Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SyLyn
Nox
Level 56
God Stats
8W - 13L
1,436 SR
Queue Stats
151W - 350L
1,210 Elo+
Solo
Artemis
Artemis
henriquecca91
Artemis
Level 85
God Stats
4W - 3L
1,854 SR
Queue Stats
26W - 31L
1,465 Elo+
Solo
Team Averages
Level 73
1,597 SR
1,392 Elo+

VS

Team Averages
Level 152
1,755 SR
1,690 Elo+
Hun Batz
Hun Batz
Trägnör
Hun Batz
Level 149
God Stats
5W - 0L
1,938 SR
Queue Stats
54W - 26L
1,760 Elo+
Party 1
Amaterasu
Amaterasu
chopylml
Amaterasu
Level 148
God Stats
11W - 3L
1,595 SR
Queue Stats
374W - 244L
1,657 Elo+
Party 1
Agni
Agni
danlmI
Agni
Level 160
God Stats
39W - 19L
1,730 SR
Queue Stats
405W - 260L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 5 / 1
7,633
763
2,014
7,433
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
SyLyn
Nox
10
0 / 7 / 3
6,366
637
1,601
7,832
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
9
0 / 6 / 2
6,037
604
3,600
8,998
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Trägnör
Hun Batz
13
6 / 2 / 10
8,590
859
9,227
5,780
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
chopylml
Amaterasu
12
1 / 1 / 13
7,629
763
1,084
7,014
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
danlmI
Agni
13
11 / 1 / 6
8,805
881
9,820
5,457
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
2
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
1
0.5
L
Nox
SyLyn
Nox
0
7
3
0.21
W
Hun Batz
Trägnör
Hun Batz
6
2
10
5.5
W
Amaterasu
chopylml
Amaterasu
1
1
13
7.5
W
Agni
danlmI
Agni
11
1
6
14
L
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,215
Damage
20,131
24,263
Taken
18,251
8,048
Mitigated
9,577
3,503
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,014
988
0
2,628
7,433
2,941
0
1,988
5,178
0
13,953
L
Nox
SyLyn
Nox
1,601
254
179
171
7,832
2,506
0
2,540
5,004
19,841
0
W
Hun Batz
Trägnör
Hun Batz
9,227
1,742
0
1,094
5,780
2,493
1,304
944
4,799
0
26,527
W
Amaterasu
chopylml
Amaterasu
1,084
211
0
1,595
7,014
5,408
586
585
6,359
2,522
9,118
W
Agni
danlmI
Agni
9,820
190
0
833
5,457
1,676
1,075
643
4,777
40,155
0
L
Artemis
3,600
1,601
79
446
8,998
2,601
0
5,316
3,373
0
12,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,036
Gold Earned
25,024
87
Minions Killed
118
0
Camps Cleared
11
418,139
Distance Traveled
635,341
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,633
763
26
3
0
130,156
3
L
Nox
6,366
637
45
5
0
148,803
4
W
Hun Batz
8,590
859
44
4
5
201,011
3
W
Amaterasu
7,629
763
24
2
2
224,363
3
W
Agni
8,805
881
50
5
4
209,967
2
L
Artemis
6,037
604
16
2
0
139,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role