Player Matchup

Ares
Ares
DarkIronDerk
Ares
Level 31
God Stats
16W - 16L
1,455 SR
Queue Stats
94W - 111L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
Dr Puggle
Cliodhna
Level 42
God Stats
5W - 8L
1,671 SR
Queue Stats
74W - 92L
1,239 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatOneMedic140
Baron Samedi
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Team Averages
Level 34
1,476 SR
1,276 Elo+

VS

Team Averages
Level 70
1,515 SR
1,344 Elo+
Jing Wei
Jing Wei
FamusDay6
Jing Wei
Level 38
God Stats
3W - 1L
1,241 SR
Queue Stats
59W - 64L
1,277 Elo+
Solo
Kali
Kali
Odin98573098
Kali
Level 89
God Stats
2W - 0L
1,576 SR
Queue Stats
49W - 83L
1,258 Elo+
Solo
Khepri
Khepri
StarsBVibin
Khepri
Level 84
God Stats
23W - 14L
1,728 SR
Queue Stats
120W - 137L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,723
648
11,453
21,991
24,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Dr Puggle
Cliodhna
14
2 / 6 / 2
9,217
614
16,164
13,712
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
ThatOneMedic140
Baron Samedi
3
0 / 0 / 0
7,242
483
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FamusDay6
Jing Wei
13
1 / 2 / 5
9,718
648
11,699
7,833
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 3
10,731
715
10,590
12,732
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
14
3 / 1 / 4
10,803
720
6,886
13,114
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
8
8
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Cliodhna
Dr Puggle
Cliodhna
2
6
2
0.5
W
Jing Wei
FamusDay6
Jing Wei
1
2
5
1.75
W
4
2
3
2.75
W
Khepri
3
1
4
5
L
Baron Samedi
ThatOneMedic140
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
29,175
35,703
Taken
33,679
32,318
Mitigated
27,250
7,957
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,453
1,612
0
4,825
21,991
24,597
0
4,409
17,582
23,516
0
L
Cliodhna
Dr Puggle
Cliodhna
16,164
2,113
0
3,132
13,712
7,721
0
2,738
10,974
0
43,414
W
Jing Wei
FamusDay6
Jing Wei
11,699
8,987
0
2,595
7,833
3,200
508
3,223
4,610
0
36,132
W
10,590
3,529
0
5,460
12,732
6,838
1,201
4,282
8,450
0
36,589
W
Khepri
6,886
1,198
858
4,362
13,114
17,212
392
4,212
8,902
19,474
0
L
Baron Samedi
ThatOneMedic140
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
31,252
94
Minions Killed
139
6
Camps Cleared
3
534,469
Distance Traveled
856,120
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,723
648
24
2
1
272,500
2
L
Cliodhna
9,217
614
70
5
5
261,969
2
W
Jing Wei
9,718
648
72
5
1
282,594
2
W
Kali
10,731
715
45
3
2
306,363
4
W
Khepri
10,803
720
22
1
0
267,163
2
L
Baron Samedi
7,242
483
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role