Player Matchup

Atlas
Atlas
GGoBlin21Noob
Atlas
Level 101
God Stats
24W - 24L
1,443 SR
Queue Stats
421W - 443L
1,415 Elo+
Solo
Neith
Neith
OyunHamurux3
Neith
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 20L
1,157 Elo+
Party 3
Awilix
Awilix
VladJoli
Awilix
Level 127
God Stats
4W - 8L
1,379 SR
Queue Stats
665W - 846L
1,393 Elo+
Party 2
Izanami
Izanami
kawaiiDi
Izanami
Level 119
God Stats
59W - 65L
1,439 SR
Queue Stats
507W - 662L
1,396 Elo+
Party 2
Raijin
Raijin
zJEEEEEEEEEEEE
Raijin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,157 Elo+
Party 3
Team Averages
Level 84
1,452 SR
1,304 Elo+

VS

Team Averages
Level 69
1,475 SR
1,392 Elo+
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dupa5368
Cerberus
Level 40
God Stats
17W - 31L
1,341 SR
Queue Stats
166W - 212L
1,351 Elo+
Party 1
Serqet
Serqet
Okukami
Serqet
Level 46
God Stats
12W - 19L
1,256 SR
Queue Stats
90W - 113L
1,290 Elo+
Solo
Hachiman
Hachiman
xG0LDL1K3R1234
Hachiman
Level 38
God Stats
3W - 0L
1,777 SR
Queue Stats
91W - 134L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 2
6,007
546
3,900
10,911
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 2 / 2
6,012
547
3,344
4,470
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
VladJoli
Awilix
9
1 / 1 / 0
5,687
517
3,644
5,492
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
kawaiiDi
Izanami
11
3 / 3 / 0
6,774
616
5,004
6,382
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
6,313
574
3,955
6,222
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 1 / 0
6,969
634
5,293
5,679
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
 
Aphrodite
11
1 / 2 / 3
6,311
574
2,443
6,810
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
Dupa5368
Cerberus
9
1 / 3 / 3
5,644
513
1,095
9,734
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Okukami
Serqet
13
5 / 1 / 2
7,256
660
7,162
8,836
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
10
1 / 4 / 3
5,971
543
4,976
6,855
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
11
Kills
13
13
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
0
5
W
Aphrodite
 
Aphrodite
1
2
3
1.25
W
Cerberus
Dupa5368
Cerberus
1
3
3
0.83
L
3
3
2
1.33
W
Serqet
Okukami
Serqet
5
1
2
6
L
3
2
2
2
L
Awilix
VladJoli
Awilix
1
1
0
1
L
Izanami
kawaiiDi
Izanami
3
3
0
1
W
Hachiman
1
4
3
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
20,969
33,477
Taken
37,914
10,938
Mitigated
13,018
7,214
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,293
840
513
2,523
5,679
1,674
406
3,387
1,922
29,342
0
W
Aphrodite
 
Aphrodite
2,443
69
1,191
2,961
6,810
1,942
0
0
6,810
29,445
0
W
Cerberus
Dupa5368
Cerberus
1,095
245
0
1,693
9,734
4,963
251
2,444
7,246
13,183
0
L
3,900
1,746
0
3,661
10,911
4,836
300
2,690
8,089
16,194
0
W
Serqet
Okukami
Serqet
7,162
2,307
0
3,716
8,836
2,702
0
468
8,326
0
34,830
L
3,344
1,309
0
1,209
4,470
1,345
384
1,234
3,208
0
25,357
L
Awilix
VladJoli
Awilix
3,644
1,850
0
710
5,492
1,504
0
1,121
4,305
0
27,857
L
Izanami
kawaiiDi
Izanami
5,004
3,274
0
908
6,382
1,579
685
1,179
4,935
0
37,011
W
Hachiman
4,976
3,724
0
1,384
6,855
1,737
392
1,389
5,466
0
36,315
L
3,955
700
0
726
6,222
1,674
0
2,081
3,702
29,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
32,151
286
Minions Killed
309
0
Camps Cleared
0
960,825
Distance Traveled
1,059,863
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,969
634
69
6
0
219,800
2
W
Aphrodite
6,311
574
72
7
0
200,623
3
W
Cerberus
5,644
513
32
3
0
211,975
1
L
Atlas
6,007
546
19
2
0
197,421
3
W
Serqet
7,256
660
62
6
0
237,031
2
L
Neith
6,012
547
51
5
0
202,704
0
L
Awilix
5,687
517
61
6
0
209,112
3
L
Izanami
6,774
616
86
8
0
170,662
2
W
Hachiman
5,971
543
74
7
0
190,434
0
L
Raijin
6,313
574
69
6
0
180,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role