Player Matchup

Geb
Geb
EzMaCkZ
Geb
Level 107
God Stats
1W - 1L
1,488 SR
Queue Stats
271W - 327L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
asdfghjkldana
Jing Wei
Level 120
God Stats
7W - 10L
1,359 SR
Queue Stats
287W - 360L
1,467 Elo+
Party 1
Ra
Ra
missrincon
Ra
Level 108
God Stats
27W - 36L
1,446 SR
Queue Stats
223W - 288L
1,482 Elo+
Party 1
Team Averages
Level 112
1,431 SR
1,473 Elo+

VS

Team Averages
Level 39
1,500 SR
1,500 Elo+
Nox
Nox
NighDragon320
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,495 Elo+
Party 2
Neith
Neith
XGhost_Rodriguez
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
cleofing
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 0 / 7
10,942
644
6,679
16,093
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
asdfghjkldana
Jing Wei
16
4 / 0 / 5
10,678
628
11,105
10,921
5,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 0 / 5
10,749
632
9,941
8,032
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,776
516
10,255
8,635
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
8,525
501
8,247
10,278
4,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
0 / 4 / 0
8,439
496
5,390
12,370
13,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
7
4.5
L
0
2
0
0
L
0
3
0
0
W
Jing Wei
asdfghjkldana
Jing Wei
4
0
5
6.5
L
Odin
0
4
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
23,892
35,046
Taken
31,283
27,223
Mitigated
20,887
12,671
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,679
498
211
2,921
16,093
17,396
267
4,434
11,407
12,389
0
L
10,255
826
0
456
8,635
3,137
0
4,200
4,435
43,531
0
L
8,247
1,734
0
971
10,278
4,108
0
6,832
3,446
0
27,379
W
Jing Wei
asdfghjkldana
Jing Wei
11,105
7,895
0
3,825
10,921
5,645
1,823
4,009
6,671
0
48,801
L
Odin
5,390
635
0
1,390
12,370
13,642
0
5,700
6,670
0
9,091
W
9,941
588
3,742
1,972
8,032
4,182
399
1,916
6,046
61,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
25,740
228
Minions Killed
149
11
Camps Cleared
2
981,547
Distance Traveled
916,456
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,942
644
13
1
1
337,615
1
L
Nox
8,776
516
95
6
1
306,183
1
L
Neith
8,525
501
42
2
0
302,434
1
W
Jing Wei
10,678
628
93
5
3
314,711
3
L
Odin
8,439
496
12
1
1
307,839
3
W
Ra
10,749
632
122
7
7
329,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role