Player Matchup

Xbalanque
Xbalanque
Dream0f
Xbalanque
Level 109
God Stats
1W - 2L
1,472 SR
Queue Stats
160W - 187L
1,488 Elo+
Party 2
Ra
Ra
Niorlf
Ra
Level 48
God Stats
7W - 6L
1,554 SR
Queue Stats
111W - 139L
1,501 Elo+
Party 2
Chaac
Chaac
Skumpicul
Chaac
Level 59
God Stats
10W - 6L
1,751 SR
Queue Stats
172W - 218L
1,450 Elo+
Party 2
Athena
Athena
Tuco102
Athena
Level 123
God Stats
0W - 4L
1,132 SR
Queue Stats
107W - 114L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wilkie102
Tsukuyomi
Level 46
God Stats
12W - 11L
1,597 SR
Queue Stats
98W - 105L
1,533 Elo+
Party 1
Team Averages
Level 77
1,501 SR
1,499 Elo+

VS

Team Averages
Level 65
1,506 SR
1,478 Elo+
Nu Wa
Nu Wa
Ancientstorm59
Nu Wa
Level 87
God Stats
16W - 12L
1,450 SR
Queue Stats
239W - 377L
1,439 Elo+
Party 3
Neith
Neith
CBTwelve
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
KillshotKai
Bellona
Level 63
God Stats
10W - 9L
1,357 SR
Queue Stats
237W - 252L
1,509 Elo+
Solo
Geb
Geb
StemmedAxis
Geb
Level 87
God Stats
22W - 17L
1,312 SR
Queue Stats
226W - 292L
1,435 Elo+
Party 3
Kali
Kali
TheRealVoltic
Kali
Level 89
God Stats
18W - 10L
1,912 SR
Queue Stats
341W - 384L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dream0f
Xbalanque
13
4 / 6 / 2
8,206
456
10,132
12,466
3,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
12
0 / 5 / 1
7,356
409
1,636
6,212
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Skumpicul
Chaac
11
1 / 6 / 1
7,525
418
7,547
15,892
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Tuco102
Athena
10
3 / 5 / 4
7,842
436
8,099
17,554
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Wilkie102
Tsukuyomi
16
2 / 5 / 2
9,027
502
7,068
12,242
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
10,167
565
9,574
5,330
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
CBTwelve
Neith
11
0 / 6 / 4
7,018
390
3,892
8,892
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KillshotKai
Bellona
15
4 / 3 / 3
9,255
514
8,313
11,807
13,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 9
8,903
495
7,046
13,127
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
16 / 0 / 6
12,885
716
18,369
16,299
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
27
27
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Neith
CBTwelve
Neith
0
6
4
0.33
L
Xbalanque
Dream0f
Xbalanque
4
6
2
0.83
W
Bellona
KillshotKai
Bellona
4
3
3
1.83
L
Ra
0
5
1
0.1
L
Chaac
Skumpicul
Chaac
1
6
1
0.25
W
2
1
9
6.5
W
16
0
6
19
L
Athena
Tuco102
Athena
3
5
4
1
L
Tsukuyomi
Wilkie102
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,482
Damage
47,194
64,366
Taken
55,455
33,075
Mitigated
39,563
14,976
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,574
1,546
0
994
5,330
1,914
378
1,348
3,842
59,589
0
W
Neith
CBTwelve
Neith
3,892
1,762
0
1,296
8,892
3,571
342
2,358
6,534
0
24,187
L
Xbalanque
Dream0f
Xbalanque
10,132
6,565
0
3,202
12,466
3,154
189
4,990
7,340
0
55,394
W
Bellona
KillshotKai
Bellona
8,313
2,947
297
4,387
11,807
13,652
466
1,572
9,495
0
43,823
L
Ra
1,636
293
23
1,114
6,212
1,565
0
2,074
3,934
41,318
0
L
Chaac
Skumpicul
Chaac
7,547
2,548
0
4,794
15,892
10,663
127
2,059
13,733
519
40,162
W
7,046
1,033
362
3,198
13,127
11,078
0
2,851
10,184
36,077
0
W
18,369
9,494
0
11,893
16,299
9,348
0
1,872
14,347
0
116,804
L
Athena
Tuco102
Athena
8,099
1,968
0
1,390
17,554
13,421
23
5,412
11,954
17,875
0
L
Tsukuyomi
Wilkie102
Tsukuyomi
7,068
1,277
0
4,453
12,242
4,272
42
1,383
10,785
0
66,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,956
Gold Earned
48,228
400
Minions Killed
462
0
Camps Cleared
0
1,583,809
Distance Traveled
1,729,399
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,167
565
132
7
0
345,121
5
W
Neith
7,018
390
42
2
0
251,215
1
L
Xbalanque
8,206
456
98
5
0
312,587
4
W
Bellona
9,255
514
86
5
0
354,056
5
L
Ra
7,356
409
80
4
0
249,136
13
L
Chaac
7,525
418
71
4
0
320,412
0
W
Geb
8,903
495
48
3
0
355,713
3
W
Kali
12,885
716
154
9
0
423,294
4
L
Athena
7,842
436
19
1
0
342,667
2
L
Tsukuyomi
9,027
502
132
7
0
359,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role