Player Matchup

Terra
Terra
Caue_Haruno70833
Terra
Level 89
God Stats
14W - 17L
1,450 SR
Queue Stats
433W - 562L
1,396 Elo+
Party 2
Merlin
Merlin
ElBuckling
Merlin
Level 87
God Stats
2W - 11L
1,000 SR
Queue Stats
402W - 613L
1,413 Elo+
Solo
Thanatos
Thanatos
ElxChalino
Thanatos
Level 84
God Stats
4W - 3L
1,649 SR
Queue Stats
14W - 15L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Gabi_Hyuga
Nu Wa
Level 18
God Stats
8W - 15L
1,540 SR
Queue Stats
10W - 21L
1,330 Elo+
Party 2
Amaterasu
Amaterasu
Kittyskulls3
Amaterasu
Level 65
God Stats
8W - 20L
1,278 SR
Queue Stats
217W - 274L
1,330 Elo+
Solo
Team Averages
Level 69
1,383 SR
1,374 Elo+

VS

Team Averages
Level 104
1,483 SR
1,396 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Bowman20x
He Bo
Level 76
God Stats
15W - 20L
1,364 SR
Queue Stats
59W - 60L
1,361 Elo+
Party 3
Aphrodite
Aphrodite
FranticAgate0
Aphrodite
Level 122
God Stats
44W - 34L
1,572 SR
Queue Stats
279W - 291L
1,361 Elo+
Party 3
Freya
Freya
ghost479
Freya
Level 78
God Stats
12W - 11L
1,426 SR
Queue Stats
195W - 198L
1,368 Elo+
Party 1
Artemis
Artemis
jonnwence
Artemis
Level 120
God Stats
3W - 1L
1,550 SR
Queue Stats
124W - 138L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,844
520
6,688
17,923
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
ElBuckling
Merlin
14
3 / 6 / 1
8,561
504
9,063
10,990
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ElxChalino
Thanatos
12
1 / 7 / 2
7,615
448
7,813
14,913
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
11
0 / 5 / 1
6,443
379
7,030
8,881
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kittyskulls3
Amaterasu
12
0 / 4 / 2
7,401
435
2,286
14,869
6,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
7 / 2 / 11
10,037
590
13,638
13,977
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Bowman20x
He Bo
7
0 / 0 / 0
5,949
350
293
2,378
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
FranticAgate0
Aphrodite
14
3 / 1 / 14
9,317
548
8,685
12,083
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
ghost479
Freya
16
6 / 1 / 5
9,563
563
12,772
12,386
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
jonnwence
Artemis
15
9 / 2 / 7
9,863
580
14,591
12,757
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
25
25
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
11
6.25
W
He Bo
Bowman20x
He Bo
0
0
0
0
L
2
3
2
1
L
Merlin
ElBuckling
Merlin
3
6
1
0.58
L
Thanatos
ElxChalino
Thanatos
1
7
2
0.29
W
Aphrodite
FranticAgate0
Aphrodite
3
1
14
10
L
Nu Wa
0
5
1
0.1
L
Amaterasu
Kittyskulls3
Amaterasu
0
4
2
0.25
W
Freya
ghost479
Freya
6
1
5
8.5
W
Artemis
jonnwence
Artemis
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
49,979
67,576
Taken
53,581
31,131
Mitigated
23,119
20,374
Healing
28,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,638
6,457
0
3,614
13,977
5,127
3,662
2,638
11,143
0
75,127
W
He Bo
Bowman20x
He Bo
293
0
0
750
2,378
605
0
1,523
591
9,983
0
L
6,688
327
885
4,719
17,923
14,648
0
6,350
11,573
27,041
0
L
Merlin
ElBuckling
Merlin
9,063
66
56
2,348
10,990
3,513
630
2,532
8,458
40,626
0
L
Thanatos
ElxChalino
Thanatos
7,813
2,384
0
8,648
14,913
4,353
0
3,191
11,722
0
47,373
W
Aphrodite
FranticAgate0
Aphrodite
8,685
1,139
3,390
7,722
12,083
7,217
603
6,379
5,367
46,465
0
L
Nu Wa
7,030
2,018
0
1,130
8,881
2,133
0
2,504
6,377
36,316
0
L
Amaterasu
Kittyskulls3
Amaterasu
2,286
943
337
2,251
14,869
6,484
0
5,720
9,149
0
29,243
W
Freya
ghost479
Freya
12,772
4,828
0
7,985
12,386
5,473
563
3,131
9,078
50,286
7,480
W
Artemis
jonnwence
Artemis
14,591
9,395
0
4,567
12,757
4,697
960
7,715
4,559
0
61,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,864
Gold Earned
44,729
333
Minions Killed
395
0
Camps Cleared
0
1,571,083
Distance Traveled
1,328,338
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,037
590
111
7
0
311,229
0
W
He Bo
5,949
350
23
1
0
132,457
1
L
Terra
8,844
520
40
2
0
339,655
0
L
Merlin
8,561
504
79
5
0
282,687
1
L
Thanatos
7,615
448
81
5
0
312,729
1
W
Aphrodite
9,317
548
67
4
0
324,529
0
L
Nu Wa
6,443
379
66
4
0
307,160
0
L
Amaterasu
7,401
435
67
4
0
328,852
8
W
Freya
9,563
563
93
5
0
288,465
4
W
Artemis
9,863
580
101
6
0
271,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role