Player Matchup

Danzaburou
Danzaburou
Keif_1494
Danzaburou
Level 125
God Stats
20W - 20L
1,464 SR
Queue Stats
417W - 362L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
baferba
Cliodhna
Level 79
God Stats
14W - 10L
1,518 SR
Queue Stats
210W - 172L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
david_23ag
Sylvanus
Level 105
God Stats
7W - 6L
1,640 SR
Queue Stats
334W - 275L
1,497 Elo+
Party 2
Baba Yaga
Baba Yaga
fran12R
Baba Yaga
Level 86
God Stats
21W - 14L
1,515 SR
Queue Stats
224W - 188L
1,503 Elo+
Party 2
Neith
Neith
volvox-team
Neith
Level 47
God Stats
2W - 3L
1,504 SR
Queue Stats
69W - 50L
1,490 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,493 Elo+

VS

Team Averages
Level 61
1,555 SR
1,480 Elo+
Janus
Janus
IQ148
Janus
Level 27
God Stats
2W - 2L
1,733 SR
Queue Stats
10W - 13L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
JoBeRTuS-_
Amaterasu
Level 120
God Stats
11W - 5L
1,640 SR
Queue Stats
253W - 213L
1,529 Elo+
Party 1
Charybdis
Charybdis
Senpai_Daxter
Charybdis
Level 45
God Stats
3W - 3L
1,637 SR
Queue Stats
108W - 88L
1,533 Elo+
Party 1
Artio
Artio
Srfranatletico12
Artio
Level 45
God Stats
0W - 3L
1,265 SR
Queue Stats
175W - 176L
1,439 Elo+
Solo
Hun Batz
Hun Batz
cNevar
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Keif_1494
Danzaburou
20
3 / 1 / 9
13,621
619
19,794
18,536
8,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
baferba
Cliodhna
17
5 / 6 / 8
11,481
522
12,079
14,507
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
david_23ag
Sylvanus
16
5 / 3 / 10
10,987
499
9,795
19,288
25,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
fran12R
Baba Yaga
18
7 / 2 / 9
12,209
555
18,870
13,085
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 1 / 4
13,844
629
17,970
14,298
6,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IQ148
Janus
16
5 / 8 / 3
10,584
481
12,280
15,182
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
JoBeRTuS-_
Amaterasu
15
3 / 3 / 3
9,602
436
7,748
23,521
15,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Senpai_Daxter
Charybdis
17
0 / 1 / 4
10,114
460
6,705
17,134
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 2
9,185
418
8,808
20,706
18,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
cNevar
Hun Batz
15
2 / 10 / 7
9,647
439
12,864
21,532
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
25
Kills
13
13
Deaths
25
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
IQ148
Janus
5
8
3
0.81
L
Amaterasu
JoBeRTuS-_
Amaterasu
3
3
3
1.5
W
Danzaburou
Keif_1494
Danzaburou
3
1
9
7.5
L
Charybdis
Senpai_Daxter
Charybdis
0
1
4
2
L
3
3
2
1.33
W
Cliodhna
baferba
Cliodhna
5
6
8
1.5
L
Hun Batz
cNevar
Hun Batz
2
10
7
0.55
W
Sylvanus
david_23ag
Sylvanus
5
3
10
3.33
W
Baba Yaga
fran12R
Baba Yaga
7
2
9
5.75
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,508
Damage
48,405
79,714
Taken
98,075
52,618
Mitigated
51,768
28,167
Healing
30,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
IQ148
Janus
12,280
901
0
2,181
15,182
4,457
27
5,869
9,313
61,652
0
L
Amaterasu
JoBeRTuS-_
Amaterasu
7,748
2,581
0
7,928
23,521
15,892
425
3,243
20,278
0
38,548
W
Danzaburou
Keif_1494
Danzaburou
19,794
11,732
0
7,031
18,536
8,916
7,315
2,515
15,933
0
126,851
L
Charybdis
Senpai_Daxter
Charybdis
6,705
3,052
0
5,149
17,134
4,546
0
3,819
13,315
0
82,289
L
8,808
746
3,783
6,702
20,706
18,601
0
4,567
16,139
27,924
0
W
Cliodhna
baferba
Cliodhna
12,079
595
0
3,674
14,507
5,661
752
3,885
10,506
0
58,623
L
Hun Batz
cNevar
Hun Batz
12,864
3,482
0
4,296
21,532
8,272
656
10,086
11,446
0
58,776
W
Sylvanus
david_23ag
Sylvanus
9,795
3,274
2,899
3,398
19,288
25,728
1,074
6,576
12,470
29,074
8,597
W
Baba Yaga
fran12R
Baba Yaga
18,870
619
37
5,328
13,085
6,173
1,503
4,393
8,483
84,062
0
W
17,970
7,459
82
5,718
14,298
6,140
5,206
2,964
11,234
0
128,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
49,132
641
Minions Killed
470
0
Camps Cleared
0
2,010,947
Distance Traveled
2,031,373
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,584
481
124
6
0
389,895
1
L
Amaterasu
9,602
436
52
2
0
467,721
5
W
Danzaburou
13,621
619
195
9
0
381,911
5
L
Charybdis
10,114
460
161
7
0
427,724
4
L
Artio
9,185
418
29
1
0
341,298
7
W
Cliodhna
11,481
522
78
4
0
444,105
0
L
Hun Batz
9,647
439
104
5
0
404,735
1
W
Sylvanus
10,987
499
41
2
0
379,717
3
W
Baba Yaga
12,209
555
118
5
0
448,447
7
W
Neith
13,844
629
209
10
0
356,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role