Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Drei_im_Sinn
Chang'e
Level 150
God Stats
11W - 6L
1,779 SR
Queue Stats
276W - 288L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
JeSuisLaMortxD
Kukulkan
Level 49
God Stats
21W - 19L
1,673 SR
Queue Stats
218W - 215L
1,525 Elo+
Party 1
Izanami
Izanami
iProzZ Dany
Izanami
Level 68
God Stats
55W - 52L
1,535 SR
Queue Stats
259W - 266L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
theBullit098
Cliodhna
Level 43
God Stats
11W - 6L
1,545 SR
Queue Stats
82W - 81L
1,398 Elo+
Party 3
Team Averages
Level 93
1,606 SR
1,480 Elo+

VS

Team Averages
Level 32
1,440 SR
1,381 Elo+
Awilix
Awilix
Atrin1x
Awilix
Level 43
God Stats
12W - 26L
1,357 SR
Queue Stats
38W - 53L
1,359 Elo+
Solo
Bellona
Bellona
CoffeToledo
Bellona
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 33L
1,447 Elo+
Party 2
Apollo
Apollo
Endors3a
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,265 Elo+
Party 2
Janus
Janus
Piola_65
Janus
Level 46
God Stats
2W - 5L
1,342 SR
Queue Stats
171W - 187L
1,397 Elo+
Solo
Khepri
Khepri
S1ckaN94
Khepri
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
9 / 1 / 9
12,220
509
15,640
19,869
18,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Drei_im_Sinn
Chang'e
19
2 / 1 / 9
12,805
534
14,259
14,402
5,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
19
5 / 3 / 6
12,262
511
15,597
14,603
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
iProzZ Dany
Izanami
20
6 / 3 / 10
13,765
574
18,024
15,980
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
theBullit098
Cliodhna
19
3 / 6 / 8
12,642
527
9,657
22,444
10,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Atrin1x
Awilix
16
3 / 6 / 4
10,215
426
14,300
20,723
7,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
CoffeToledo
Bellona
16
3 / 4 / 4
10,467
436
11,138
18,146
15,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Endors3a
Apollo
16
3 / 7 / 2
9,546
398
10,781
17,288
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Piola_65
Janus
16
2 / 7 / 5
10,364
432
13,387
16,193
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
S1ckaN94
Khepri
17
3 / 1 / 6
11,003
458
7,248
18,919
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
25
Kills
14
14
Deaths
25
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
1
9
13.5
L
Awilix
Atrin1x
Awilix
3
6
4
0.83
L
Bellona
CoffeToledo
Bellona
3
4
4
1.25
W
Chang'e
Drei_im_Sinn
Chang'e
2
1
9
6.5
L
Apollo
Endors3a
Apollo
3
7
2
0.57
W
Kukulkan
5
3
6
2.67
L
Janus
Piola_65
Janus
2
7
5
0.64
L
Khepri
S1ckaN94
Khepri
3
1
6
6
W
Izanami
iProzZ Dany
Izanami
6
3
10
3.67
W
Cliodhna
theBullit098
Cliodhna
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,177
Damage
56,854
87,298
Taken
91,269
47,086
Mitigated
56,626
41,647
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,640
6,672
2,719
5,739
19,869
18,261
629
5,562
14,017
1,846
47,064
L
Awilix
Atrin1x
Awilix
14,300
3,685
391
6,133
20,723
7,895
89
6,725
13,880
0
66,148
L
Bellona
CoffeToledo
Bellona
11,138
4,357
0
2,531
18,146
15,221
0
7,709
10,243
0
52,818
W
Chang'e
Drei_im_Sinn
Chang'e
14,259
1,330
7,827
10,253
14,402
5,543
4,608
2,344
11,942
84,375
0
L
Apollo
Endors3a
Apollo
10,781
6,358
0
3,395
17,288
6,057
0
3,785
13,463
0
60,011
W
Kukulkan
15,597
1,013
0
1,156
14,603
6,249
574
4,751
9,482
89,114
0
L
Janus
Piola_65
Janus
13,387
641
0
3,143
16,193
5,346
582
4,968
10,975
60,534
0
L
Khepri
S1ckaN94
Khepri
7,248
667
0
4,548
18,919
22,107
0
6,763
12,046
33,655
0
W
Izanami
iProzZ Dany
Izanami
18,024
13,200
0
6,727
15,980
6,638
1,653
3,798
12,116
0
124,659
W
Cliodhna
theBullit098
Cliodhna
9,657
1,400
184
7,042
22,444
10,395
1,497
3,284
19,106
0
95,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,694
Gold Earned
51,595
711
Minions Killed
467
0
Camps Cleared
0
2,203,929
Distance Traveled
2,162,395
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,220
509
60
3
0
501,798
9
L
Awilix
10,215
426
106
4
0
473,643
0
L
Bellona
10,467
436
123
5
0
433,899
2
W
Chang'e
12,805
534
163
7
0
416,077
9
L
Apollo
9,546
398
103
4
0
410,147
1
W
Kukulkan
12,262
511
143
6
0
435,469
4
L
Janus
10,364
432
99
4
0
391,882
4
L
Khepri
11,003
458
36
2
0
452,824
3
W
Izanami
13,765
574
203
8
0
411,212
1
W
Cliodhna
12,642
527
142
6
0
439,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role