Player Matchup

Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Popodromo
Bellona
Silver IV
Level 155
God Stats
18W - 7L
1,732 SR
Queue Stats
241W - 240L
738 MMR
Solo
Izanami
Izanami
Silver IV
detonathorPS
Izanami
Silver IV
Level 123
God Stats
4W - 4L
1,609 SR
Queue Stats
239W - 255L
596 MMR
Solo
Xing Tian
Xing Tian
Silver V
snh50
Xing Tian
Silver V
Level 89
God Stats
4W - 5L
1,330 SR
Queue Stats
47W - 69L
541 MMR
Solo
Arachne
Arachne
Silver II
yHappyFeett
Arachne
Silver II
Level 130
God Stats
10W - 5L
1,639 SR
Queue Stats
144W - 148L
905 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,562 SR
856 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,474 SR
980 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
MalthaelUCH
Cerberus
Silver V
Level 126
God Stats
3W - 5L
1,547 SR
Queue Stats
106W - 127L
608 MMR
Solo
Achilles
Achilles
Silver IV
Nico90castro
Achilles
Silver IV
Level 107
God Stats
3W - 7L
1,498 SR
Queue Stats
44W - 68L
784 MMR
Solo
Zeus
Zeus
Bronze II
david2206
Zeus
Bronze II
Level 80
God Stats
0W - 3L
1,323 SR
Queue Stats
16W - 47L
508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
3 / 0 / 1
3,742
748
1,975
1,272
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Popodromo
Bellona
6
2 / 0 / 0
4,081
816
2,788
3,031
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
detonathorPS
Izanami
6
3 / 0 / 0
3,620
724
3,927
2,082
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
snh50
Xing Tian
5
0 / 0 / 2
3,416
683
868
2,244
906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
yHappyFeett
Arachne
6
2 / 0 / 1
3,874
775
1,424
3,283
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArtioPersephoneBastetSet

VS

Bans
ApolloCliodhnaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
0 / 4 / 0
3,023
605
1,620
3,287
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
4
0 / 3 / 0
2,921
584
1,792
3,131
428
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
MalthaelUCH
Cerberus
5
0 / 0 / 0
3,084
617
998
4,019
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Nico90castro
Achilles
4
0 / 2 / 0
2,813
563
1,049
3,340
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
4
0 / 1 / 0
2,932
586
35
898
286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
10
Kills
0
0
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
1
3.5
L
Thanatos
 
Thanatos
0
4
0
0
L
Medusa
 
Medusa
0
3
0
0
L
Cerberus
MalthaelUCH
Cerberus
0
0
0
0
L
Achilles
Nico90castro
Achilles
0
2
0
0
W
Bellona
Popodromo
Bellona
2
0
0
2
L
Zeus
0
1
0
0
W
Izanami
detonathorPS
Izanami
3
0
0
3
W
Xing Tian
snh50
Xing Tian
0
0
2
1
W
Arachne
yHappyFeett
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
5,494
11,912
Taken
14,675
3,971
Mitigated
4,717
6,040
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,975
355
0
400
1,272
230
0
35
1,206
11,184
0
L
Thanatos
 
Thanatos
1,620
788
0
1,280
3,287
1,104
0
407
2,880
0
9,413
L
Medusa
 
Medusa
1,792
870
0
523
3,131
428
0
259
2,872
0
12,755
L
Cerberus
MalthaelUCH
Cerberus
998
189
0
2,047
4,019
1,323
0
696
3,323
8,209
0
L
Achilles
Nico90castro
Achilles
1,049
215
0
1,394
3,340
1,576
0
617
2,723
0
5,607
W
Bellona
Popodromo
Bellona
2,788
1,491
0
1,948
3,031
1,724
0
0
2,890
1,119
15,330
L
Zeus
35
35
0
0
898
286
0
864
34
4,704
0
W
Izanami
detonathorPS
Izanami
3,927
3,138
0
841
2,082
450
0
608
1,474
0
20,029
W
Xing Tian
snh50
Xing Tian
868
123
0
765
2,244
906
0
390
1,854
3,843
0
W
Arachne
yHappyFeett
Arachne
1,424
1,338
0
2,086
3,283
661
0
0
3,283
0
13,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,733
Gold Earned
14,773
135
Minions Killed
108
0
Camps Cleared
0
494,874
Distance Traveled
452,784
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,742
748
17
3
0
104,531
1
L
Thanatos
3,023
605
27
5
0
109,924
1
L
Medusa
2,921
584
26
5
0
91,964
0
L
Cerberus
3,084
617
29
6
0
87,572
0
L
Achilles
2,813
563
12
2
0
103,490
2
W
Bellona
4,081
816
33
7
0
102,719
2
L
Zeus
2,932
586
14
3
0
59,834
0
W
Izanami
3,620
724
38
8
0
85,733
1
W
Xing Tian
3,416
683
3
1
0
106,534
2
W
Arachne
3,874
775
44
9
0
95,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role