Player Matchup

Bacchus
Bacchus
AzEx_zTrOx
Bacchus
Level 68
God Stats
25W - 37L
1,388 SR
Queue Stats
171W - 276L
1,324 Elo+
Party 2
Sol
Sol
I own the pitch
Sol
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,355 Elo+
Solo
Charybdis
Charybdis
LeSteakDu944
Charybdis
Level 49
God Stats
3W - 10L
1,204 SR
Queue Stats
111W - 196L
1,317 Elo+
Party 2
Team Averages
Level 65
1,364 SR
1,332 Elo+

VS

Team Averages
Level 77
1,492 SR
1,431 Elo+
Artemis
Artemis
FireFist_Sabo32
Artemis
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 8L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
Ragnarok149
Kuzenbo
Level 86
God Stats
2W - 4L
1,660 SR
Queue Stats
57W - 76L
1,405 Elo+
Solo
Charybdis
Charybdis
TR1T0NN20
Charybdis
Level 129
God Stats
0W - 3L
1,315 SR
Queue Stats
40W - 60L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzEx_zTrOx
Bacchus
17
2 / 1 / 4
12,905
561
16,415
29,815
46,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 2
14,366
625
26,589
22,476
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LeSteakDu944
Charybdis
15
0 / 3 / 3
12,000
522
11,366
14,663
4,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
12,347
537
13,073
15,217
6,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Ragnarok149
Kuzenbo
16
1 / 1 / 4
13,395
582
17,072
31,231
46,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
TR1T0NN20
Charybdis
17
3 / 2 / 3
12,832
558
27,656
16,322
6,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
6
6
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AzEx_zTrOx
Bacchus
2
1
4
4
L
2
5
4
0.8
W
6
2
2
3.5
W
Charybdis
LeSteakDu944
Charybdis
0
3
3
0.5
L
Kuzenbo
Ragnarok149
Kuzenbo
1
1
4
3
L
Charybdis
TR1T0NN20
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,370
Damage
57,801
66,954
Taken
62,770
60,247
Mitigated
59,754
29,524
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AzEx_zTrOx
Bacchus
16,415
1,532
1,316
11,963
29,815
46,782
0
4,793
24,816
34,965
0
L
13,073
4,432
1,100
2,026
15,217
6,358
0
11,196
4,021
0
37,220
W
26,589
10,589
384
14,162
22,476
8,641
1,892
7,544
14,932
83,724
6,088
W
Charybdis
LeSteakDu944
Charybdis
11,366
4,169
0
1,699
14,663
4,824
17
5,601
9,062
0
64,752
L
Kuzenbo
Ragnarok149
Kuzenbo
17,072
3,179
578
7,988
31,231
46,529
237
19,595
11,636
46,360
0
L
Charybdis
TR1T0NN20
Charybdis
27,656
11,451
0
451
16,322
6,867
35
10,774
5,548
0
82,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
38,574
279
Minions Killed
216
9
Camps Cleared
10
1,163,281
Distance Traveled
1,149,226
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,905
561
35
2
1
430,550
3
L
Artemis
12,347
537
55
2
3
354,481
5
W
Sol
14,366
625
135
6
2
398,628
3
W
Charybdis
12,000
522
109
5
6
334,103
5
L
Kuzenbo
13,395
582
51
2
1
419,732
3
L
Charybdis
12,832
558
110
5
6
375,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role