Player Matchup

Ganesha
Ganesha
ProfessorSauce
Ganesha
Level 122
God Stats
3W - 3L
1,700 SR
Queue Stats
319W - 310L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Ricky G 89
Nu Wa
Level 122
God Stats
48W - 36L
1,572 SR
Queue Stats
281W - 247L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RoiGuildare
Tsukuyomi
Level 83
God Stats
3W - 6L
1,503 SR
Queue Stats
25W - 28L
1,501 Elo+
Solo
Chang'e
Chang'e
hyrule4487
Chang'e
Level 87
God Stats
42W - 34L
1,498 SR
Queue Stats
574W - 568L
1,494 Elo+
Solo
Medusa
Medusa
oRANCH3Ro
Medusa
Level 65
God Stats
209W - 176L
1,536 SR
Queue Stats
211W - 180L
1,511 Elo+
Party 2
Team Averages
Level 96
1,562 SR
1,521 Elo+

VS

Team Averages
Level 46
1,390 SR
1,510 Elo+
Achilles
Achilles
Esteban23007
Achilles
Level 44
God Stats
2W - 3L
1,520 SR
Queue Stats
14W - 24L
1,386 Elo+
Solo
Fenrir
Fenrir
OM1SS10N
Fenrir
Level 15
God Stats
0W - 4L
1,131 SR
Queue Stats
22W - 22L
1,523 Elo+
Party 1
Ra
Ra
Pro100_Dima505
Ra
Level 46
God Stats
14W - 35L
1,351 SR
Queue Stats
103W - 121L
1,491 Elo+
Solo
Ganesha
Ganesha
TapeableShip4
Ganesha
Level 61
God Stats
12W - 10L
1,543 SR
Queue Stats
232W - 217L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
elmoishighagain
Hun Batz
Level 66
God Stats
3W - 4L
1,407 SR
Queue Stats
306W - 265L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 18
13,591
971
10,300
13,781
24,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
20
6 / 3 / 22
15,237
1,088
33,583
10,810
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RoiGuildare
Tsukuyomi
20
15 / 13 / 10
16,112
1,151
31,151
25,760
9,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
hyrule4487
Chang'e
20
5 / 3 / 20
14,752
1,054
17,590
23,883
8,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
oRANCH3Ro
Medusa
20
7 / 6 / 17
14,493
1,035
21,712
19,376
7,514
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Esteban23007
Achilles
20
5 / 4 / 15
14,232
1,017
11,883
19,811
20,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
OM1SS10N
Fenrir
20
9 / 8 / 7
14,644
1,046
13,862
27,471
10,919
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 7 / 13
14,154
1,011
22,362
19,871
8,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
20
0 / 3 / 20
15,143
1,082
11,347
27,219
34,190
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
20
9 / 12 / 10
15,108
1,079
30,600
28,484
13,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
93
34
Kills
28
28
Deaths
34
87
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
Esteban23007
Achilles
5
4
15
3.13
L
Fenrir
OM1SS10N
Fenrir
9
8
7
1.56
L
5
7
13
1.64
W
1
3
18
3.33
W
Nu Wa
6
3
22
5.67
W
Tsukuyomi
RoiGuildare
Tsukuyomi
15
13
10
1.54
L
Ganesha
0
3
20
3.33
L
Hun Batz
9
12
10
1.17
W
Chang'e
hyrule4487
Chang'e
5
3
20
5
W
Medusa
oRANCH3Ro
Medusa
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,336
Damage
90,054
93,610
Taken
122,856
53,867
Mitigated
87,981
18,093
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Esteban23007
Achilles
11,883
2,198
0
442
19,811
20,177
0
9,975
9,836
0
30,060
L
Fenrir
OM1SS10N
Fenrir
13,862
2,755
379
1,636
27,471
10,919
0
12,271
15,200
0
26,363
L
22,362
1,157
2,878
4,285
19,871
8,764
0
9,245
10,626
78,257
0
W
10,300
528
0
1,235
13,781
24,562
0
4,721
9,060
17,614
0
W
Nu Wa
33,583
7,806
897
1,910
10,810
3,806
0
3,594
7,216
71,904
0
W
Tsukuyomi
RoiGuildare
Tsukuyomi
31,151
9,020
0
1,683
25,760
9,402
0
10,630
15,130
0
41,232
L
Ganesha
11,347
270
0
2,082
27,219
34,190
0
15,290
11,929
44,354
0
L
Hun Batz
30,600
11,659
0
0
28,484
13,931
0
14,692
13,792
0
72,686
W
Chang'e
hyrule4487
Chang'e
17,590
1,272
3,324
8,133
23,883
8,583
0
10,257
13,626
53,537
0
W
Medusa
oRANCH3Ro
Medusa
21,712
14,746
0
911
19,376
7,514
0
4,507
14,869
0
52,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,185
Gold Earned
73,281
272
Minions Killed
312
4
Camps Cleared
7
1,249,708
Distance Traveled
1,348,542
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,232
1,017
43
3
0
243,189
0
L
Fenrir
14,644
1,046
34
2
0
280,213
0
L
Ra
14,154
1,011
143
10
2
267,365
1
W
Ganesha
13,591
971
0
0
0
152,611
0
W
Nu Wa
15,237
1,088
91
7
3
265,155
0
W
Tsukuyomi
16,112
1,151
22
2
0
261,533
0
L
Ganesha
15,143
1,082
10
1
0
284,045
0
L
Hun Batz
15,108
1,079
82
6
5
273,730
0
W
Chang'e
14,752
1,054
91
7
0
302,824
0
W
Medusa
14,493
1,035
68
5
1
267,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role