Player Matchup

Atlas
Atlas
Az7475
Atlas
Level 18
God Stats
2W - 1L
1,368 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 1
Pele
Pele
Holyexe
Pele
Level 109
God Stats
6W - 3L
1,703 SR
Queue Stats
35W - 34L
1,541 Elo+
Solo
Scylla
Scylla
Luneratis
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
Oh Astaroth
Rama
Level 149
God Stats
0W - 1L
1,368 SR
Queue Stats
33W - 33L
1,535 Elo+
Solo
Mulan
Mulan
XtremRaiser
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,488 SR
1,554 Elo+

VS

Team Averages
Level 137
1,498 SR
1,465 Elo+
Atlas
Atlas
KingBryvn_t
Atlas
Level 146
God Stats
7W - 7L
1,634 SR
Queue Stats
148W - 158L
1,450 Elo+
Solo
Hercules
Hercules
RainMorrow
Hercules
Level 122
God Stats
4W - 1L
1,342 SR
Queue Stats
65W - 66L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
TOBI-_-DIAMOND
Danzaburou
Level 149
God Stats
3W - 1L
1,448 SR
Queue Stats
108W - 104L
1,502 Elo+
Solo
Hel
Hel
thermoon
Hel
Level 109
God Stats
2W - 0L
1,583 SR
Queue Stats
89W - 88L
1,455 Elo+
Party 2
Nox
Nox
wolkih
Nox
Level 158
God Stats
27W - 32L
1,485 SR
Queue Stats
123W - 129L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Az7475
Atlas
16
5 / 5 / 4
10,872
777
13,351
21,809
24,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Holyexe
Pele
12
0 / 6 / 1
7,274
520
3,815
7,958
2,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Luneratis
Scylla
17
2 / 4 / 7
10,126
723
12,687
10,321
4,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 7
10,549
754
10,830
10,147
4,376
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 6
8,910
636
12,017
24,636
14,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 19
11,672
834
14,125
16,973
19,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
RainMorrow
Hercules
17
5 / 1 / 17
10,985
785
15,305
19,999
21,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
TOBI-_-DIAMOND
Danzaburou
18
12 / 1 / 11
13,115
937
19,023
15,461
6,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 3 / 7
10,931
781
6,631
7,986
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nox
wolkih
Nox
17
2 / 3 / 11
10,687
763
9,131
8,772
3,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
12
Kills
27
27
Deaths
12
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Atlas
Az7475
Atlas
5
5
4
1.4
L
Pele
Holyexe
Pele
0
6
1
0.08
W
3
4
19
3.13
L
Scylla
Luneratis
Scylla
2
4
7
1.38
L
3
3
7
2.17
W
Hercules
RainMorrow
Hercules
5
1
17
13.5
W
Danzaburou
TOBI-_-DIAMOND
Danzaburou
12
1
11
17.5
L
2
9
6
0.56
W
5
3
7
2.83
W
Nox
wolkih
Nox
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,700
Damage
64,215
74,871
Taken
69,191
50,440
Mitigated
54,628
14,052
Healing
28,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Az7475
Atlas
13,351
5,400
2,337
4,648
21,809
24,886
1
10,994
10,815
23,890
0
L
Pele
Holyexe
Pele
3,815
491
0
149
7,958
2,372
1
2,309
5,649
0
14,405
W
14,125
4,355
90
1,889
16,973
19,613
112
5,416
11,557
25,596
0
L
Scylla
Luneratis
Scylla
12,687
819
0
0
10,321
4,418
0
3,737
6,584
40,196
0
L
10,830
7,901
0
1,352
10,147
4,376
0
4,710
5,437
0
45,548
W
Hercules
RainMorrow
Hercules
15,305
6,293
0
8,642
19,999
21,114
158
8,807
11,192
0
27,608
W
Danzaburou
TOBI-_-DIAMOND
Danzaburou
19,023
8,932
0
5,582
15,461
6,960
6,998
4,449
11,012
0
47,932
L
12,017
1,351
0
5,566
24,636
14,388
0
8,484
16,152
0
20,602
W
6,631
801
8,114
4,010
7,986
3,343
0
4,290
3,696
26,180
0
W
Nox
wolkih
Nox
9,131
823
0
0
8,772
3,598
437
3,601
5,171
50,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,731
Gold Earned
57,390
247
Minions Killed
276
5
Camps Cleared
10
1,116,367
Distance Traveled
1,305,169
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,872
777
22
2
0
254,448
1
L
Pele
7,274
520
25
2
3
163,236
2
W
Atlas
11,672
834
22
2
0
258,955
5
L
Scylla
10,126
723
85
6
0
225,109
0
L
Rama
10,549
754
91
7
1
249,199
3
W
Hercules
10,985
785
30
2
1
287,853
1
W
Danzaburou
13,115
937
68
5
1
282,700
1
L
Mulan
8,910
636
24
2
1
224,375
1
W
Hel
10,931
781
42
3
3
231,731
0
W
Nox
10,687
763
114
8
5
243,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role