Player Matchup

Nu Wa
Nu Wa
Shadow85454
Nu Wa
Level 86
God Stats
12W - 14L
1,454 SR
Queue Stats
196W - 192L
1,425 Elo+
Party 1
Izanami
Izanami
Xertall
Izanami
Level 60
God Stats
21W - 13L
1,601 SR
Queue Stats
142W - 118L
1,444 Elo+
Party 1
Tyr
Tyr
xxMrLidlxx
Tyr
Level 68
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 0L
1,811 Elo+
Solo
Team Averages
Level 71
1,591 SR
1,560 Elo+

VS

Team Averages
Level 62
1,523 SR
1,444 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
IChupYou
Poseidon
Level 55
God Stats
1W - 1L
1,662 SR
Queue Stats
32W - 30L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Jagijagiolaf
Cthulhu
Level 26
God Stats
0W - 1L
1,408 SR
Queue Stats
20W - 20L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 14
10,530
702
12,213
7,873
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Xertall
Izanami
16
9 / 2 / 10
11,644
776
16,458
11,312
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
8 / 4 / 10
11,423
762
17,311
19,951
15,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 7 / 5
10,673
712
7,652
15,305
11,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
IChupYou
Poseidon
15
4 / 8 / 2
10,716
714
8,620
14,330
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jagijagiolaf
Cthulhu
12
1 / 5 / 6
9,446
630
11,988
22,566
23,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
20
Kills
9
9
Deaths
20
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
7
5
0.93
L
Poseidon
IChupYou
Poseidon
4
8
2
0.63
L
Cthulhu
Jagijagiolaf
Cthulhu
1
5
6
0.8
W
3
3
14
3.33
W
Izanami
Xertall
Izanami
9
2
10
7
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
28,260
39,136
Taken
52,201
22,341
Mitigated
40,438
13,868
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,652
1,586
0
532
15,305
11,611
0
3,848
11,123
862
27,862
L
Poseidon
IChupYou
Poseidon
8,620
1,463
0
2,124
14,330
5,219
0
2,277
11,751
41,091
0
L
Cthulhu
Jagijagiolaf
Cthulhu
11,988
1,179
886
2,217
22,566
23,608
0
5,298
16,705
28,684
0
W
12,213
2,393
0
1,277
7,873
2,457
420
4,212
3,561
22,755
0
W
Izanami
Xertall
Izanami
16,458
10,185
0
3,172
11,312
3,983
939
6,818
4,342
0
53,552
W
17,311
1,694
269
9,150
19,951
15,901
398
9,878
8,687
0
47,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
30,835
181
Minions Killed
165
8
Camps Cleared
6
843,437
Distance Traveled
780,840
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,673
712
55
4
4
245,633
5
L
Poseidon
10,716
714
68
5
2
257,016
3
L
Cthulhu
9,446
630
42
3
0
278,191
2
W
Nu Wa
10,530
702
31
2
1
272,881
0
W
Izanami
11,644
776
97
6
1
290,839
4
W
Tyr
11,423
762
53
4
6
279,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role