Player Matchup

Sobek
Sobek
Goosefart101
Sobek
Level 152
God Stats
3W - 1L
1,898 SR
Queue Stats
104W - 62L
1,684 Elo+
Party 1
Hercules
Hercules
MJamie
Hercules
Level 123
God Stats
4W - 1L
1,924 SR
Queue Stats
74W - 25L
1,793 Elo+
Party 1
Ne Zha
Ne Zha
NotNinu
Ne Zha
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 11L
1,626 Elo+
Party 1
Zhong Kui
Zhong Kui
SlGMAR
Zhong Kui
Level 154
God Stats
2W - 0L
1,835 SR
Queue Stats
90W - 48L
1,736 Elo+
Party 1
Medusa
Medusa
maipuang
Medusa
Level 159
God Stats
2W - 0L
1,831 SR
Queue Stats
98W - 60L
1,712 Elo+
Party 1
Team Averages
Level 131
1,798 SR
1,710 Elo+

VS

Team Averages
Level 93
1,475 SR
1,565 Elo+
Mulan
Mulan
Canadiansloth
Mulan
Level 139
God Stats
7W - 12L
1,472 SR
Queue Stats
271W - 236L
1,613 Elo+
Solo
Ares
Ares
Luxawna
Ares
Level 142
God Stats
0W - 1L
1,207 SR
Queue Stats
46W - 46L
1,555 Elo+
Party 2
Freya
Freya
OmegaCommando
Freya
Level 29
God Stats
0W - 2L
1,394 SR
Queue Stats
56W - 63L
1,546 Elo+
Party 2
Bastet
Bastet
nerdnamedCJ
Bastet
Level 140
God Stats
0W - 2L
1,580 SR
Queue Stats
122W - 104L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
yibbert
Nu Wa
Level 14
God Stats
16W - 10L
1,723 SR
Queue Stats
37W - 30L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 35
12,628
1,263
11,789
19,780
30,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MJamie
Hercules
19
6 / 3 / 32
11,237
1,124
13,815
19,718
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
NotNinu
Ne Zha
19
10 / 3 / 31
12,061
1,206
14,888
14,989
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SlGMAR
Zhong Kui
19
9 / 3 / 36
12,085
1,209
32,547
18,402
15,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
maipuang
Medusa
19
17 / 5 / 23
13,385
1,339
25,113
15,799
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 11
11,626
1,163
22,669
22,564
21,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
Luxawna
Ares
18
4 / 5 / 11
12,174
1,217
18,259
17,858
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 17 / 9
10,827
1,083
11,697
25,156
11,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
4 / 10 / 9
11,449
1,145
15,026
23,001
9,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
yibbert
Nu Wa
17
2 / 10 / 12
10,791
1,079
15,046
15,997
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

203
Kill Participation
68
46
Kills
16
16
Deaths
46
157
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
W
4
2
35
10.75
L
Ares
Luxawna
Ares
4
5
11
1.9
W
Hercules
MJamie
Hercules
6
3
32
7.33
W
Ne Zha
NotNinu
Ne Zha
10
3
31
8.5
L
3
17
9
0.44
W
Zhong Kui
SlGMAR
Zhong Kui
9
3
36
9
W
Medusa
maipuang
Medusa
17
5
23
5.7
L
Bastet
4
10
9
0.85
L
Nu Wa
yibbert
Nu Wa
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,152
Damage
82,697
88,688
Taken
104,576
81,324
Mitigated
66,845
27,978
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,669
3,068
0
3,615
22,564
21,356
0
10,346
11,897
7,156
41,853
W
11,789
539
0
4,290
19,780
30,232
0
10,541
8,710
36,454
0
L
Ares
Luxawna
Ares
18,259
1,040
0
1,131
17,858
18,392
0
10,379
7,283
30,385
0
W
Hercules
MJamie
Hercules
13,815
3,456
0
7,455
19,718
19,908
0
11,528
7,744
472
19,222
W
Ne Zha
NotNinu
Ne Zha
14,888
2,498
0
1,393
14,989
8,037
0
8,001
6,805
0
28,241
L
11,697
4,156
0
1,545
25,156
11,536
0
9,919
14,466
19,767
0
W
Zhong Kui
SlGMAR
Zhong Kui
32,547
4,058
0
9,854
18,402
15,296
0
12,639
5,327
55,570
0
W
Medusa
maipuang
Medusa
25,113
14,692
0
4,986
15,799
7,851
0
4,822
10,823
0
56,058
L
Bastet
15,026
3,597
0
1,331
23,001
9,108
0
8,574
13,966
0
41,464
L
Nu Wa
yibbert
Nu Wa
15,046
4,032
322
639
15,997
6,453
0
5,289
10,430
34,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,396
Gold Earned
56,867
242
Minions Killed
202
3
Camps Cleared
10
956,440
Distance Traveled
948,821
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,626
1,163
79
8
2
203,029
1
W
Sobek
12,628
1,263
39
4
1
235,071
4
L
Ares
12,174
1,217
21
2
1
186,064
1
W
Hercules
11,237
1,124
23
2
0
190,832
0
W
Ne Zha
12,061
1,206
32
3
0
210,712
0
L
Freya
10,827
1,083
27
3
1
173,388
1
W
Zhong Kui
12,085
1,209
70
7
1
177,512
0
W
Medusa
13,385
1,339
78
8
1
142,313
0
L
Bastet
11,449
1,145
47
5
6
206,036
1
L
Nu Wa
10,791
1,079
28
3
0
180,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role