Player Matchup

Gilgamesh
Gilgamesh
RaekwonTheChef96
Gilgamesh
Level 29
God Stats
11W - 6L
1,651 SR
Queue Stats
16W - 11L
1,442 Elo+
Party 2
Arachne
Arachne
VVida
Arachne
Level 68
God Stats
1W - 1L
1,477 SR
Queue Stats
134W - 119L
1,450 Elo+
Party 2
Anubis
Anubis
ZayysAdvoxate
Anubis
Level 117
God Stats
2W - 2L
1,678 SR
Queue Stats
5W - 10L
1,460 Elo+
Party 2
Raijin
Raijin
iamcups
Raijin
Level 138
God Stats
0W - 2L
1,545 SR
Queue Stats
47W - 32L
1,595 Elo+
Party 2
Thanatos
Thanatos
xXLyingEchoXx
Thanatos
Level 79
God Stats
0W - 1L
1,048 SR
Queue Stats
18W - 18L
1,521 Elo+
Party 2
Team Averages
Level 86
1,480 SR
1,493 Elo+

VS

Team Averages
Level 46
1,590 SR
1,500 Elo+
Cthulhu
Cthulhu
Brytnith
Cthulhu
Level 28
God Stats
13W - 9L
1,666 SR
Queue Stats
25W - 26L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SwarmofGeese
Ah Muzen Cab
Level 65
God Stats
4W - 3L
1,591 SR
Queue Stats
169W - 178L
1,564 Elo+
Solo
Kukulkan
Kukulkan
TeDelz
Kukulkan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 24L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Tonyfello
Nu Wa
Level 52
God Stats
40W - 19L
1,691 SR
Queue Stats
85W - 63L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
taqpaiu
Cu Chulainn
Level 40
God Stats
14W - 14L
1,503 SR
Queue Stats
178W - 179L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
2 / 10 / 10
14,424
962
16,800
31,890
17,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
VVida
Arachne
20
9 / 9 / 11
17,043
1,136
28,787
37,429
14,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 8 / 9
15,192
1,013
23,125
21,005
9,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
iamcups
Raijin
20
1 / 6 / 5
13,562
904
20,588
22,346
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
xXLyingEchoXx
Thanatos
20
5 / 3 / 10
15,663
1,044
21,541
22,860
8,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brytnith
Cthulhu
20
6 / 1 / 21
14,920
995
13,269
24,807
34,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ah Muzen Cab
SwarmofGeese
Ah Muzen Cab
20
12 / 5 / 18
16,681
1,112
34,494
21,387
9,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TeDelz
Kukulkan
20
7 / 5 / 19
14,709
981
19,220
19,092
8,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Tonyfello
Nu Wa
20
6 / 6 / 26
15,183
1,012
39,953
18,914
7,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
taqpaiu
Cu Chulainn
20
5 / 5 / 21
14,987
999
20,741
30,706
31,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
141
22
Kills
36
36
Deaths
22
45
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brytnith
Cthulhu
6
1
21
16.5
L
Gilgamesh
2
10
10
0.7
W
Ah Muzen Cab
SwarmofGeese
Ah Muzen Cab
12
5
18
4.2
W
Kukulkan
TeDelz
Kukulkan
7
5
19
3.3
W
Nu Wa
Tonyfello
Nu Wa
6
6
26
3.17
L
Arachne
VVida
Arachne
9
9
11
1.61
L
5
8
9
1.19
L
Raijin
iamcups
Raijin
1
6
5
0.58
W
Cu Chulainn
taqpaiu
Cu Chulainn
5
5
21
3.1
L
Thanatos
xXLyingEchoXx
Thanatos
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,841
Damage
127,677
135,530
Taken
114,906
57,271
Mitigated
91,051
27,677
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brytnith
Cthulhu
13,269
845
866
456
24,807
34,165
0
9,601
15,206
31,156
0
L
Gilgamesh
16,800
3,048
0
1,611
31,890
17,360
0
21,445
10,172
0
47,174
W
Ah Muzen Cab
SwarmofGeese
Ah Muzen Cab
34,494
10,697
0
3,984
21,387
9,191
0
7,072
14,315
0
72,941
W
Kukulkan
TeDelz
Kukulkan
19,220
3,226
0
0
19,092
8,972
0
7,627
11,465
54,007
0
W
Nu Wa
Tonyfello
Nu Wa
39,953
7,588
381
1,478
18,914
7,446
0
8,319
10,595
64,146
0
L
Arachne
VVida
Arachne
28,787
19,798
0
8,355
37,429
14,221
0
18,343
18,918
0
54,052
L
23,125
423
260
6,190
21,005
9,082
0
10,628
10,377
65,769
0
L
Raijin
iamcups
Raijin
20,588
662
0
1,611
22,346
7,881
0
12,132
10,214
67,868
0
W
Cu Chulainn
taqpaiu
Cu Chulainn
20,741
2,336
103
7,357
30,706
31,277
0
11,094
19,612
11,125
40,846
L
Thanatos
xXLyingEchoXx
Thanatos
21,541
4,465
0
9,650
22,860
8,727
0
14,278
8,527
0
45,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,884
Gold Earned
76,480
373
Minions Killed
363
14
Camps Cleared
8
1,521,663
Distance Traveled
1,401,985
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,920
995
47
3
0
309,742
0
L
Gilgamesh
14,424
962
52
3
1
322,838
0
W
Ah Muzen Cab
16,681
1,112
77
5
3
305,632
2
W
Kukulkan
14,709
981
112
7
0
234,170
0
W
Nu Wa
15,183
1,012
65
4
2
270,279
0
L
Arachne
17,043
1,136
48
3
5
319,029
0
L
Anubis
15,192
1,013
104
7
1
261,175
0
L
Raijin
13,562
904
108
7
1
266,890
0
W
Cu Chulainn
14,987
999
62
4
3
282,162
0
L
Thanatos
15,663
1,044
61
4
6
351,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role