Player Matchup

Discordia
Discordia
Len0rz
Discordia
Level 97
God Stats
50W - 45L
1,517 SR
Queue Stats
264W - 300L
1,469 Elo+
Party 1
Nemesis
Nemesis
Sim065
Nemesis
Level 44
God Stats
3W - 5L
1,172 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Bacchus
Bacchus
codixe7
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,456 Elo+
Solo
Hachiman
Hachiman
qqqBENDERqqq
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,465 Elo+
Solo
Mulan
Mulan
tinynad
Mulan
Level 88
God Stats
38W - 41L
1,417 SR
Queue Stats
423W - 479L
1,455 Elo+
Party 1
Team Averages
Level 95
1,421 SR
1,446 Elo+

VS

Team Averages
Level 81
1,554 SR
1,486 Elo+
Mercury
Mercury
 
Mercury
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Garroc8
Nox
Level 43
God Stats
4W - 4L
1,791 SR
Queue Stats
66W - 65L
1,457 Elo+
Solo
Mulan
Mulan
Reavle
Mulan
Level 81
God Stats
34W - 30L
1,598 SR
Queue Stats
261W - 324L
1,468 Elo+
Solo
Hercules
Hercules
RovelWar
Hercules
Level 74
God Stats
10W - 17L
1,381 SR
Queue Stats
357W - 401L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Len0rz
Discordia
16
1 / 2 / 2
10,523
501
5,976
6,398
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Sim065
Nemesis
16
2 / 3 / 3
10,296
490
7,142
13,843
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
codixe7
Bacchus
15
2 / 4 / 9
10,518
501
11,341
19,681
26,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
qqqBENDERqqq
Hachiman
17
12 / 2 / 1
11,775
561
20,203
11,944
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
tinynad
Mulan
18
1 / 1 / 2
11,204
534
16,408
18,296
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
3 / 3 / 3
10,422
496
7,289
15,763
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
11
1 / 6 / 0
7,456
355
5,430
11,949
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
0 / 2 / 6
9,891
471
5,565
11,488
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Reavle
Mulan
15
4 / 5 / 6
10,086
480
7,610
19,435
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
RovelWar
Hercules
17
4 / 2 / 2
10,643
507
13,951
23,531
21,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
18
Kills
12
12
Deaths
18
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
3
1.5
L
Jing Wei
 
Jing Wei
1
6
0
0.17
L
Nox
0
2
6
1.5
W
Discordia
Len0rz
Discordia
1
2
2
1
L
Mulan
Reavle
Mulan
4
5
6
1.4
L
Hercules
RovelWar
Hercules
4
2
2
2.5
W
Nemesis
Sim065
Nemesis
2
3
3
1.17
W
Bacchus
codixe7
Bacchus
2
4
9
1.63
W
Hachiman
qqqBENDERqqq
Hachiman
12
2
1
6.25
W
Mulan
tinynad
Mulan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,070
Damage
39,845
70,162
Taken
82,166
55,598
Mitigated
49,729
18,067
Healing
35,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,289
3,201
0
5,582
15,763
6,402
0
4,958
10,537
0
86,159
L
Jing Wei
 
Jing Wei
5,430
4,195
0
3,009
11,949
2,756
0
2,865
9,084
0
37,983
L
Nox
5,565
208
0
2,856
11,488
4,356
825
5,550
5,616
68,527
0
W
Discordia
Len0rz
Discordia
5,976
584
0
1,540
6,398
2,488
130
1,734
4,615
56,359
0
L
Mulan
Reavle
Mulan
7,610
1,102
202
7,483
19,435
14,756
217
3,046
16,349
0
33,254
L
Hercules
RovelWar
Hercules
13,951
4,213
161
15,859
23,531
21,459
0
1,730
20,743
10,201
47,543
W
Nemesis
Sim065
Nemesis
7,142
3,387
0
1,650
13,843
5,624
617
1,459
12,250
0
73,300
W
Bacchus
codixe7
Bacchus
11,341
1,856
0
4,133
19,681
26,604
257
2,530
17,036
50,906
0
W
Hachiman
qqqBENDERqqq
Hachiman
20,203
10,388
0
4,265
11,944
4,688
5,482
783
11,069
0
84,727
W
Mulan
tinynad
Mulan
16,408
1,927
0
6,479
18,296
16,194
477
1,391
15,900
6,111
69,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
48,498
606
Minions Killed
512
0
Camps Cleared
0
1,966,482
Distance Traveled
1,895,337
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,422
496
155
7
0
481,866
7
L
Jing Wei
7,456
355
58
3
0
266,887
3
L
Nox
9,891
471
155
7
0
393,216
2
W
Discordia
10,523
501
139
7
0
328,854
10
L
Mulan
10,086
480
46
2
0
385,876
4
L
Hercules
10,643
507
98
5
0
367,492
4
W
Nemesis
10,296
490
110
5
0
456,956
3
W
Bacchus
10,518
501
59
3
0
360,925
9
W
Hachiman
11,775
561
141
7
0
392,294
0
W
Mulan
11,204
534
157
7
0
427,453
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role