Player Matchup

Mulan
Mulan
Edgysky00F
Mulan
Level 127
God Stats
4W - 4L
1,539 SR
Queue Stats
169W - 188L
1,492 Elo+
Party 1
Chaac
Chaac
JC6596
Chaac
Level 158
God Stats
3W - 4L
1,601 SR
Queue Stats
288W - 256L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
M0rbidM3rcy
Nu Wa
Level 23
God Stats
3W - 2L
1,717 SR
Queue Stats
42W - 30L
1,536 Elo+
Party 1
Ares
Ares
Typhoon1101
Ares
Level 40
God Stats
1W - 0L
1,761 SR
Queue Stats
33W - 12L
1,665 Elo+
Party 1
Jing Wei
Jing Wei
smoovcriminalx3
Jing Wei
Level 128
God Stats
5W - 6L
1,384 SR
Queue Stats
148W - 161L
1,475 Elo+
Party 1
Team Averages
Level 95
1,600 SR
1,547 Elo+

VS

Team Averages
Level 63
1,499 SR
1,435 Elo+
Anubis
Anubis
FatalBoat562844
Anubis
Level 36
God Stats
20W - 31L
1,447 SR
Queue Stats
57W - 75L
1,427 Elo+
Party 2
Thanatos
Thanatos
FreshBroccoli1
Thanatos
Level 81
God Stats
3W - 9L
1,387 SR
Queue Stats
204W - 182L
1,430 Elo+
Party 2
Eset
Eset
Garys Foods
Eset
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 186L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
Jaxter0214
Gilgamesh
Level 69
God Stats
7W - 5L
1,651 SR
Queue Stats
134W - 107L
1,472 Elo+
Party 2
Sobek
Sobek
ShannonSupreme
Sobek
Level 53
God Stats
4W - 4L
1,508 SR
Queue Stats
122W - 115L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 1 / 8
8,306
519
7,517
10,713
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
JC6596
Chaac
15
13 / 2 / 2
10,234
640
13,990
27,022
19,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 2 / 11
8,356
522
8,682
7,652
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 3 / 7
9,257
579
19,400
13,493
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
15
5 / 1 / 2
9,096
569
10,814
11,406
3,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,240
453
5,805
11,667
4,975
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
2 / 6 / 3
7,569
473
7,915
15,684
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 4
7,659
479
10,728
10,794
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Jaxter0214
Gilgamesh
11
1 / 10 / 1
7,107
444
8,697
17,314
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 1 / 6
7,997
500
4,106
17,124
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
27
Kills
9
9
Deaths
27
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
1
8
5
L
2
6
3
0.58
L
Thanatos
2
6
3
0.58
L
2
4
4
1
W
Chaac
JC6596
Chaac
13
2
2
7
L
Gilgamesh
Jaxter0214
Gilgamesh
1
10
1
0.15
W
0
2
11
2.75
L
2
1
6
5
W
8
3
7
3.83
W
Jing Wei
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,403
Damage
37,251
70,286
Taken
72,583
43,964
Mitigated
37,396
29,251
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,517
438
0
5,638
10,713
6,521
0
4,317
6,354
0
58,309
L
5,805
139
0
2,592
11,667
4,975
0
4,233
7,391
33,474
0
L
Thanatos
7,915
1,876
0
6,793
15,684
5,836
0
5,764
9,834
0
47,275
L
10,728
682
445
2,136
10,794
3,945
0
4,941
5,747
51,654
0
W
Chaac
JC6596
Chaac
13,990
2,476
0
13,905
27,022
19,427
1,338
4,390
21,757
6,202
53,324
L
Gilgamesh
Jaxter0214
Gilgamesh
8,697
2,657
0
3,255
17,314
10,411
0
5,701
10,587
0
30,503
W
8,682
1,988
188
2,242
7,652
2,392
1,447
4,242
3,368
48,964
0
L
4,106
352
380
7,871
17,124
12,229
0
9,208
7,824
13,379
0
W
19,400
2,015
0
1,878
13,493
11,754
153
5,430
7,985
47,407
0
W
Jing Wei
10,814
7,229
0
5,400
11,406
3,870
1,958
2,260
9,146
0
68,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
37,572
451
Minions Killed
305
0
Camps Cleared
0
1,613,193
Distance Traveled
1,522,556
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,306
519
102
6
0
345,966
5
L
Anubis
7,240
453
68
4
0
276,786
2
L
Thanatos
7,569
473
82
5
0
311,758
1
L
Eset
7,659
479
82
5
0
309,609
7
W
Chaac
10,234
640
95
6
0
306,937
3
L
Gilgamesh
7,107
444
52
3
0
284,311
0
W
Nu Wa
8,356
522
83
5
0
296,000
1
L
Sobek
7,997
500
21
1
0
340,092
5
W
Ares
9,257
579
59
4
0
334,528
5
W
Jing Wei
9,096
569
112
7
0
329,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role