Player Matchup

Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Chistoso2
Pele
Level 85
God Stats
19W - 18L
1,410 SR
Queue Stats
99W - 123L
1,444 Elo+
Party 2
Ra
Ra
Miishal
Ra
Level 88
God Stats
7W - 8L
1,423 SR
Queue Stats
211W - 222L
1,414 Elo+
Solo
Danzaburou
Danzaburou
xLutos
Danzaburou
Level 100
God Stats
21W - 23L
1,486 SR
Queue Stats
565W - 620L
1,497 Elo+
Solo
Team Averages
Level 93
1,464 SR
1,471 Elo+

VS

Team Averages
Level 96
1,484 SR
1,465 Elo+
Artio
Artio
GuaraCamp
Artio
Level 136
God Stats
10W - 16L
1,440 SR
Queue Stats
767W - 779L
1,467 Elo+
Solo
Horus
Horus
PORTUGA GAMESSS
Horus
Level 94
God Stats
5W - 6L
1,458 SR
Queue Stats
385W - 385L
1,433 Elo+
Party 1
Baba Yaga
Baba Yaga
Polaris7277
Baba Yaga
Level 64
God Stats
10W - 17L
1,443 SR
Queue Stats
328W - 383L
1,497 Elo+
Solo
Skadi
Skadi
Thiagossauro_Rex
Skadi
Level 84
God Stats
28W - 16L
1,588 SR
Queue Stats
196W - 217L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
nachoypapa
Hun Batz
Level 104
God Stats
5W - 9L
1,492 SR
Queue Stats
389W - 406L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 0 / 4
9,483
558
10,897
4,244
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
 
Kali
13
0 / 1 / 0
7,804
459
5,558
12,307
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
2 / 2 / 2
8,353
491
6,570
11,668
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 2
8,670
510
8,539
9,338
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xLutos
Danzaburou
16
4 / 1 / 5
10,250
603
7,073
8,174
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GuaraCamp
Artio
14
0 / 1 / 0
7,800
459
7,136
15,662
9,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 4
6,641
391
3,134
11,647
9,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Polaris7277
Baba Yaga
14
0 / 1 / 2
8,003
471
5,046
7,943
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 0
7,416
436
6,028
9,985
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
nachoypapa
Hun Batz
13
2 / 4 / 1
7,586
446
3,838
10,171
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
5
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
4
4
W
Kali
 
Kali
0
1
0
0
W
Pele
2
2
2
1.5
L
Artio
GuaraCamp
Artio
0
1
0
0
W
6
2
2
3.5
L
0
2
4
1
L
Baba Yaga
Polaris7277
Baba Yaga
0
1
2
1
L
3
6
0
0.5
L
Hun Batz
nachoypapa
Hun Batz
2
4
1
0.63
W
Danzaburou
xLutos
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
25,182
45,731
Taken
55,408
18,558
Mitigated
28,297
15,953
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,897
3,516
0
583
4,244
1,421
0
1,772
2,472
65,929
0
W
Kali
 
Kali
5,558
1,638
0
4,575
12,307
7,252
242
4,362
7,945
0
50,182
W
Pele
6,570
758
0
4,187
11,668
3,900
396
3,855
7,813
0
54,190
L
Artio
GuaraCamp
Artio
7,136
1,163
289
7,050
15,662
9,391
0
5,503
9,953
48,617
0
W
8,539
890
587
3,119
9,338
2,997
596
2,193
7,145
42,960
0
L
3,134
1,590
933
1,980
11,647
9,708
0
4,471
6,940
0
22,417
L
Baba Yaga
Polaris7277
Baba Yaga
5,046
0
434
2,502
7,943
2,775
0
3,085
4,612
60,592
0
L
6,028
3,191
0
1,183
9,985
2,459
0
1,669
8,240
0
43,106
L
Hun Batz
nachoypapa
Hun Batz
3,838
437
0
2,688
10,171
3,964
0
3,942
6,047
0
47,763
W
Danzaburou
xLutos
Danzaburou
7,073
2,439
0
2,902
8,174
2,988
2,758
0
8,174
0
66,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
37,446
517
Minions Killed
434
0
Camps Cleared
0
1,675,865
Distance Traveled
1,583,240
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,483
558
137
8
0
340,682
6
W
Kali
7,804
459
81
5
0
344,529
4
W
Pele
8,353
491
90
5
0
369,003
4
L
Artio
7,800
459
105
6
0
315,404
4
W
Ra
8,670
510
71
4
0
301,940
7
L
Horus
6,641
391
43
3
0
338,695
5
L
Baba Yaga
8,003
471
126
7
0
347,867
4
L
Skadi
7,416
436
74
4
0
262,512
2
L
Hun Batz
7,586
446
86
5
0
318,762
2
W
Danzaburou
10,250
603
138
8
0
319,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role