Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
 
The Morrigan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond II
Deakeг
Izanami
Diamond II
Level 157
God Stats
172W - 153L
1,564 SR
Queue Stats
363W - 350L
2,401 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Necoth
Erlang Shen
Masters
Level 153
God Stats
9W - 6L
1,630 SR
Queue Stats
108W - 101L
2,714 MMR
Solo
Osiris
Osiris
Masters
Sharto
Osiris
Masters
Level 133
God Stats
20W - 26L
1,556 SR
Queue Stats
700W - 651L
2,620 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,550 SR
2,147 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 93
1,431 SR
2,101 MMR
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
HotWheelsShrkAtk
Medusa
Masters
Level 64
God Stats
1W - 1L
1,322 SR
Queue Stats
199W - 129L
3,248 MMR
Solo
Mulan
Mulan
Diamond IV
xsanrendielliceo
Mulan
Diamond IV
Level 42
God Stats
1W - 2L
1,325 SR
Queue Stats
49W - 34L
2,181 MMR
Solo
Loki
Loki
Diamond V
zH3ct8Rz
Loki
Diamond V
Level 123
God Stats
6W - 5L
1,507 SR
Queue Stats
96W - 108L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 6 / 0
5,381
538
1,307
6,580
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
9
0 / 2 / 0
4,901
490
1,413
3,327
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Deakeг
Izanami
9
0 / 4 / 1
5,211
521
3,568
7,302
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Necoth
Erlang Shen
9
1 / 2 / 0
5,581
558
4,281
7,188
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Sharto
Osiris
9
1 / 3 / 0
5,611
561
8,007
8,575
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
GebCliodhna

VS

Bans
ArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 0 / 1
6,484
648
5,056
4,518
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
 
Yemoja
10
1 / 0 / 1
5,547
555
1,060
3,298
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
4 / 0 / 1
6,174
617
6,369
6,193
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 1
6,014
601
5,958
9,440
4,877
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
11
4 / 1 / 3
6,478
648
4,443
5,086
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
15
17
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
0
0
L
The Morrigan
 
The Morrigan
0
2
0
0
W
Thoth
 
Thoth
4
0
1
4.5
W
Yemoja
 
Yemoja
1
0
1
1.5
L
Izanami
Deakeг
Izanami
0
4
1
0.13
W
4
0
1
4.5
L
Erlang Shen
Necoth
Erlang Shen
1
2
0
0.5
L
Osiris
Sharto
Osiris
1
3
0
0.33
W
2
1
1
2.5
W
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
22,886
32,972
Taken
28,535
11,701
Mitigated
10,173
7,330
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,307
354
60
783
6,580
1,571
0
3,492
3,088
29,454
0
L
The Morrigan
 
The Morrigan
1,413
417
0
623
3,327
1,158
0
1,326
2,001
23,799
3,468
W
Thoth
 
Thoth
5,056
423
0
625
4,518
1,194
0
1,238
3,232
46,186
0
W
Yemoja
 
Yemoja
1,060
64
985
1,735
3,298
1,521
0
319
2,953
12,425
0
L
Izanami
Deakeг
Izanami
3,568
2,165
0
1,513
7,302
1,219
88
279
7,023
0
29,950
W
6,369
3,666
0
2,208
6,193
1,262
32
186
6,007
0
42,406
L
Erlang Shen
Necoth
Erlang Shen
4,281
2,645
0
1,082
7,188
1,959
0
1,019
6,169
0
35,764
L
Osiris
Sharto
Osiris
8,007
2,910
102
3,167
8,575
5,794
0
141
7,791
0
27,845
W
5,958
843
0
4,996
9,440
4,877
0
0
8,703
497
27,976
W
Loki
4,443
2,012
0
2,892
5,086
1,319
0
586
4,366
0
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
30,697
319
Minions Killed
338
0
Camps Cleared
0
1,006,950
Distance Traveled
1,102,702
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,381
538
66
7
0
200,316
3
L
The Morrigan
4,901
490
56
6
0
195,083
3
W
Thoth
6,484
648
101
10
0
229,926
3
W
Yemoja
5,547
555
26
3
0
206,446
4
L
Izanami
5,211
521
66
7
0
171,721
1
W
Medusa
6,174
617
86
9
0
206,707
3
L
Erlang Shen
5,581
558
68
7
0
233,966
4
L
Osiris
5,611
561
63
6
0
205,864
1
W
Mulan
6,014
601
52
5
0
210,975
2
W
Loki
6,478
648
73
7
0
248,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role