Player Matchup

Atlas
Atlas
FnR Joker
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,551 Elo+
Party 2
Tiamat
Tiamat
KingStampy
Tiamat
Level 157
God Stats
1W - 6L
1,507 SR
Queue Stats
276W - 275L
1,563 Elo+
Party 4
Rama
Rama
SMspecify
Rama
Level 160
God Stats
26W - 29L
1,577 SR
Queue Stats
585W - 519L
1,637 Elo+
Party 4
Pele
Pele
SteveJobsAlive
Pele
Level 157
God Stats
15W - 9L
1,581 SR
Queue Stats
320W - 275L
1,628 Elo+
Party 2
Cliodhna
Cliodhna
rop707
Cliodhna
Level 71
God Stats
1W - 8L
1,291 SR
Queue Stats
400W - 364L
1,578 Elo+
Solo
Team Averages
Level 129
1,491 SR
1,591 Elo+

VS

Team Averages
Level 113
1,747 SR
1,646 Elo+
Chang'e
Chang'e
Discerned
Chang'e
Level 149
God Stats
2W - 1L
1,601 SR
Queue Stats
520W - 490L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
FullofJuice
Cabrakan
Level 83
God Stats
14W - 1L
2,086 SR
Queue Stats
650W - 177L
1,729 Elo+
Party 3
Charybdis
Charybdis
Megusaka
Charybdis
Level 121
God Stats
14W - 9L
1,647 SR
Queue Stats
299W - 270L
1,576 Elo+
Party 1
Cliodhna
Cliodhna
ayingclone
Cliodhna
Level 104
God Stats
5W - 4L
1,620 SR
Queue Stats
215W - 187L
1,579 Elo+
Party 1
Nemesis
Nemesis
thydoc
Nemesis
Level 107
God Stats
6W - 1L
1,779 SR
Queue Stats
634W - 225L
1,771 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FnR Joker
Atlas
10
0 / 3 / 1
6,180
441
1,662
7,870
3,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
KingStampy
Tiamat
9
1 / 3 / 1
6,402
457
5,178
6,286
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
14
3 / 4 / 0
7,980
570
5,110
9,833
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 0
7,567
541
7,315
10,572
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
rop707
Cliodhna
14
3 / 1 / 1
8,335
595
4,368
7,671
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Discerned
Chang'e
14
3 / 1 / 4
8,393
600
9,086
7,334
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
FullofJuice
Cabrakan
11
1 / 1 / 7
7,122
509
6,092
9,935
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Megusaka
Charybdis
15
1 / 2 / 2
8,847
632
3,051
7,836
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
ayingclone
Cliodhna
12
2 / 4 / 0
7,506
536
3,208
7,170
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
thydoc
Nemesis
14
9 / 2 / 2
8,699
621
7,285
8,968
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
10
Kills
16
16
Deaths
10
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Discerned
Chang'e
3
1
4
5
L
Atlas
FnR Joker
Atlas
0
3
1
0.17
W
Cabrakan
FullofJuice
Cabrakan
1
1
7
4.5
L
Tiamat
KingStampy
Tiamat
1
3
1
0.5
W
Charybdis
Megusaka
Charybdis
1
2
2
1
L
Rama
3
4
0
0.75
L
3
5
0
0.6
W
Cliodhna
ayingclone
Cliodhna
2
4
0
0.5
L
Cliodhna
rop707
Cliodhna
3
1
1
3.5
W
Nemesis
thydoc
Nemesis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
28,722
42,232
Taken
41,243
14,094
Mitigated
16,067
14,970
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Discerned
Chang'e
9,086
1,121
732
3,676
7,334
2,354
710
2,663
4,671
63,196
0
L
Atlas
FnR Joker
Atlas
1,662
529
725
1,697
7,870
3,232
0
4,023
3,847
15,530
0
W
Cabrakan
FullofJuice
Cabrakan
6,092
1,255
425
2,170
9,935
6,581
0
1,887
8,048
24,601
0
L
Tiamat
KingStampy
Tiamat
5,178
810
0
1,980
6,286
2,758
0
3,204
3,082
25,919
0
W
Charybdis
Megusaka
Charybdis
3,051
1,761
0
3,743
7,836
2,383
1,389
161
7,675
0
70,977
L
Rama
5,110
4,246
0
2,727
9,833
2,753
0
2,788
7,045
0
58,534
L
7,315
2,211
0
3,479
10,572
3,004
0
4,352
6,220
0
54,795
W
Cliodhna
ayingclone
Cliodhna
3,208
662
38
1,388
7,170
1,914
0
185
6,985
0
36,035
L
Cliodhna
rop707
Cliodhna
4,368
685
60
4,302
7,671
2,347
0
811
6,860
0
44,189
W
Nemesis
thydoc
Nemesis
7,285
3,433
0
765
8,968
2,835
481
1,944
7,024
0
46,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
40,567
401
Minions Killed
477
0
Camps Cleared
0
1,202,533
Distance Traveled
1,469,358
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,393
600
111
8
0
293,582
2
L
Atlas
6,180
441
21
2
0
221,612
3
W
Cabrakan
7,122
509
41
3
0
278,038
1
L
Tiamat
6,402
457
52
4
0
175,957
2
W
Charybdis
8,847
632
156
11
0
261,766
2
L
Rama
7,980
570
115
8
0
247,872
1
L
Pele
7,567
541
110
8
0
288,767
4
W
Cliodhna
7,506
536
86
6
0
315,839
2
L
Cliodhna
8,335
595
103
7
0
268,325
1
W
Nemesis
8,699
621
83
6
0
320,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role