
W
Jormungandr
K Higashide1709
Jormungandr
7
0
2
8
W
Chronos
Kemono Oni
Chronos
2
3
4
1.33
W
Khepri
0
0
12
6
L
4
3
3
1.83
L
Kuzenbo
ShyGuyRy
Kuzenbo
1
1
2
2
L
4
5
1
0.9
W
Zhong Kui
TetchSquatch
Zhong Kui
6
0
3
7.5
W
Achilles
W Alastor W
Achilles
3
6
8
1.17
L
King Arthur
vastobuu
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
21,020
32,409
Taken
42,864
16,174
Mitigated
21,510
9,990
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ceaseless Gyre
Danzaburou
4,263
2,314
0
2,193
7,869
2,084
0
3,761
4,108
0
21,181
W
Jormungandr
K Higashide1709
Jormungandr
7,093
1,134
0
1,700
6,393
3,228
261
184
6,205
55,620
0
W
Chronos
Kemono Oni
Chronos
3,242
1,003
0
1,879
6,954
2,596
617
2,646
4,170
35,840
4,661
W
Khepri
3,075
511
276
2,377
6,243
4,278
74
930
5,288
13,812
0
L
5,992
741
0
2,280
8,155
3,948
0
3,134
5,021
28,120
0
L
Kuzenbo
ShyGuyRy
Kuzenbo
2,164
718
556
3,198
7,549
6,369
0
2,844
4,705
19,269
0
L
5,456
4,366
0
935
9,800
2,822
0
4,690
5,110
0
29,138
W
Zhong Kui
TetchSquatch
Zhong Kui
7,330
1,890
0
3,620
4,684
3,137
246
893
3,747
37,634
7,800
W
Achilles
W Alastor W
Achilles
6,516
2,045
0
138
8,135
2,935
0
2,998
4,843
0
23,925
L
King Arthur
vastobuu
King Arthur
3,145
290
0
1,040
9,491
6,287
0
5,221
4,270
0
23,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
28,217
370
Minions Killed
215
0
Camps Cleared
0
1,256,782
Distance Traveled
1,129,646
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,138
428
32
3
0
211,574
1
W
Jormungandr
8,446
704
136
11
0
256,476
5
W
Chronos
6,699
558
82
7
0
277,372
2
W
Khepri
6,617
551
30
3
0
255,828
1
L
Tiamat
6,384
532
50
4
0
214,940
1
L
Kuzenbo
5,371
448
30
3
0
217,530
2
L
Arachne
6,031
503
54
5
0
258,967
2
W
Zhong Kui
7,225
602
86
7
0
219,863
3
W
Achilles
6,383
532
36
3
0
247,243
2
L
King Arthur
5,293
441
49
4
0
226,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role