Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AsmodeoFer
Merlin
Level 136
God Stats
7W - 9L
1,464 SR
Queue Stats
99W - 83L
1,537 Elo+
Solo
Artio
Artio
DyadicNull
Artio
Level 142
God Stats
1W - 5L
1,496 SR
Queue Stats
62W - 61L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Lino_M16
Sun Wukong
Level 105
God Stats
326W - 310L
1,572 SR
Queue Stats
632W - 635L
1,585 Elo+
Solo
Mercury
Mercury
veteranninja2
Mercury
Level 145
God Stats
1W - 1L
1,467 SR
Queue Stats
59W - 65L
1,519 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,541 Elo+

VS

Team Averages
Level 130
1,534 SR
1,539 Elo+
Ah Puch
Ah Puch
AomineMoney237
Ah Puch
Level 129
God Stats
1W - 0L
1,570 SR
Queue Stats
258W - 255L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kyoki_Uso
Ah Muzen Cab
Level 152
God Stats
2W - 0L
1,769 SR
Queue Stats
175W - 212L
1,525 Elo+
Solo
Ganesha
Ganesha
MadCookies313
Ganesha
Level 145
God Stats
1W - 1L
1,478 SR
Queue Stats
406W - 446L
1,634 Elo+
Solo
Ratatoskr
Ratatoskr
umbra-angel
Ratatoskr
Level 159
God Stats
26W - 28L
1,575 SR
Queue Stats
255W - 277L
1,467 Elo+
Solo
Hou Yi
Hou Yi
xx_vitamina
Hou Yi
Level 63
God Stats
4W - 4L
1,280 SR
Queue Stats
16W - 13L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 3 / 3
9,247
925
7,188
8,834
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
AsmodeoFer
Merlin
16
1 / 4 / 4
9,717
972
15,335
10,966
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
15
2 / 4 / 3
9,349
935
13,302
16,118
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Lino_M16
Sun Wukong
16
1 / 4 / 3
9,495
950
8,438
12,184
8,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
15
1 / 2 / 2
9,181
918
5,432
5,247
1,663
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

192

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
9,916
992
12,013
8,692
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Kyoki_Uso
Ah Muzen Cab
17
2 / 0 / 13
10,627
1,063
15,154
7,441
3,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
16
0 / 1 / 15
10,250
1,025
3,676
16,435
16,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
umbra-angel
Ratatoskr
16
8 / 0 / 4
10,632
1,063
8,141
10,155
4,294
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
16
4 / 3 / 8
10,428
1,043
9,638
9,934
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
5
Kills
17
17
Deaths
5
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
W
3
1
11
8.5
L
Merlin
AsmodeoFer
Merlin
1
4
4
0.75
L
Artio
2
4
3
0.88
W
Ah Muzen Cab
Kyoki_Uso
Ah Muzen Cab
2
0
13
8.5
L
Sun Wukong
Lino_M16
Sun Wukong
1
4
3
0.63
W
Ganesha
0
1
15
7.5
W
Ratatoskr
umbra-angel
Ratatoskr
8
0
4
10
L
Mercury
1
2
2
1
W
Hou Yi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,695
Damage
48,622
53,349
Taken
52,657
33,158
Mitigated
32,627
9,348
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,188
2,993
0
1,331
8,834
2,674
0
2,561
6,017
0
28,837
W
12,013
60
0
1,005
8,692
3,411
0
5,980
2,467
18,044
0
L
Merlin
AsmodeoFer
Merlin
15,335
214
0
584
10,966
3,655
0
1,919
8,929
48,532
0
L
Artio
13,302
1,233
1,956
4,137
16,118
16,495
0
4,143
11,697
20,588
0
W
Ah Muzen Cab
Kyoki_Uso
Ah Muzen Cab
15,154
4,805
0
1,365
7,441
3,750
0
3,463
3,849
0
60,667
L
Sun Wukong
Lino_M16
Sun Wukong
8,438
848
0
1,340
12,184
8,671
0
5,063
6,720
9,421
18,344
W
Ganesha
3,676
286
2,775
2,675
16,435
16,515
0
9,032
6,978
6,123
0
W
Ratatoskr
umbra-angel
Ratatoskr
8,141
2,128
0
301
10,155
4,294
0
5,786
4,162
0
16,173
L
Mercury
5,432
422
0
0
5,247
1,663
0
850
4,297
0
13,325
W
Hou Yi
9,638
3,084
405
1,653
9,934
4,657
0
5,315
4,328
0
28,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
51,853
241
Minions Killed
199
12
Camps Cleared
5
1,060,511
Distance Traveled
1,047,798
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,247
925
74
7
2
201,292
0
W
Ah Puch
9,916
992
22
2
1
213,746
0
L
Merlin
9,717
972
75
8
2
187,579
0
L
Artio
9,349
935
21
2
0
216,236
0
W
Ah Muzen Cab
10,627
1,063
98
10
1
188,400
2
L
Sun Wukong
9,495
950
52
5
4
204,936
2
W
Ganesha
10,250
1,025
0
0
0
221,076
2
W
Ratatoskr
10,632
1,063
22
2
2
250,047
0
L
Mercury
9,181
918
19
2
4
250,468
0
W
Hou Yi
10,428
1,043
57
6
1
174,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role