Player Matchup

Aphrodite
Aphrodite
Alefuer
Aphrodite
Level 79
God Stats
6W - 4L
1,553 SR
Queue Stats
196W - 255L
1,406 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saudi1811
Tsukuyomi
Level 124
God Stats
3W - 3L
1,430 SR
Queue Stats
299W - 387L
1,455 Elo+
Party 2
Ullr
Ullr
SoeurMarie_Yohan
Ullr
Level 154
God Stats
39W - 46L
1,537 SR
Queue Stats
613W - 512L
1,508 Elo+
Party 1
Bacchus
Bacchus
daniela_bm11
Bacchus
Level 73
God Stats
15W - 14L
1,472 SR
Queue Stats
136W - 195L
1,383 Elo+
Party 2
Osiris
Osiris
t3am-Merguez83
Osiris
Level 86
God Stats
1W - 4L
1,450 SR
Queue Stats
350W - 362L
1,424 Elo+
Party 1
Team Averages
Level 103
1,488 SR
1,435 Elo+

VS

Team Averages
Level 92
1,463 SR
1,412 Elo+
Cerberus
Cerberus
JORF87
Cerberus
Level 134
God Stats
4W - 1L
1,476 SR
Queue Stats
21W - 18L
1,595 Elo+
Solo
Tiamat
Tiamat
Josporte
Tiamat
Level 71
God Stats
23W - 16L
1,492 SR
Queue Stats
133W - 148L
1,373 Elo+
Solo
Loki
Loki
ZombieSensei99
Loki
Level 89
God Stats
9W - 17L
1,411 SR
Queue Stats
170W - 202L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
jhay0419
Zhong Kui
Level 67
God Stats
6W - 3L
1,605 SR
Queue Stats
12W - 8L
1,355 Elo+
Solo
Mulan
Mulan
maluengo7
Mulan
Level 98
God Stats
3W - 4L
1,328 SR
Queue Stats
104W - 123L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alefuer
Aphrodite
15
3 / 10 / 7
10,794
469
12,099
22,220
11,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Saudi1811
Tsukuyomi
17
6 / 9 / 6
10,967
477
17,937
23,209
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
12 / 5 / 2
12,167
529
24,634
17,383
5,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
daniela_bm11
Bacchus
14
0 / 8 / 5
9,027
392
9,292
24,847
29,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 7 / 1
10,084
438
8,438
20,780
21,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JORF87
Cerberus
18
8 / 4 / 14
12,486
543
12,279
28,651
36,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Josporte
Tiamat
19
4 / 7 / 12
13,028
566
20,076
18,070
11,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 4 / 9
13,277
577
10,246
19,568
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
jhay0419
Zhong Kui
19
7 / 6 / 12
12,776
555
21,250
19,216
12,169
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
maluengo7
Mulan
20
10 / 1 / 8
14,594
635
18,312
23,516
27,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
22
Kills
39
39
Deaths
22
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alefuer
Aphrodite
3
10
7
0.65
W
Cerberus
JORF87
Cerberus
8
4
14
3.75
W
Tiamat
Josporte
Tiamat
4
7
12
1.43
L
Tsukuyomi
Saudi1811
Tsukuyomi
6
9
6
1
L
12
5
2
2.6
W
10
4
9
3.63
L
Bacchus
daniela_bm11
Bacchus
0
8
5
0.31
W
Zhong Kui
jhay0419
Zhong Kui
7
6
12
2.17
W
Mulan
maluengo7
Mulan
10
1
8
14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,400
Damage
82,163
108,439
Taken
109,021
77,099
Mitigated
96,596
29,941
Healing
33,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alefuer
Aphrodite
12,099
535
4,975
9,700
22,220
11,027
82
13,559
7,690
45,307
0
W
Cerberus
JORF87
Cerberus
12,279
722
1,053
10,571
28,651
36,468
845
9,108
19,543
40,840
0
W
Tiamat
Josporte
Tiamat
20,076
1,222
0
3,855
18,070
11,933
474
3,403
14,667
78,826
0
L
Tsukuyomi
Saudi1811
Tsukuyomi
17,937
3,542
0
5,504
23,209
9,062
0
8,238
14,463
0
83,765
L
24,634
12,072
0
3,095
17,383
5,825
0
11,720
5,308
0
89,390
W
10,246
3,368
0
3,199
19,568
8,337
1,019
4,450
15,118
0
122,001
L
Bacchus
daniela_bm11
Bacchus
9,292
839
324
4,074
24,847
29,811
15
14,647
8,807
25,339
0
W
Zhong Kui
jhay0419
Zhong Kui
21,250
1,295
1,352
6,524
19,216
12,169
3,290
6,318
12,898
70,545
0
W
Mulan
maluengo7
Mulan
18,312
3,119
0
7,244
23,516
27,689
1,568
4,697
18,819
17,041
77,797
L
8,438
2,023
0
2,269
20,780
21,374
34
5,427
14,062
16,981
52,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
66,161
516
Minions Killed
613
0
Camps Cleared
0
2,008,030
Distance Traveled
2,161,531
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,794
469
83
4
0
352,821
0
W
Cerberus
12,486
543
59
3
0
425,669
1
W
Tiamat
13,028
566
123
5
0
426,199
0
L
Tsukuyomi
10,967
477
119
5
0
446,193
1
L
Ullr
12,167
529
142
6
0
380,038
1
W
Loki
13,277
577
143
6
0
476,404
0
L
Bacchus
9,027
392
30
1
0
429,736
0
W
Zhong Kui
12,776
555
110
5
0
415,241
2
W
Mulan
14,594
635
178
8
0
418,018
0
L
Osiris
10,084
438
142
6
0
399,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role