Player Matchup

Horus
Horus
Cezars
Horus
Level 105
God Stats
1W - 2L
1,576 SR
Queue Stats
334W - 354L
1,451 Elo+
Solo
Awilix
Awilix
Snotsk
Awilix
Level 118
God Stats
21W - 12L
1,723 SR
Queue Stats
172W - 128L
1,550 Elo+
Party 1
Janus
Janus
UrbaneArtifact
Janus
Level 104
God Stats
3W - 3L
1,321 SR
Queue Stats
230W - 187L
1,526 Elo+
Party 1
Freya
Freya
WeedBunta
Freya
Level 122
God Stats
0W - 3L
1,263 SR
Queue Stats
657W - 683L
1,528 Elo+
Solo
Mulan
Mulan
elbaiabr
Mulan
Level 104
God Stats
69W - 56L
1,562 SR
Queue Stats
582W - 630L
1,492 Elo+
Solo
Team Averages
Level 111
1,489 SR
1,509 Elo+

VS

Team Averages
Level 114
1,604 SR
1,547 Elo+
Danzaburou
Danzaburou
CALANGOTANK
Danzaburou
Level 101
God Stats
15W - 15L
1,505 SR
Queue Stats
660W - 654L
1,512 Elo+
Party 2
Pele
Pele
LivingYEETGod
Pele
Level 125
God Stats
9W - 7L
1,651 SR
Queue Stats
661W - 522L
1,583 Elo+
Party 2
Bacchus
Bacchus
TitianCartoon93
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 279L
1,563 Elo+
Party 2
Tyr
Tyr
XxCAVALRYxX7246
Tyr
Level 101
God Stats
35W - 33L
1,567 SR
Queue Stats
656W - 555L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
uRandom MK
Ah Puch
Level 88
God Stats
2W - 1L
1,797 SR
Queue Stats
13W - 11L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cezars
Horus
11
0 / 1 / 2
7,084
417
3,201
10,864
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Snotsk
Awilix
14
3 / 5 / 1
8,250
485
5,515
13,638
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
8,019
472
5,292
7,770
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
WeedBunta
Freya
14
1 / 6 / 1
8,367
492
5,087
13,961
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
elbaiabr
Mulan
16
2 / 2 / 0
9,742
573
15,932
17,687
12,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CALANGOTANK
Danzaburou
16
5 / 2 / 2
10,619
625
10,702
9,861
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 3 / 1
10,442
614
13,219
13,479
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 7
8,052
474
3,691
8,829
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 0 / 4
9,331
549
10,178
16,613
14,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
uRandom MK
Ah Puch
14
0 / 0 / 2
8,536
502
6,807
4,488
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CALANGOTANK
Danzaburou
5
2
2
3
L
Horus
Cezars
Horus
0
1
2
1
W
9
3
1
3.17
L
Awilix
Snotsk
Awilix
3
5
1
0.7
W
1
1
7
4.5
L
0
2
2
0.5
L
Freya
WeedBunta
Freya
1
6
1
0.25
W
1
0
4
3
L
Mulan
elbaiabr
Mulan
2
2
0
1
W
Ah Puch
uRandom MK
Ah Puch
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,027
Damage
44,597
63,920
Taken
53,270
32,501
Mitigated
34,153
26,179
Healing
27,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CALANGOTANK
Danzaburou
10,702
6,421
0
4,489
9,861
3,870
812
3,691
6,170
0
79,535
L
Horus
Cezars
Horus
3,201
1,226
525
3,940
10,864
9,079
0
3,042
7,737
0
23,690
W
13,219
3,103
0
6,835
13,479
5,259
0
1,781
11,410
0
83,338
L
Awilix
Snotsk
Awilix
5,515
2,381
0
4,777
13,638
4,524
0
2,306
11,059
0
59,738
W
3,691
257
0
2,561
8,829
9,160
0
2,755
5,833
8,329
0
L
5,292
0
0
2,057
7,770
2,235
43
2,969
4,652
54,686
0
L
Freya
WeedBunta
Freya
5,087
1,676
0
4,708
13,961
3,699
0
716
13,245
53,699
0
W
10,178
950
0
11,574
16,613
14,286
0
891
14,008
1,227
63,384
L
Mulan
elbaiabr
Mulan
15,932
1,968
0
10,172
17,687
12,964
0
1,454
15,147
0
78,102
W
Ah Puch
uRandom MK
Ah Puch
6,807
301
0
2,131
4,488
1,578
0
937
3,445
59,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
46,980
540
Minions Killed
557
0
Camps Cleared
0
1,727,159
Distance Traveled
1,797,748
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,619
625
131
8
0
323,492
4
L
Horus
7,084
417
31
2
0
366,302
5
W
Pele
10,442
614
130
8
0
389,441
8
L
Awilix
8,250
485
109
6
0
374,093
7
W
Bacchus
8,052
474
13
1
0
366,686
9
L
Janus
8,019
472
125
7
0
359,534
3
L
Freya
8,367
492
108
6
0
300,390
8
W
Tyr
9,331
549
134
8
0
392,316
2
L
Mulan
9,742
573
167
10
0
326,840
7
W
Ah Puch
8,536
502
149
9
0
325,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role