Player Matchup

Cthulhu
Cthulhu
Biroman
Cthulhu
Level 102
God Stats
1W - 2L
1,392 SR
Queue Stats
87W - 87L
1,503 Elo+
Party 3
Thoth
Thoth
BoodyPoggers
Thoth
Level 69
God Stats
0W - 1L
1,149 SR
Queue Stats
23W - 26L
1,431 Elo+
Party 4
Nu Wa
Nu Wa
GrapeFighter420
Nu Wa
Level 139
God Stats
12W - 10L
1,619 SR
Queue Stats
474W - 489L
1,566 Elo+
Solo
Apollo
Apollo
TheShyGuy77
Apollo
Level 127
God Stats
3W - 1L
1,582 SR
Queue Stats
60W - 59L
1,501 Elo+
Party 4
Guan Yu
Guan Yu
lilk3v
Guan Yu
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
77W - 80L
1,523 Elo+
Party 3
Team Averages
Level 109
1,412 SR
1,505 Elo+

VS

Team Averages
Level 145
1,639 SR
1,502 Elo+
Atlas
Atlas
ChrisUK12
Atlas
Level 160
God Stats
2W - 3L
1,675 SR
Queue Stats
493W - 452L
1,486 Elo+
Party 1
Neith
Neith
Dr3aDSouL
Neith
Level 160
God Stats
13W - 6L
1,731 SR
Queue Stats
659W - 618L
1,496 Elo+
Party 1
Terra
Terra
Nabzilla
Terra
Level 160
God Stats
14W - 8L
1,610 SR
Queue Stats
704W - 631L
1,502 Elo+
Party 1
Medusa
Medusa
NikaMylls
Medusa
Level 87
God Stats
4W - 3L
1,627 SR
Queue Stats
326W - 290L
1,500 Elo+
Party 2
Ares
Ares
SangvinLucias
Ares
Level 158
God Stats
5W - 4L
1,553 SR
Queue Stats
446W - 424L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biroman
Cthulhu
18
2 / 4 / 5
10,626
708
20,223
20,510
18,242
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 7 / 9
10,155
677
16,985
12,090
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 6
10,162
677
27,192
13,330
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
5 / 5 / 6
10,401
693
19,304
15,935
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
lilk3v
Guan Yu
16
0 / 5 / 8
9,623
642
10,669
15,748
18,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ChrisUK12
Atlas
18
5 / 3 / 13
11,203
747
20,772
35,819
22,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Dr3aDSouL
Neith
20
11 / 2 / 12
12,243
816
20,834
15,420
8,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Nabzilla
Terra
18
4 / 1 / 15
10,815
721
7,330
25,699
14,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
NikaMylls
Medusa
16
2 / 3 / 14
10,339
689
13,247
19,240
10,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 3 / 15
11,889
793
11,553
28,723
36,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
11
Kills
26
26
Deaths
12
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Biroman
Cthulhu
2
4
5
1.13
L
2
7
9
0.93
W
Atlas
ChrisUK12
Atlas
5
3
13
3.83
W
Neith
Dr3aDSouL
Neith
11
2
12
8.5
L
2
5
6
1
W
Terra
Nabzilla
Terra
4
1
15
11.5
W
Medusa
NikaMylls
Medusa
2
3
14
3
W
4
3
15
3.83
L
Apollo
5
5
6
1.6
L
Guan Yu
lilk3v
Guan Yu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,373
Damage
73,736
77,613
Taken
124,901
54,573
Mitigated
93,146
30,199
Healing
75,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Biroman
Cthulhu
20,223
557
1,507
5,260
20,510
18,242
36
7,209
12,922
35,406
0
L
16,985
358
74
809
12,090
4,976
164
6,827
4,937
28,972
0
W
Atlas
ChrisUK12
Atlas
20,772
6,035
3,508
14,101
35,819
22,810
159
14,019
21,800
49,236
0
W
Neith
Dr3aDSouL
Neith
20,834
6,384
1,802
4,682
15,420
8,060
2,842
8,955
6,465
0
61,232
L
27,192
9,116
1,746
3,978
13,330
6,007
0
8,642
4,221
54,526
0
W
Terra
Nabzilla
Terra
7,330
171
22,642
14,924
25,699
14,790
465
14,731
10,968
20,537
0
W
Medusa
NikaMylls
Medusa
13,247
5,687
1,496
4,458
19,240
10,745
2,157
13,651
5,589
0
54,581
W
11,553
306
2,661
5,217
28,723
36,741
140
13,044
15,679
19,242
0
L
Apollo
19,304
8,864
0
4,514
15,935
7,264
734
7,829
7,873
0
34,719
L
Guan Yu
lilk3v
Guan Yu
10,669
1,156
7,501
4,810
15,748
18,084
141
7,359
8,005
0
18,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
56,489
162
Minions Killed
232
0
Camps Cleared
0
1,360,665
Distance Traveled
1,395,155
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,626
708
36
2
0
269,913
0
L
Thoth
10,155
677
21
1
0
267,700
1
W
Atlas
11,203
747
37
2
0
294,615
0
W
Neith
12,243
816
80
5
0
282,700
1
L
Nu Wa
10,162
677
47
3
0
272,294
1
W
Terra
10,815
721
28
2
0
318,907
1
W
Medusa
10,339
689
80
5
0
218,754
1
W
Ares
11,889
793
7
0
0
280,179
2
L
Apollo
10,401
693
38
3
0
244,295
3
L
Guan Yu
9,623
642
20
1
0
306,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role