Player Matchup

Scylla
Scylla
CeEnt
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
HuÄnsohn
Hou Yi
Level 27
God Stats
5W - 3L
1,721 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 4
Bastet
Bastet
NegativPhoton
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Nick6Erz9
Osiris
Level 14
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
slakett
Atlas
Level 138
God Stats
6W - 9L
1,337 SR
Queue Stats
49W - 58L
1,517 Elo+
Party 4
Team Averages
Level 62
1,560 SR
1,501 Elo+

VS

Team Averages
Level 72
1,446 SR
1,492 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Damfishy
Ra
Level 29
God Stats
1W - 3L
1,319 SR
Queue Stats
111W - 96L
1,506 Elo+
Party 1
Bacchus
Bacchus
FaTe_damo
Bacchus
Level 110
God Stats
6W - 4L
1,500 SR
Queue Stats
182W - 183L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Mr_Spang160
Heimdallr
Level 45
God Stats
50W - 38L
1,505 SR
Queue Stats
71W - 58L
1,471 Elo+
Party 3
Camazotz
Camazotz
Zarquon27
Camazotz
Level 126
God Stats
2W - 2L
1,406 SR
Queue Stats
565W - 536L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CeEnt
Scylla
11
0 / 2 / 1
6,055
505
1,823
5,253
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
HuÄnsohn
Hou Yi
10
0 / 2 / 1
5,814
485
2,924
4,549
1,175
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 1
5,802
484
6,026
9,657
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Nick6Erz9
Osiris
10
1 / 3 / 1
5,708
476
5,413
8,794
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
slakett
Atlas
8
0 / 3 / 1
5,305
442
4,018
7,755
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 5
7,301
608
5,681
7,605
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 2
8,433
703
6,009
5,126
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FaTe_damo
Bacchus
10
3 / 0 / 4
6,674
556
4,138
6,355
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Mr_Spang160
Heimdallr
10
0 / 1 / 0
6,011
501
1,833
5,048
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Zarquon27
Camazotz
12
2 / 0 / 3
7,228
602
5,928
9,596
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
15
15
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
5
3.75
L
Scylla
CeEnt
Scylla
0
2
1
0.25
W
5
0
2
6
W
Bacchus
FaTe_damo
Bacchus
3
0
4
5
L
Hou Yi
HuÄnsohn
Hou Yi
0
2
1
0.25
W
Heimdallr
Mr_Spang160
Heimdallr
0
1
0
0
L
2
5
1
0.5
L
Osiris
Nick6Erz9
Osiris
1
3
1
0.5
W
Camazotz
Zarquon27
Camazotz
2
0
3
3.5
L
Atlas
slakett
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,204
Damage
23,589
36,008
Taken
33,730
16,895
Mitigated
14,033
6,632
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,681
1,334
0
7,812
7,605
2,719
0
1,599
5,926
0
41,252
L
Scylla
CeEnt
Scylla
1,823
420
0
576
5,253
1,292
0
2,304
2,949
35,991
0
W
6,009
792
431
1,953
5,126
1,665
74
1,962
3,074
61,132
0
W
Bacchus
FaTe_damo
Bacchus
4,138
489
473
2,477
6,355
4,244
0
1,034
5,282
18,998
0
L
Hou Yi
HuÄnsohn
Hou Yi
2,924
1,856
0
997
4,549
1,175
0
1,044
3,505
0
35,784
W
Heimdallr
Mr_Spang160
Heimdallr
1,833
986
0
2,149
5,048
1,360
0
718
4,330
0
35,793
L
6,026
1,423
0
2,825
9,657
2,998
0
2,146
7,429
0
29,534
L
Osiris
Nick6Erz9
Osiris
5,413
2,092
0
973
8,794
5,953
0
1,579
6,750
0
26,955
W
Camazotz
Zarquon27
Camazotz
5,928
2,259
0
6,163
9,596
4,045
0
416
8,715
0
38,305
L
Atlas
slakett
Atlas
4,018
1,444
0
1,261
7,755
5,477
0
3,074
4,638
15,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
35,647
313
Minions Killed
390
0
Camps Cleared
0
1,197,767
Distance Traveled
1,227,931
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,301
608
69
6
0
283,270
4
L
Scylla
6,055
505
88
7
0
225,850
5
W
Ra
8,433
703
127
11
0
270,694
5
W
Bacchus
6,674
556
34
3
0
259,871
4
L
Hou Yi
5,814
485
89
7
0
250,500
0
W
Heimdallr
6,011
501
67
6
0
184,265
2
L
Bastet
5,802
484
54
5
0
280,786
3
L
Osiris
5,708
476
64
5
0
211,282
0
W
Camazotz
7,228
602
93
8
0
229,831
2
L
Atlas
5,305
442
18
2
0
229,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role