Player Matchup

Olorun
Olorun
Platinum V
miguemoya11
Olorun
Platinum V
Level 100
God Stats
7W - 6L
1,552 SR
Queue Stats
83W - 87L
1,686 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,552 SR
1,686 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,655 SR
1,644 MMR
Sol
Sol
Gold IV
DragonBambi
Sol
Gold IV
Level 157
God Stats
4W - 1L
1,655 SR
Queue Stats
8W - 3L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 2 / 0
6,470
924
4,961
8,078
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SkadiUllrAnhurIzanamiBellona

VS

Bans
Hou YiChronosAh Muzen CabKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,810
973
7,191
6,794
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,961
Damage
7,191
8,078
Taken
6,794
4,331
Mitigated
2,849
2,908
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,191
2,851
0
3,150
6,794
2,849
1,442
4,475
2,319
28,439
3,847
L
Olorun
4,961
2,692
0
2,908
8,078
4,331
0
6,498
1,580
31,256
3,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,470
Gold Earned
6,810
67
Minions Killed
63
3
Camps Cleared
4
143,100
Distance Traveled
135,982
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,810
973
63
9
4
135,982
3
L
Olorun
6,470
924
67
10
3
143,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role