Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EDO__3000
Horus
Level 76
God Stats
0W - 1L
1,496 SR
Queue Stats
6W - 10L
1,358 Elo+
Solo
Merlin
Merlin
ManiacalSlasha
Merlin
Level 134
God Stats
7W - 7L
1,526 SR
Queue Stats
187W - 205L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
adiran-MC
Heimdallr
Level 104
God Stats
0W - 3L
1,132 SR
Queue Stats
179W - 194L
1,429 Elo+
Solo
Arachne
Arachne
ziggytheklown
Arachne
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,333 Elo+
Party 2
Team Averages
Level 100
1,431 SR
1,401 Elo+

VS

Team Averages
Level 99
1,474 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
GeoChachi91
Cu Chulainn
Level 88
God Stats
2W - 1L
1,503 SR
Queue Stats
296W - 444L
1,344 Elo+
Solo
Kali
Kali
QuietLilBuni
Kali
Level 95
God Stats
2W - 0L
1,545 SR
Queue Stats
146W - 125L
1,553 Elo+
Party 1
Terra
Terra
XC Draak
Terra
Level 106
God Stats
1W - 0L
1,312 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 1
Sol
Sol
iSvvallow
Sol
Level 101
God Stats
7W - 9L
1,566 SR
Queue Stats
335W - 296L
1,516 Elo+
Party 1
Medusa
Medusa
xTrapLordVader
Medusa
Level 105
God Stats
2W - 1L
1,446 SR
Queue Stats
111W - 117L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
1 / 1 / 6
9,674
691
7,369
4,828
1,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
EDO__3000
Horus
7
0 / 2 / 2
6,878
491
732
4,978
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 5 / 8
9,794
700
12,620
10,020
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
adiran-MC
Heimdallr
17
6 / 6 / 2
10,534
752
18,164
14,348
5,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
17
3 / 6 / 4
9,255
661
4,790
14,095
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GeoChachi91
Cu Chulainn
16
1 / 3 / 12
10,424
745
2,836
13,219
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
10 / 5 / 3
11,453
818
12,197
16,336
9,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
XC Draak
Terra
18
1 / 2 / 11
10,115
723
6,047
11,834
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 2 / 8
11,362
812
13,297
13,420
5,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 1 / 8
10,940
781
9,191
9,493
4,485
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
12
Kills
20
20
Deaths
13
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
6
4
L
Horus
EDO__3000
Horus
0
2
2
0.5
W
Cu Chulainn
GeoChachi91
Cu Chulainn
1
3
12
2.33
L
2
5
8
1.2
W
10
5
3
2.3
W
Terra
XC Draak
Terra
1
2
11
3.25
L
Heimdallr
adiran-MC
Heimdallr
6
6
2
1.17
W
5
2
8
4.5
W
3
1
8
7
L
Arachne
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
43,568
48,269
Taken
64,302
20,011
Mitigated
44,723
12,686
Healing
32,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,369
206
137
1,087
4,828
1,511
0
1,334
3,451
0
22,501
L
Horus
EDO__3000
Horus
732
415
1,252
1,625
4,978
4,317
0
1,579
3,288
0
1,314
W
Cu Chulainn
GeoChachi91
Cu Chulainn
2,836
466
1,501
3,055
13,219
11,872
576
3,552
9,081
0
10,279
L
12,620
766
993
1,467
10,020
3,888
0
4,769
5,029
27,891
0
W
12,197
4,243
2,778
6,886
16,336
9,305
492
2,319
12,725
0
17,885
W
Terra
XC Draak
Terra
6,047
455
4,834
3,959
11,834
13,814
754
2,377
9,192
11,213
0
L
Heimdallr
adiran-MC
Heimdallr
18,164
3,663
570
2,775
14,348
5,528
0
5,354
8,828
0
37,569
W
13,297
1,663
2,575
4,686
13,420
5,247
2,252
2,422
10,748
49,204
0
W
9,191
2,966
1,143
1,344
9,493
4,485
1,912
718
8,775
0
32,473
L
Arachne
4,790
3,103
965
1,815
14,095
4,767
0
5,452
8,329
0
10,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
54,294
118
Minions Killed
169
0
Camps Cleared
0
1,026,163
Distance Traveled
1,468,508
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,674
691
23
2
0
262,684
3
L
Horus
6,878
491
0
0
0
80,107
1
W
Cu Chulainn
10,424
745
19
1
0
273,933
0
L
Merlin
9,794
700
41
3
0
232,015
0
W
Kali
11,453
818
7
1
0
297,385
2
W
Terra
10,115
723
14
1
0
319,923
0
L
Heimdallr
10,534
752
41
3
0
216,158
2
W
Sol
11,362
812
76
5
0
270,331
1
W
Medusa
10,940
781
53
4
0
306,936
0
L
Arachne
9,255
661
13
1
0
235,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role