Player Matchup

Chaac
Chaac
John seaskip
Chaac
Level 129
God Stats
12W - 10L
1,571 SR
Queue Stats
512W - 493L
1,553 Elo+
Solo
Charybdis
Charybdis
Kirgio
Charybdis
Level 69
God Stats
11W - 22L
1,365 SR
Queue Stats
335W - 376L
1,403 Elo+
Solo
Artio
Artio
MilkCreamer
Artio
Level 41
God Stats
6W - 5L
1,519 SR
Queue Stats
139W - 120L
1,484 Elo+
Solo
Kali
Kali
figuratively0
Kali
Level 126
God Stats
9W - 6L
1,503 SR
Queue Stats
150W - 141L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
tsmregold
Baron Samedi
Level 36
God Stats
3W - 1L
1,613 SR
Queue Stats
116W - 125L
1,486 Elo+
Solo
Team Averages
Level 80
1,514 SR
1,470 Elo+

VS

Team Averages
Level 70
1,602 SR
1,565 Elo+
Hachiman
Hachiman
DrMcDooLittle
Hachiman
Level 104
God Stats
5W - 5L
1,650 SR
Queue Stats
128W - 105L
1,604 Elo+
Solo
Da Ji
Da Ji
IsThatKarlo
Da Ji
Level 85
God Stats
2W - 3L
1,422 SR
Queue Stats
66W - 63L
1,513 Elo+
Solo
Guan Yu
Guan Yu
KimTrouble5424
Guan Yu
Level 86
God Stats
31W - 31L
1,623 SR
Queue Stats
557W - 591L
1,591 Elo+
Solo
Poseidon
Poseidon
YoungScuds
Poseidon
Level 29
God Stats
1W - 2L
1,545 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 1
Khepri
Khepri
evafan
Khepri
Level 44
God Stats
1W - 1L
1,770 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,840
589
14,578
17,688
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Kirgio
Charybdis
15
2 / 2 / 4
8,735
582
7,281
6,872
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 9
7,531
502
5,180
11,831
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 5 / 5
9,241
616
6,246
14,341
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
tsmregold
Baron Samedi
14
5 / 1 / 4
8,553
570
7,938
9,532
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrMcDooLittle
Hachiman
13
4 / 3 / 0
7,753
517
7,117
8,633
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 4
7,285
486
3,711
13,194
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 1
8,174
545
11,175
16,168
14,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
YoungScuds
Poseidon
13
3 / 6 / 3
8,233
549
9,724
8,772
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
evafan
Khepri
10
0 / 2 / 4
6,664
444
2,368
9,031
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
11
12
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DrMcDooLittle
Hachiman
4
3
0
1.33
L
1
5
4
0.6
W
5
3
3
2.17
L
3
4
1
0.88
W
Charybdis
Kirgio
Charybdis
2
2
4
2
W
1
1
9
5.5
L
Poseidon
YoungScuds
Poseidon
3
6
3
0.75
L
Khepri
evafan
Khepri
0
2
4
1
W
7
5
5
1.9
W
Baron Samedi
tsmregold
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
34,095
60,264
Taken
55,798
35,707
Mitigated
31,837
29,258
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DrMcDooLittle
Hachiman
7,117
4,847
0
2,617
8,633
2,879
0
2,251
6,336
0
48,654
L
3,711
655
0
5,290
13,194
4,932
0
3,198
9,812
0
38,654
W
14,578
5,253
0
10,568
17,688
14,913
12
3,724
13,932
0
53,234
L
11,175
2,257
100
8,320
16,168
14,643
0
821
14,189
11,119
34,948
W
Charybdis
Kirgio
Charybdis
7,281
4,546
0
2,730
6,872
2,165
528
1,104
5,764
0
71,975
W
5,180
913
1,929
5,000
11,831
7,808
0
3,864
7,805
17,511
0
L
Poseidon
YoungScuds
Poseidon
9,724
1,531
0
867
8,772
2,687
712
4,171
4,601
45,991
0
L
Khepri
evafan
Khepri
2,368
382
0
2,018
9,031
6,696
463
2,677
6,262
16,233
0
W
6,246
2,851
0
4,620
14,341
6,460
17
3,717
10,478
0
51,149
W
Baron Samedi
tsmregold
Baron Samedi
7,938
511
707
3,704
9,532
4,361
335
2,813
6,520
54,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
38,109
434
Minions Killed
382
0
Camps Cleared
0
1,442,187
Distance Traveled
1,424,198
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,753
517
95
6
0
270,523
4
L
Da Ji
7,285
486
76
5
0
281,368
2
W
Chaac
8,840
589
92
6
0
266,913
1
L
Guan Yu
8,174
545
91
6
0
291,411
3
W
Charybdis
8,735
582
136
9
0
285,258
6
W
Artio
7,531
502
14
1
0
331,071
3
L
Poseidon
8,233
549
95
6
0
287,891
3
L
Khepri
6,664
444
25
2
0
293,005
1
W
Kali
9,241
616
83
6
0
269,676
8
W
Baron Samedi
8,553
570
109
7
0
289,269
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role