Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ByMyGrace
Hercules
Level 142
God Stats
12W - 15L
1,517 SR
Queue Stats
312W - 315L
1,506 Elo+
Solo
Bakasura
Bakasura
WickedRex
Bakasura
Level 156
God Stats
2W - 0L
1,261 SR
Queue Stats
24W - 27L
1,504 Elo+
Solo
Jing Wei
Jing Wei
elpulgoso0
Jing Wei
Level 108
God Stats
2W - 3L
1,300 SR
Queue Stats
146W - 156L
1,529 Elo+
Solo
Team Averages
Level 120
1,416 SR
1,508 Elo+

VS

Team Averages
Level 125
1,484 SR
1,525 Elo+
Neith
Neith
blueblud88
Neith
Level 89
God Stats
0W - 3L
1,153 SR
Queue Stats
24W - 33L
1,418 Elo+
Party 2
Agni
Agni
buttocKs-front
Agni
Level 157
God Stats
0W - 1L
1,759 SR
Queue Stats
150W - 100L
1,596 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
enoQ15
Morgan Le Fay
Level 66
God Stats
1W - 4L
1,149 SR
Queue Stats
24W - 40L
1,347 Elo+
Party 2
Susano
Susano
momopi1228
Susano
Level 157
God Stats
2W - 1L
1,690 SR
Queue Stats
30W - 14L
1,652 Elo+
Party 1
Tyr
Tyr
whiteant23
Tyr
Level 157
God Stats
3W - 2L
1,671 SR
Queue Stats
90W - 46L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 4 / 7
5,907
1,181
3,212
5,869
1,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
11
1 / 3 / 7
5,520
1,104
3,715
5,712
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
ByMyGrace
Hercules
11
7 / 1 / 4
7,530
1,506
6,239
7,473
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
WickedRex
Bakasura
11
3 / 2 / 4
6,141
1,228
3,548
4,306
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
elpulgoso0
Jing Wei
11
0 / 2 / 7
5,768
1,154
1,115
3,522
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

349

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 6
5,177
1,035
617
2,576
798
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 6
6,478
1,296
6,931
3,365
1,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
enoQ15
Morgan Le Fay
10
2 / 4 / 3
5,450
1,090
1,647
4,440
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
momopi1228
Susano
11
4 / 3 / 5
6,537
1,307
7,538
4,361
1,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 8
6,801
1,360
5,708
6,629
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
13
Kills
12
12
Deaths
13
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
4
7
1.38
W
Aphrodite
 
Aphrodite
1
3
7
1.5
W
Hercules
ByMyGrace
Hercules
7
1
4
9
W
Bakasura
WickedRex
Bakasura
3
2
4
2.5
L
Neith
0
2
6
1.5
L
3
1
6
6
W
Jing Wei
elpulgoso0
Jing Wei
0
2
7
1.75
L
Morgan Le Fay
enoQ15
Morgan Le Fay
2
4
3
0.88
L
Susano
momopi1228
Susano
4
3
5
2.17
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,829
Damage
22,441
26,882
Taken
21,371
12,273
Mitigated
10,335
5,542
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,212
1,203
0
658
5,869
1,765
0
1,893
3,775
0
7,298
W
Aphrodite
 
Aphrodite
3,715
481
886
1,858
5,712
2,296
0
1,823
3,523
12,569
0
W
Hercules
ByMyGrace
Hercules
6,239
1,873
0
1,464
7,473
5,509
0
3,698
3,081
0
8,827
W
Bakasura
WickedRex
Bakasura
3,548
2,302
0
468
4,306
1,693
0
1,461
2,660
0
6,261
L
Neith
617
248
0
129
2,576
798
0
663
1,727
0
2,594
L
6,931
709
0
400
3,365
1,286
0
280
2,765
17,743
0
W
Jing Wei
elpulgoso0
Jing Wei
1,115
488
0
208
3,522
1,010
0
814
2,642
0
18,302
L
Morgan Le Fay
enoQ15
Morgan Le Fay
1,647
71
0
110
4,440
1,586
0
1,165
3,132
3,437
0
L
Susano
momopi1228
Susano
7,538
1,087
0
20
4,361
1,459
0
73
4,115
0
12,476
L
5,708
361
0
1,514
6,629
5,206
0
1,534
4,752
7,537
12,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
30,443
71
Minions Killed
90
5
Camps Cleared
3
507,553
Distance Traveled
397,797
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,907
1,181
11
2
0
101,585
1
W
Aphrodite
5,520
1,104
11
2
0
103,167
1
W
Hercules
7,530
1,506
4
1
1
102,310
0
W
Bakasura
6,141
1,228
16
3
2
112,875
0
L
Neith
5,177
1,035
9
2
0
35,641
0
L
Agni
6,478
1,296
25
5
0
99,047
0
W
Jing Wei
5,768
1,154
29
6
2
87,616
0
L
Morgan Le Fay
5,450
1,090
9
2
0
47,844
0
L
Susano
6,537
1,307
10
2
3
103,459
0
L
Tyr
6,801
1,360
37
7
0
111,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role