Player Matchup

Gilgamesh
Gilgamesh
IuvSlidin
Gilgamesh
Level 66
God Stats
12W - 4L
1,678 SR
Queue Stats
79W - 70L
1,457 Elo+
Party 1
Bellona
Bellona
IuvSteppin
Bellona
Level 21
God Stats
24W - 13L
1,550 SR
Queue Stats
25W - 16L
1,499 Elo+
Party 1
Thoth
Thoth
luvKaptin
Thoth
Level 69
God Stats
1W - 2L
1,294 SR
Queue Stats
27W - 17L
1,496 Elo+
Party 1
Team Averages
Level 52
1,507 SR
1,484 Elo+

VS

Team Averages
Level 64
1,612 SR
1,570 Elo+
Chang'e
Chang'e
CynicaI Bean
Chang'e
Level 80
God Stats
40W - 26L
1,617 SR
Queue Stats
232W - 188L
1,545 Elo+
Party 2
Neith
Neith
Hiroki933
Neith
Level 29
God Stats
2W - 3L
1,493 SR
Queue Stats
35W - 23L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Zumbadadster
Cthulhu
Level 82
God Stats
59W - 22L
1,726 SR
Queue Stats
269W - 162L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IuvSlidin
Gilgamesh
20
6 / 3 / 13
16,610
615
22,258
28,247
35,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
IuvSteppin
Bellona
18
12 / 6 / 8
17,077
632
20,342
31,499
22,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
luvKaptin
Thoth
18
5 / 10 / 11
15,743
583
18,140
20,887
7,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CynicaI Bean
Chang'e
19
5 / 8 / 7
16,429
608
17,098
22,620
16,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Hiroki933
Neith
17
3 / 12 / 3
15,073
558
12,448
19,907
8,400
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zumbadadster
Cthulhu
20
10 / 3 / 9
19,446
720
33,976
31,972
45,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
23
Kills
18
19
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CynicaI Bean
Chang'e
5
8
7
1.06
W
Neith
Hiroki933
Neith
3
12
3
0.38
L
Gilgamesh
IuvSlidin
Gilgamesh
6
3
13
4.17
L
Bellona
IuvSteppin
Bellona
12
6
8
2.67
W
Cthulhu
Zumbadadster
Cthulhu
10
3
9
4.83
L
Thoth
luvKaptin
Thoth
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,740
Damage
63,522
80,633
Taken
74,499
65,515
Mitigated
69,872
9,361
Healing
24,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CynicaI Bean
Chang'e
17,098
1,837
4,457
8,320
22,620
16,050
354
7,997
14,357
63,618
0
W
Neith
Hiroki933
Neith
12,448
6,521
0
1,220
19,907
8,400
628
4,224
15,379
0
32,002
L
Gilgamesh
IuvSlidin
Gilgamesh
22,258
4,876
0
5,611
28,247
35,258
99
16,064
12,183
12,870
67,133
L
Bellona
IuvSteppin
Bellona
20,342
9,893
0
2,075
31,499
22,927
908
21,383
10,116
0
56,159
W
Cthulhu
Zumbadadster
Cthulhu
33,976
1,862
1,186
9,079
31,972
45,422
1,599
9,965
21,546
93,611
0
L
Thoth
luvKaptin
Thoth
18,140
1,146
0
1,675
20,887
7,330
517
15,576
5,311
66,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
50,948
246
Minions Killed
239
9
Camps Cleared
11
1,304,529
Distance Traveled
1,325,547
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,429
608
89
3
8
405,201
5
W
Neith
15,073
558
47
2
2
361,202
0
L
Gilgamesh
16,610
615
92
3
4
468,663
5
L
Bellona
17,077
632
39
1
1
463,125
0
W
Cthulhu
19,446
720
103
4
1
559,144
5
L
Thoth
15,743
583
115
4
4
372,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role