Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Crosiiee
Kuzenbo
Level 66
God Stats
5W - 5L
1,494 SR
Queue Stats
136W - 154L
1,486 Elo+
Party 1
Arachne
Arachne
LilWebby
Arachne
Level 15
God Stats
6W - 10L
1,410 SR
Queue Stats
6W - 11L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
PapaWooody
Cthulhu
Level 148
God Stats
2W - 4L
1,491 SR
Queue Stats
111W - 110L
1,589 Elo+
Solo
Hachiman
Hachiman
TechDecker
Hachiman
Level 101
God Stats
23W - 20L
1,517 SR
Queue Stats
426W - 473L
1,492 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,481 Elo+

VS

Team Averages
Level 107
1,575 SR
1,572 Elo+
Merlin
Merlin
Alpinitø
Merlin
Level 59
God Stats
2W - 1L
1,559 SR
Queue Stats
24W - 16L
1,669 Elo+
Solo
Hou Yi
Hou Yi
Donovan Frey
Hou Yi
Level 123
God Stats
2W - 1L
1,520 SR
Queue Stats
94W - 78L
1,587 Elo+
Party 2
Atlas
Atlas
MrBonyPantsGuy
Atlas
Level 143
God Stats
1W - 2L
1,278 SR
Queue Stats
222W - 176L
1,606 Elo+
Party 2
Nike
Nike
Tyrone152
Nike
Level 65
God Stats
17W - 6L
1,744 SR
Queue Stats
319W - 314L
1,455 Elo+
Solo
Arachne
Arachne
iamthewolfman
Arachne
Level 146
God Stats
5W - 1L
1,772 SR
Queue Stats
156W - 150L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 5 / 3
7,187
449
4,993
7,966
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Crosiiee
Kuzenbo
9
0 / 4 / 1
6,426
402
3,536
13,361
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
LilWebby
Arachne
9
0 / 5 / 0
6,118
382
1,793
9,945
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
PapaWooody
Cthulhu
14
4 / 2 / 3
8,825
552
10,402
12,842
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
TechDecker
Hachiman
13
5 / 5 / 2
8,415
526
8,052
11,451
2,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alpinitø
Merlin
17
3 / 1 / 4
10,358
647
5,713
6,647
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
14
4 / 1 / 8
8,716
545
8,431
8,855
2,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 7
8,580
536
7,340
11,665
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
15
6 / 2 / 4
9,478
592
10,404
11,555
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
14
5 / 3 / 2
8,810
551
7,680
14,788
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
21
21
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
3
0.3
W
Merlin
Alpinitø
Merlin
3
1
4
5
L
Kuzenbo
Crosiiee
Kuzenbo
0
4
1
0.13
W
Hou Yi
4
1
8
8
L
Arachne
LilWebby
Arachne
0
5
0
0
W
3
3
7
2.17
L
Cthulhu
PapaWooody
Cthulhu
4
2
3
2.75
L
Hachiman
TechDecker
Hachiman
5
5
2
1.2
W
Nike
6
2
4
4
W
Arachne
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
39,568
55,565
Taken
53,510
27,489
Mitigated
25,516
13,304
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,993
832
0
600
7,966
2,582
0
3,781
3,968
38,285
1,612
W
Merlin
Alpinitø
Merlin
5,713
637
0
670
6,647
2,374
802
2,299
4,084
86,927
0
L
Kuzenbo
Crosiiee
Kuzenbo
3,536
1,365
0
2,553
13,361
10,780
0
4,872
8,234
16,911
0
W
Hou Yi
8,431
3,509
0
1,993
8,855
2,601
360
3,153
5,483
0
53,194
L
Arachne
LilWebby
Arachne
1,793
1,005
0
2,854
9,945
2,256
101
873
8,986
0
21,101
W
7,340
2,384
0
1,874
11,665
9,697
49
2,671
8,835
26,205
0
L
Cthulhu
PapaWooody
Cthulhu
10,402
570
58
4,027
12,842
9,029
0
1,444
10,601
50,357
0
L
Hachiman
TechDecker
Hachiman
8,052
2,985
0
3,212
11,451
2,842
483
2,363
8,962
0
54,797
W
Nike
10,404
1,689
0
3,960
11,555
6,424
221
5,325
5,451
1,611
59,629
W
Arachne
7,680
5,988
0
7,666
14,788
4,420
0
2,911
11,688
0
62,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
45,942
394
Minions Killed
511
0
Camps Cleared
0
1,489,098
Distance Traveled
1,589,030
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,187
449
101
6
0
289,977
4
W
Merlin
10,358
647
168
11
0
328,842
6
L
Kuzenbo
6,426
402
26
2
0
307,426
10
W
Hou Yi
8,716
545
101
6
0
293,827
2
L
Arachne
6,118
382
60
4
0
284,076
3
W
Atlas
8,580
536
31
2
0
312,414
0
L
Cthulhu
8,825
552
108
7
0
313,454
2
L
Hachiman
8,415
526
99
6
0
294,165
7
W
Nike
9,478
592
123
8
0
333,721
5
W
Arachne
8,810
551
88
6
0
320,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role