Player Matchup

Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
LetsAllBSoviets
Fenrir
Silver II
Level 156
God Stats
13W - 16L
1,527 SR
Queue Stats
530W - 535L
943 MMR
Solo
Hachiman
Hachiman
Silver II
RaVe IDIPLO
Hachiman
Silver II
Level 93
God Stats
7W - 9L
1,440 SR
Queue Stats
84W - 104L
874 MMR
Solo
Geb
Geb
Silver III
Voicesofme
Geb
Silver III
Level 62
God Stats
3W - 2L
1,449 SR
Queue Stats
109W - 117L
984 MMR
Solo
Cthulhu
Cthulhu
Silver III
ZonderBR
Cthulhu
Silver III
Level 108
God Stats
9W - 10L
1,555 SR
Queue Stats
139W - 146L
987 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,494 SR
1,058 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,356 SR
911 MMR
Ravana
Ravana
Silver III
Bos Migo
Ravana
Silver III
Level 114
God Stats
0W - 3L
1,223 SR
Queue Stats
283W - 282L
834 MMR
Solo
Nu Wa
Nu Wa
Silver III
CrisiCastillo
Nu Wa
Silver III
Level 154
God Stats
9W - 10L
1,489 SR
Queue Stats
362W - 386L
982 MMR
Solo
Rama
Rama
Silver II
DKSS_josibf
Rama
Silver II
Level 89
God Stats
3W - 6L
1,483 SR
Queue Stats
123W - 130L
961 MMR
Solo
Neith
Neith
Bronze V
Levit1cus992
Neith
Bronze V
Level 108
God Stats
9W - 15L
1,185 SR
Queue Stats
31W - 58L
822 MMR
Solo
Khepri
Khepri
Silver II
ros007
Khepri
Silver II
Level 109
God Stats
8W - 5L
1,400 SR
Queue Stats
259W - 261L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 1 / 3
8,930
595
10,545
11,028
4,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 3
8,480
565
7,094
11,844
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
RaVe IDIPLO
Hachiman
13
1 / 1 / 4
7,625
508
5,923
8,140
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 6
7,144
476
2,749
9,721
6,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
ZonderBR
Cthulhu
15
4 / 1 / 3
8,529
569
5,818
9,994
9,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AnhurArtioCliodhnaBastetMorgan Le Fay

VS

Bans
MulanAthenaArachneDanzaburouZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bos Migo
Ravana
9
2 / 6 / 1
6,352
423
6,523
9,601
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 1
6,218
415
7,716
8,992
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 0
7,116
474
3,616
10,118
2,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 1
6,619
441
6,800
9,566
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
ros007
Khepri
8
0 / 1 / 0
5,313
354
3,098
5,262
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
L
Ravana
Bos Migo
Ravana
2
6
1
0.42
L
1
6
1
0.25
L
1
3
0
0.33
W
7
1
3
8.5
L
0
5
1
0.1
W
Hachiman
RaVe IDIPLO
Hachiman
1
1
4
3
W
2
0
6
5
W
Cthulhu
ZonderBR
Cthulhu
4
1
3
5.5
L
Khepri
ros007
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
27,753
50,727
Taken
43,539
27,598
Mitigated
12,671
21,922
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,545
514
0
7,470
11,028
4,593
846
4,404
6,330
61,605
0
L
Ravana
Bos Migo
Ravana
6,523
2,459
0
2,612
9,601
2,554
0
4,123
5,478
0
29,098
L
7,716
1,691
0
1,370
8,992
1,884
54
5,704
3,288
35,613
0
L
3,616
1,959
0
3,016
10,118
2,453
0
1,650
8,468
0
46,011
W
7,094
1,652
0
5,008
11,844
4,436
0
1,027
10,747
0
52,497
L
6,800
2,453
0
2,102
9,566
3,642
0
6,171
3,395
0
37,889
W
Hachiman
RaVe IDIPLO
Hachiman
5,923
3,044
0
1,747
8,140
3,080
0
1,780
6,292
0
52,125
W
2,749
295
1,641
2,603
9,721
6,085
0
2,128
7,413
18,234
0
W
Cthulhu
ZonderBR
Cthulhu
5,818
518
95
3,358
9,994
9,404
998
771
9,131
50,761
0
L
Khepri
ros007
Khepri
3,098
236
454
1,406
5,262
2,138
0
1,464
3,798
10,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
31,618
455
Minions Killed
311
0
Camps Cleared
0
1,365,596
Distance Traveled
1,258,290
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,930
595
121
8
0
276,487
8
L
Ravana
6,352
423
50
3
0
274,401
3
L
Nu Wa
6,218
415
60
4
0
248,874
2
L
Rama
7,116
474
108
7
0
242,212
8
W
Fenrir
8,480
565
100
7
0
298,684
1
L
Neith
6,619
441
72
5
0
240,686
3
W
Hachiman
7,625
508
101
7
0
244,134
3
W
Geb
7,144
476
27
2
0
287,553
4
W
Cthulhu
8,529
569
106
7
0
258,738
4
L
Khepri
5,313
354
21
1
0
252,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role