Player Matchup

Ares
Ares
BuddyGeek
Ares
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
128W - 147L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
DizzyRacer24
Danzaburou
Level 45
God Stats
4W - 3L
1,589 SR
Queue Stats
59W - 72L
1,361 Elo+
Party 2
Hun Batz
Hun Batz
Ephavyy
Hun Batz
Level 109
God Stats
9W - 12L
1,454 SR
Queue Stats
679W - 825L
1,392 Elo+
Party 1
Hercules
Hercules
bgtlive
Hercules
Level 56
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 86L
1,396 Elo+
Party 2
Merlin
Merlin
propano23
Merlin
Level 68
God Stats
5W - 6L
1,375 SR
Queue Stats
170W - 197L
1,367 Elo+
Solo
Team Averages
Level 73
1,484 SR
1,370 Elo+

VS

Team Averages
Level 85
1,450 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
Anzkuki
Morgan Le Fay
Level 69
God Stats
8W - 5L
1,525 SR
Queue Stats
260W - 308L
1,366 Elo+
Party 4
Ymir
Ymir
IYMCAI
Ymir
Level 23
God Stats
3W - 3L
1,439 SR
Queue Stats
27W - 41L
1,320 Elo+
Party 4
Awilix
Awilix
Maiiidee
Awilix
Level 140
God Stats
15W - 18L
1,402 SR
Queue Stats
332W - 299L
1,441 Elo+
Party 3
Chaac
Chaac
SaySikeRightNow
Chaac
Level 68
God Stats
5W - 14L
1,383 SR
Queue Stats
177W - 192L
1,366 Elo+
Party 4
Cupid
Cupid
mandyldod
Cupid
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 104L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 2 / 4
7,394
493
4,072
11,434
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DizzyRacer24
Danzaburou
11
2 / 3 / 3
6,716
448
5,207
7,895
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Ephavyy
Hun Batz
12
0 / 4 / 5
7,225
482
5,409
11,053
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
bgtlive
Hercules
14
0 / 3 / 0
7,923
528
2,773
10,254
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
propano23
Merlin
16
6 / 1 / 1
9,042
603
10,970
6,560
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anzkuki
Morgan Le Fay
13
4 / 3 / 1
7,874
525
5,139
10,510
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
IYMCAI
Ymir
11
1 / 2 / 5
7,047
470
4,983
10,255
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Maiiidee
Awilix
13
1 / 2 / 4
7,689
513
5,189
10,063
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 0 / 1
8,913
594
7,839
7,600
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
mandyldod
Cupid
13
3 / 2 / 3
7,701
513
6,768
9,601
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
13
13
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anzkuki
Morgan Le Fay
4
3
1
1.5
L
Ares
1
2
4
1.5
L
Danzaburou
DizzyRacer24
Danzaburou
2
3
3
1.17
L
Hun Batz
Ephavyy
Hun Batz
0
4
5
0.63
W
Ymir
IYMCAI
Ymir
1
2
5
1.75
W
Awilix
Maiiidee
Awilix
1
2
4
1.5
W
4
0
1
4.5
L
Hercules
bgtlive
Hercules
0
3
0
0
W
Cupid
mandyldod
Cupid
3
2
3
2.25
L
Merlin
propano23
Merlin
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
29,918
47,196
Taken
48,029
22,039
Mitigated
23,745
11,509
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anzkuki
Morgan Le Fay
5,139
288
0
2,808
10,510
3,712
0
4,993
5,517
27,463
0
L
Ares
4,072
344
146
2,284
11,434
8,186
0
3,352
7,942
17,066
0
L
Danzaburou
DizzyRacer24
Danzaburou
5,207
1,274
0
1,223
7,895
2,452
693
2,048
5,799
0
33,548
L
Hun Batz
Ephavyy
Hun Batz
5,409
535
0
3,909
11,053
3,855
0
1,881
9,000
0
43,753
W
Ymir
IYMCAI
Ymir
4,983
2,398
0
2,455
10,255
8,060
0
3,886
6,369
15,968
0
W
Awilix
Maiiidee
Awilix
5,189
1,845
0
3,962
10,063
3,549
382
2,918
7,145
0
43,552
W
7,839
2,289
0
4,038
7,600
5,435
524
729
6,871
0
52,800
L
Hercules
bgtlive
Hercules
2,773
627
0
3,486
10,254
4,683
552
0
9,547
0
47,949
W
Cupid
mandyldod
Cupid
6,768
3,450
360
4,352
9,601
2,989
60
2,516
7,085
0
47,488
L
Merlin
propano23
Merlin
10,970
548
0
461
6,560
2,863
738
2,265
3,983
71,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
39,224
397
Minions Killed
344
0
Camps Cleared
0
1,408,598
Distance Traveled
1,486,534
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,874
525
50
3
0
272,692
3
L
Ares
7,394
493
25
2
0
280,573
4
L
Danzaburou
6,716
448
48
3
0
234,517
2
L
Hun Batz
7,225
482
91
6
0
330,212
8
W
Ymir
7,047
470
21
1
0
278,104
0
W
Awilix
7,689
513
91
6
0
352,623
4
W
Chaac
8,913
594
99
7
0
313,111
5
L
Hercules
7,923
528
117
8
0
279,741
4
W
Cupid
7,701
513
83
6
0
270,004
4
L
Merlin
9,042
603
116
8
0
283,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role