Player Matchup

Yemoja
Yemoja
Platinum IV
 
Yemoja
Platinum IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
DadJokez
Fenrir
Platinum I
Level 160
God Stats
13W - 19L
1,508 SR
Queue Stats
689W - 694L
1,989 MMR
Solo
Bellona
Bellona
Platinum II
LongLongFruit
Bellona
Platinum II
Level 99
God Stats
6W - 7L
1,672 SR
Queue Stats
168W - 156L
1,971 MMR
Solo
Thoth
Thoth
Platinum II
Taaoo
Thoth
Platinum II
Level 104
God Stats
13W - 8L
1,749 SR
Queue Stats
170W - 158L
1,813 MMR
Solo
Jormungandr
Jormungandr
Platinum III
tacosDcanasta10
Jormungandr
Platinum III
Level 124
God Stats
7W - 6L
1,676 SR
Queue Stats
123W - 122L
1,822 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,621 SR
1,819 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,542 SR
1,933 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
MoCrunchy
Medusa
Masters
Level 160
God Stats
31W - 22L
1,768 SR
Queue Stats
339W - 312L
3,158 MMR
Solo
Ymir
Ymir
Gold II
MrsS0ulSaint
Ymir
Gold II
Level 67
God Stats
1W - 0L
1,598 SR
Queue Stats
27W - 16L
1,693 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
PFShawn
Hun Batz
Platinum III
Level 141
God Stats
2W - 3L
1,343 SR
Queue Stats
106W - 107L
1,815 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 1
4,776
478
1,717
3,076
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
DadJokez
Fenrir
11
2 / 1 / 1
5,988
599
2,382
5,635
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
8
0 / 3 / 1
4,625
463
3,878
7,381
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Taaoo
Thoth
6
0 / 8 / 1
4,128
413
311
5,005
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
tacosDcanasta10
Jormungandr
9
2 / 0 / 0
5,133
513
2,160
3,295
1,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BastetCamazotzCliodhna

VS

Bans
MulanGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 0
6,194
619
2,473
4,093
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
 
Ra
10
2 / 2 / 3
5,848
585
4,072
4,990
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MoCrunchy
Medusa
9
0 / 1 / 4
5,391
539
4,504
5,085
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 0 / 2
6,072
607
2,814
7,214
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
PFShawn
Hun Batz
10
3 / 0 / 2
6,002
600
1,865
4,969
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Ra
 
Ra
2
2
3
1.75
L
Fenrir
DadJokez
Fenrir
2
1
1
2.5
L
Bellona
0
3
1
0.17
W
Medusa
MoCrunchy
Medusa
0
1
4
2
W
4
0
2
5
W
Hun Batz
PFShawn
Hun Batz
3
0
2
4
L
Thoth
Taaoo
Thoth
0
8
1
0.06
L
Jormungandr
tacosDcanasta10
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
15,728
24,392
Taken
26,351
8,378
Mitigated
10,649
7,285
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,717
381
452
1,182
3,076
1,220
0
870
2,169
13,463
0
W
Sun Wukong
 
Sun Wukong
2,473
593
0
330
4,093
2,571
0
30
4,063
1,077
34,721
W
Ra
 
Ra
4,072
217
0
1,847
4,990
1,684
0
1,541
3,381
33,943
0
L
Fenrir
DadJokez
Fenrir
2,382
740
0
3,164
5,635
1,620
0
1,111
4,493
0
28,836
L
Bellona
3,878
1,481
0
1,817
7,381
2,890
0
1,839
5,542
0
24,997
W
Medusa
MoCrunchy
Medusa
4,504
1,907
0
2,208
5,085
1,126
204
576
4,498
0
36,262
W
2,814
1,081
48
2,550
7,214
3,933
0
1,696
5,487
20,032
0
W
Hun Batz
PFShawn
Hun Batz
1,865
480
0
2,650
4,969
1,335
0
224
4,678
0
32,946
L
Thoth
Taaoo
Thoth
311
62
0
0
5,005
1,048
0
1,872
2,995
10,549
0
L
Jormungandr
tacosDcanasta10
Jormungandr
2,160
791
0
670
3,295
1,600
0
1,194
2,101
24,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
29,507
216
Minions Killed
338
0
Camps Cleared
0
864,041
Distance Traveled
973,179
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,776
478
37
4
0
145,793
0
W
Sun Wukong
6,194
619
76
8
0
199,782
0
W
Ra
5,848
585
65
7
0
194,965
3
L
Fenrir
5,988
599
66
7
0
203,167
0
L
Bellona
4,625
463
44
4
0
205,982
2
W
Medusa
5,391
539
81
8
0
185,713
4
W
Ymir
6,072
607
32
3
0
182,753
0
W
Hun Batz
6,002
600
84
8
0
209,966
2
L
Thoth
4,128
413
10
1
0
139,118
1
L
Jormungandr
5,133
513
59
6
0
169,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role