Player Matchup

Ymir
Ymir
Masters
BidDaaady
Ymir
Masters
Level 115
God Stats
3W - 5L
1,558 SR
Queue Stats
150W - 121L
2,640 MMR
Solo
Achilles
Achilles
Diamond III
DiegoAliaga
Achilles
Diamond III
Level 160
God Stats
11W - 7L
1,731 SR
Queue Stats
457W - 442L
2,380 MMR
Solo
Tiamat
Tiamat
Masters
Mjolпir
Tiamat
Masters
Level 142
God Stats
1W - 3L
1,597 SR
Queue Stats
230W - 212L
2,698 MMR
Solo
Bastet
Bastet
Masters
cWiizz
Bastet
Masters
Level 107
God Stats
2W - 3L
1,617 SR
Queue Stats
429W - 415L
2,736 MMR
Solo
Hachiman
Hachiman
Diamond III
dicooo134
Hachiman
Diamond III
Level 154
God Stats
6W - 7L
1,570 SR
Queue Stats
415W - 410L
2,198 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,615 SR
2,530 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,738 SR
2,181 MMR
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Iotaa
Ra
Masters
Level 160
God Stats
13W - 8L
1,772 SR
Queue Stats
141W - 130L
2,564 MMR
Solo
Izanami
Izanami
Diamond IV
Nesfor
Izanami
Diamond IV
Level 160
God Stats
3W - 1L
2,130 SR
Queue Stats
462W - 419L
2,689 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
Víbe
Erlang Shen
Masters
Level 160
God Stats
6W - 2L
1,785 SR
Queue Stats
140W - 118L
2,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 7 / 1
8,918
495
10,327
19,917
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
DiegoAliaga
Achilles
15
7 / 4 / 1
9,868
548
10,839
14,429
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Mjolпir
Tiamat
17
2 / 7 / 5
9,984
555
10,915
11,119
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
cWiizz
Bastet
15
1 / 9 / 7
9,073
504
10,042
18,947
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
dicooo134
Hachiman
14
0 / 9 / 2
8,248
458
7,548
14,590
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaCamazotzOdin

VS

Bans
AresLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
18 / 0 / 12
13,562
753
25,554
14,962
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
 
Bacchus
14
1 / 3 / 15
9,905
550
6,504
17,162
22,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
18
8 / 5 / 7
12,143
675
9,848
13,292
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nesfor
Izanami
19
7 / 3 / 13
12,173
676
13,488
14,751
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Víbe
Erlang Shen
18
2 / 4 / 5
11,287
627
7,127
15,953
12,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
15
Kills
36
36
Deaths
15
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
18
0
12
24
W
Bacchus
 
Bacchus
1
3
15
2.83
L
Ymir
5
7
1
0.79
L
Achilles
DiegoAliaga
Achilles
7
4
1
1.88
W
Ra
8
5
7
2.3
L
Tiamat
Mjolпir
Tiamat
2
7
5
0.64
W
Izanami
Nesfor
Izanami
7
3
13
4.5
W
Erlang Shen
Víbe
Erlang Shen
2
4
5
1.13
L
Bastet
cWiizz
Bastet
1
9
7
0.5
L
Hachiman
dicooo134
Hachiman
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,671
Damage
62,521
79,002
Taken
76,120
43,372
Mitigated
53,720
14,255
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
25,554
11,516
0
1,809
14,962
6,516
1,942
5,615
9,260
0
106,097
W
Bacchus
 
Bacchus
6,504
647
538
2,584
17,162
22,851
0
3,950
13,092
15,256
0
L
Ymir
10,327
2,294
0
1,324
19,917
17,292
0
4,920
14,997
27,012
0
L
Achilles
DiegoAliaga
Achilles
10,839
3,502
0
3,029
14,429
10,930
0
1,316
13,113
4,090
54,210
W
Ra
9,848
1,226
1,667
4,991
13,292
5,808
1,062
5,624
7,588
82,676
0
L
Tiamat
Mjolпir
Tiamat
10,915
1,270
0
1,922
11,119
5,952
726
2,206
8,913
74,520
0
W
Izanami
Nesfor
Izanami
13,488
9,170
0
5,034
14,751
6,123
5,307
3,316
11,342
0
108,212
W
Erlang Shen
Víbe
Erlang Shen
7,127
4,064
0
6,023
15,953
12,422
3,571
3,723
11,872
0
76,251
L
Bastet
cWiizz
Bastet
10,042
2,761
0
5,813
18,947
4,930
6
2,467
16,480
0
54,158
L
Hachiman
dicooo134
Hachiman
7,548
3,963
0
2,167
14,590
4,268
0
5,443
9,147
0
56,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
59,070
499
Minions Killed
693
0
Camps Cleared
0
1,729,906
Distance Traveled
1,913,452
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,562
753
156
9
0
459,257
3
W
Bacchus
9,905
550
17
1
0
374,604
10
L
Ymir
8,918
495
42
2
0
337,870
9
L
Achilles
9,868
548
115
6
0
341,480
6
W
Ra
12,143
675
160
9
0
366,497
2
L
Tiamat
9,984
555
154
9
0
343,584
8
W
Izanami
12,173
676
199
11
0
325,834
4
W
Erlang Shen
11,287
627
161
9
0
387,260
2
L
Bastet
9,073
504
89
5
0
384,664
7
L
Hachiman
8,248
458
99
6
0
322,308
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role