Player Matchup

Cthulhu
Cthulhu
Deathball666_
Cthulhu
Level 16
God Stats
3W - 5L
1,397 SR
Queue Stats
5W - 9L
1,284 Elo+
Party 1
Discordia
Discordia
King_Luis066
Discordia
Level 17
God Stats
7W - 7L
1,304 SR
Queue Stats
10W - 13L
1,308 Elo+
Party 4
Horus
Horus
Uwildwyd
Horus
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 184L
1,287 Elo+
Party 1
Skadi
Skadi
lahad
Skadi
Level 89
God Stats
7W - 5L
1,281 SR
Queue Stats
50W - 52L
1,308 Elo+
Party 4
Set
Set
supremeriley2008
Set
Level 16
God Stats
2W - 1L
1,474 SR
Queue Stats
2W - 8L
1,225 Elo+
Party 4
Team Averages
Level 39
1,391 SR
1,282 Elo+

VS

Team Averages
Level 89
1,456 SR
1,376 Elo+
Atlas
Atlas
DocAquarius7
Atlas
Level 110
God Stats
12W - 12L
1,449 SR
Queue Stats
379W - 500L
1,246 Elo+
Solo
Bellona
Bellona
Preds32yt
Bellona
Level 88
God Stats
11W - 5L
1,401 SR
Queue Stats
377W - 393L
1,401 Elo+
Party 2
Skadi
Skadi
Royale_Cheez
Skadi
Level 97
God Stats
5W - 3L
1,616 SR
Queue Stats
286W - 300L
1,444 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UncleWildcard
Cu Chulainn
Level 82
God Stats
8W - 5L
1,565 SR
Queue Stats
220W - 231L
1,407 Elo+
Party 3
Ra
Ra
spideyplg
Ra
Level 67
God Stats
3W - 3L
1,251 SR
Queue Stats
195W - 237L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 6 / 2
10,139
376
9,456
23,940
10,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
King_Luis066
Discordia
15
0 / 12 / 5
9,784
362
15,028
17,011
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Uwildwyd
Horus
16
3 / 9 / 5
11,534
427
3,056
28,001
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
lahad
Skadi
18
4 / 11 / 3
12,476
462
16,366
20,881
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 17 / 3
9,916
367
10,434
26,026
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
13,842
513
12,103
21,594
21,483
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Preds32yt
Bellona
20
37 / 0 / 12
18,600
689
47,865
21,173
18,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 1 / 0
8,351
309
1,001
1,954
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
UncleWildcard
Cu Chulainn
20
3 / 3 / 11
14,009
519
9,684
30,861
24,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 3 / 18
15,165
562
17,561
18,139
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
9
Kills
55
55
Deaths
9
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
2
0.17
W
5
2
8
4.5
L
Discordia
King_Luis066
Discordia
0
12
5
0.21
W
Bellona
Preds32yt
Bellona
37
0
12
43
W
0
1
0
0
W
Cu Chulainn
UncleWildcard
Cu Chulainn
3
3
11
2.83
L
Horus
Uwildwyd
Horus
3
9
5
0.61
L
Skadi
lahad
Skadi
4
11
3
0.5
W
10
3
18
6.33
L
2
17
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,340
Damage
88,214
115,859
Taken
93,721
52,271
Mitigated
72,339
13,547
Healing
34,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,456
926
0
5,348
23,940
10,210
852
4,589
19,351
52,225
0
W
12,103
3,699
340
3,582
21,594
21,483
3,437
2,077
19,467
75,326
9,707
L
Discordia
King_Luis066
Discordia
15,028
722
0
0
17,011
4,518
127
3,837
13,174
72,105
0
W
Bellona
Preds32yt
Bellona
47,865
20,000
0
3,391
21,173
18,818
2,849
6,634
14,239
0
204,006
W
1,001
265
117
694
1,954
290
0
0
1,954
0
9,162
W
Cu Chulainn
UncleWildcard
Cu Chulainn
9,684
1,605
4,014
11,409
30,861
24,637
3,341
6,976
23,697
0
73,612
L
Horus
Uwildwyd
Horus
3,056
952
1,239
2,812
28,001
22,904
0
7,131
20,870
3,298
24,237
L
Skadi
lahad
Skadi
16,366
9,200
183
1,599
20,881
6,549
0
6,554
14,327
0
91,467
W
17,561
1,913
2,789
8,441
18,139
7,111
2,730
8,083
9,462
100,282
0
L
10,434
4,211
0
2,366
26,026
8,090
0
7,650
18,376
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,849
Gold Earned
69,967
451
Minions Killed
677
0
Camps Cleared
0
2,184,949
Distance Traveled
2,213,059
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,139
376
100
4
0
426,618
0
W
Atlas
13,842
513
149
6
0
521,179
6
L
Discordia
9,784
362
97
4
0
439,845
0
W
Bellona
18,600
689
234
9
0
641,626
5
W
Skadi
8,351
309
16
1
0
56,618
0
W
Cu Chulainn
14,009
519
122
5
0
479,622
1
L
Horus
11,534
427
50
2
0
447,574
1
L
Skadi
12,476
462
138
5
0
418,117
4
W
Ra
15,165
562
156
6
0
514,014
4
L
Set
9,916
367
66
2
0
452,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role