Player Matchup

Neith
Neith
Abyee
Neith
Level 40
God Stats
199W - 207L
1,465 SR
Queue Stats
219W - 242L
1,436 Elo+
Party 3
Horus
Horus
Kkaj
Horus
Level 63
God Stats
13W - 17L
1,478 SR
Queue Stats
73W - 95L
1,409 Elo+
Party 3
Scylla
Scylla
Rizzopotamus
Scylla
Level 69
God Stats
4W - 4L
1,580 SR
Queue Stats
156W - 141L
1,531 Elo+
Solo
Loki
Loki
RoxieReign
Loki
Level 31
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 4
Khepri
Khepri
katiesmall17
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 41
1,467 SR
1,463 Elo+

VS

Team Averages
Level 61
1,475 SR
1,417 Elo+
Neith
Neith
GrayW0LF20
Neith
Level 67
God Stats
6W - 8L
1,448 SR
Queue Stats
27W - 30L
1,425 Elo+
Party 1
Bellona
Bellona
KiLLeRTeK-NoLoGy
Bellona
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 64L
1,403 Elo+
Party 2
Cerberus
Cerberus
PeenGoblin
Cerberus
Level 27
God Stats
4W - 4L
1,497 SR
Queue Stats
15W - 14L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Sistinas
Nu Wa
Level 125
God Stats
14W - 10L
1,587 SR
Queue Stats
129W - 117L
1,558 Elo+
Solo
Skadi
Skadi
mimmo98
Skadi
Level 3
God Stats
1W - 1L
1,343 SR
Queue Stats
19W - 30L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abyee
Neith
18
0 / 3 / 6
11,224
863
10,736
15,571
5,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Kkaj
Horus
18
2 / 6 / 3
11,348
873
7,030
24,385
26,102
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
18
4 / 0 / 3
12,819
986
15,158
10,681
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 4
12,194
938
9,748
14,477
4,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
18
0 / 15 / 6
11,344
873
1,614
29,774
35,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 2 / 18
12,719
978
17,389
8,131
3,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

19
5 / 3 / 14
12,129
933
11,764
11,462
9,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
PeenGoblin
Cerberus
19
2 / 2 / 21
12,078
929
12,255
17,914
19,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Sistinas
Nu Wa
20
12 / 1 / 14
13,436
1,034
31,817
6,468
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
mimmo98
Skadi
19
3 / 2 / 18
12,128
933
13,481
5,360
1,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
10
Kills
28
28
Deaths
10
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
Abyee
Neith
0
3
6
1
W
Neith
6
2
18
7.5
W
5
3
14
4
L
Horus
Kkaj
Horus
2
6
3
0.58
W
Cerberus
PeenGoblin
Cerberus
2
2
21
6.25
L
Scylla
4
0
3
5.5
L
4
4
4
1.5
W
Nu Wa
Sistinas
Nu Wa
12
1
14
19
L
Khepri
0
15
6
0.2
W
Skadi
mimmo98
Skadi
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
86,706
94,888
Taken
49,335
74,567
Mitigated
36,046
11,357
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abyee
Neith
10,736
5,201
113
2,843
15,571
5,542
0
9,891
5,680
0
39,317
W
Neith
17,389
9,577
1,003
2,262
8,131
3,212
0
2,088
5,871
0
50,398
W
11,764
3,830
0
615
11,462
9,570
0
2,680
8,726
0
24,232
L
Horus
Kkaj
Horus
7,030
3,251
1,435
3,720
24,385
26,102
0
8,703
15,682
2,211
22,741
W
Cerberus
PeenGoblin
Cerberus
12,255
883
0
3,925
17,914
19,350
0
7,019
10,629
28,717
0
L
Scylla
15,158
625
203
2,699
10,681
2,903
0
8,383
2,298
42,787
0
L
9,748
1,595
0
0
14,477
4,940
0
7,865
6,612
0
34,566
W
Nu Wa
Sistinas
Nu Wa
31,817
7,048
0
145
6,468
2,042
0
3,294
3,140
59,381
0
L
Khepri
1,614
265
0
344
29,774
35,080
0
9,230
20,544
5,309
0
W
Skadi
mimmo98
Skadi
13,481
6,847
0
105
5,360
1,872
0
1,761
3,565
0
32,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,929
Gold Earned
62,490
212
Minions Killed
272
7
Camps Cleared
9
814,516
Distance Traveled
1,047,889
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,224
863
53
4
0
171,808
1
W
Neith
12,719
978
90
7
1
209,501
0
W
Bellona
12,129
933
25
2
3
207,505
1
L
Horus
11,348
873
37
3
0
164,198
0
W
Cerberus
12,078
929
50
4
0
207,084
0
L
Scylla
12,819
986
79
6
4
149,950
0
L
Loki
12,194
938
32
2
2
193,434
2
W
Nu Wa
13,436
1,034
64
5
3
215,015
0
L
Khepri
11,344
873
11
1
1
135,126
1
W
Skadi
12,128
933
43
3
2
208,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role