Player Matchup

Kuzenbo
Kuzenbo
Creight0n
Kuzenbo
Level 24
God Stats
3W - 2L
1,219 SR
Queue Stats
112W - 48L
1,728 Elo+
Party 1
Janus
Janus
FrancoBloodSoul
Janus
Level 83
God Stats
2W - 0L
1,688 SR
Queue Stats
122W - 62L
1,677 Elo+
Party 1
Charybdis
Charybdis
Hanubarack
Charybdis
Level 128
God Stats
17W - 20L
1,459 SR
Queue Stats
482W - 527L
1,530 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,645 Elo+

VS

Team Averages
Level 67
1,750 SR
1,364 Elo+
Olorun
Olorun
Dragnat
Olorun
Level 126
God Stats
4W - 2L
1,804 SR
Queue Stats
34W - 32L
1,657 Elo+
Solo
Thanatos
Thanatos
fricapito
Thanatos
Level 8
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 7L
1,235 Elo+
Party 2
Sobek
Sobek
pimientaverde
Sobek
Level 68
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 18L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Creight0n
Kuzenbo
12
1 / 1 / 11
7,340
734
5,351
7,179
6,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
8 / 0 / 4
8,473
847
10,508
3,862
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Hanubarack
Charybdis
12
4 / 2 / 5
7,770
777
7,212
7,000
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dragnat
Olorun
10
1 / 3 / 1
6,331
633
4,458
5,473
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
fricapito
Thanatos
9
1 / 7 / 1
6,135
614
2,119
8,398
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,327
633
3,269
12,839
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Creight0n
Kuzenbo
1
1
11
6.5
L
Olorun
Dragnat
Olorun
1
3
1
0.5
W
8
0
4
10
W
Charybdis
Hanubarack
Charybdis
4
2
5
3.25
L
Thanatos
fricapito
Thanatos
1
7
1
0.21
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
9,846
18,041
Taken
26,710
9,996
Mitigated
13,963
3,107
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Creight0n
Kuzenbo
5,351
1,956
0
480
7,179
6,562
145
2,587
4,313
14,258
0
L
Olorun
Dragnat
Olorun
4,458
1,889
290
1,348
5,473
2,271
0
3,135
2,338
28,886
2,050
W
10,508
867
0
196
3,862
1,144
609
1,646
2,144
32,235
0
W
Charybdis
Hanubarack
Charybdis
7,212
4,113
0
2,431
7,000
2,290
688
2,661
3,998
0
27,276
L
Thanatos
fricapito
Thanatos
2,119
147
0
1,625
8,398
3,722
0
5,835
2,563
0
5,976
L
3,269
70
143
5,821
12,839
7,970
0
7,044
5,795
8,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
18,793
122
Minions Killed
100
7
Camps Cleared
2
614,447
Distance Traveled
523,006
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,340
734
23
2
2
228,268
2
L
Olorun
6,331
633
65
7
1
165,894
2
W
Janus
8,473
847
50
5
3
208,559
1
W
Charybdis
7,770
777
49
5
2
177,620
2
L
Thanatos
6,135
614
11
1
0
168,338
1
L
Sobek
6,327
633
24
2
1
188,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role