Player Matchup

Thoth
Thoth
ManBearPig126240
Thoth
Level 66
God Stats
1W - 1L
1,271 SR
Queue Stats
38W - 38L
1,477 Elo+
Party 2
Mulan
Mulan
Mr Macey
Mulan
Level 116
God Stats
17W - 6L
1,662 SR
Queue Stats
602W - 442L
1,595 Elo+
Party 2
Ares
Ares
Thelastchipp
Ares
Level 82
God Stats
7W - 7L
1,538 SR
Queue Stats
39W - 25L
1,599 Elo+
Party 2
Team Averages
Level 88
1,491 SR
1,557 Elo+

VS

Team Averages
Level 128
1,567 SR
1,511 Elo+
Zhong Kui
Zhong Kui
YyY_LuiS_YyY
Zhong Kui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 229L
1,580 Elo+
Solo
Cernunnos
Cernunnos
mertmtp
Cernunnos
Level 122
God Stats
3W - 2L
1,668 SR
Queue Stats
390W - 408L
1,403 Elo+
Party 1
Artio
Artio
y0Jxstt
Artio
Level 122
God Stats
31W - 31L
1,533 SR
Queue Stats
204W - 193L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
10,419
613
15,232
7,424
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Mr Macey
Mulan
16
9 / 3 / 6
11,817
695
17,078
16,085
15,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 0 / 12
12,166
716
11,608
18,629
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
YyY_LuiS_YyY
Zhong Kui
13
3 / 6 / 1
10,324
607
11,273
13,908
8,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
mertmtp
Cernunnos
13
1 / 6 / 3
9,823
578
12,873
17,282
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
y0Jxstt
Artio
14
3 / 4 / 3
11,347
667
6,500
20,414
24,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
7
7
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Mulan
Mr Macey
Mulan
9
3
6
4
W
4
0
12
10
L
Zhong Kui
YyY_LuiS_YyY
Zhong Kui
3
6
1
0.58
L
Cernunnos
mertmtp
Cernunnos
1
6
3
0.42
L
Artio
y0Jxstt
Artio
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,918
Damage
30,646
42,138
Taken
51,604
42,272
Mitigated
41,212
8,388
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,232
956
0
0
7,424
3,445
100
4,426
2,874
49,419
0
W
Mulan
Mr Macey
Mulan
17,078
2,121
0
3,351
16,085
15,197
1,609
5,935
9,946
0
41,501
W
11,608
571
0
5,037
18,629
23,630
640
7,327
10,904
16,922
0
L
Zhong Kui
YyY_LuiS_YyY
Zhong Kui
11,273
1,089
0
3,441
13,908
8,851
20
8,114
5,227
42,821
0
L
Cernunnos
mertmtp
Cernunnos
12,873
5,722
0
2,810
17,282
7,371
156
8,711
7,865
0
45,814
L
Artio
y0Jxstt
Artio
6,500
300
1,255
6,684
20,414
24,990
0
9,120
10,064
19,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
31,494
161
Minions Killed
162
6
Camps Cleared
8
896,673
Distance Traveled
835,217
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,419
613
95
6
2
279,775
2
W
Mulan
11,817
695
52
3
2
304,848
2
W
Ares
12,166
716
14
1
2
312,050
2
L
Zhong Kui
10,324
607
83
5
1
263,334
0
L
Cernunnos
9,823
578
60
4
5
282,201
2
L
Artio
11,347
667
19
1
2
289,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role