Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DajpioN
Merlin
Level 43
God Stats
5W - 2L
1,945 SR
Queue Stats
186W - 124L
1,584 Elo+
Party 2
Hel
Hel
MacieJxD
Hel
Level 26
God Stats
4W - 10L
1,540 SR
Queue Stats
127W - 68L
1,634 Elo+
Party 2
Team Averages
Level 58
1,662 SR
1,573 Elo+

VS

Team Averages
Level 49
1,570 SR
1,455 Elo+
Sun Wukong
Sun Wukong
BlueXterminator
Sun Wukong
Level 46
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 24L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
CapBize354
Kukulkan
Level 76
God Stats
16W - 19L
1,583 SR
Queue Stats
32W - 36L
1,424 Elo+
Solo
Bastet
Bastet
mathfrost18
Bastet
Level 25
God Stats
3W - 0L
1,842 SR
Queue Stats
21W - 20L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
7 / 4 / 7
15,288
665
13,268
23,896
8,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DajpioN
Merlin
17
6 / 4 / 6
14,287
621
21,195
16,265
5,302
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 10 / 10
13,387
582
7,156
25,488
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueXterminator
Sun Wukong
18
8 / 6 / 8
14,577
634
10,805
21,082
13,732
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
CapBize354
Kukulkan
18
3 / 6 / 11
14,194
617
21,585
14,835
4,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
18
7 / 3 / 11
14,785
643
27,850
20,758
6,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
14
Kills
18
18
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
4
7
2.63
W
Sun Wukong
BlueXterminator
Sun Wukong
8
6
8
2
W
Kukulkan
CapBize354
Kukulkan
3
6
11
1.42
L
Merlin
DajpioN
Merlin
6
4
6
2.25
L
1
10
10
0.6
W
Bastet
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
60,240
65,649
Taken
56,675
21,161
Mitigated
24,510
26,662
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,268
6,330
0
6,134
23,896
8,539
631
10,520
13,376
0
68,753
W
Sun Wukong
BlueXterminator
Sun Wukong
10,805
1,254
0
1,376
21,082
13,732
302
10,350
10,252
0
57,031
W
Kukulkan
CapBize354
Kukulkan
21,585
168
0
4,234
14,835
4,431
1,172
7,748
6,602
75,029
0
L
Merlin
DajpioN
Merlin
21,195
1,470
261
3,231
16,265
5,302
1,165
3,819
12,446
62,231
0
L
7,156
105
8,508
8,528
25,488
7,320
932
7,691
17,797
28,737
0
W
Bastet
27,850
4,339
0
6,928
20,758
6,347
1,129
9,842
10,359
0
65,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
43,556
293
Minions Killed
279
10
Camps Cleared
11
1,169,273
Distance Traveled
1,304,777
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,288
665
122
5
7
401,418
5
W
Sun Wukong
14,577
634
78
3
5
423,774
5
W
Kukulkan
14,194
617
135
6
1
406,956
4
L
Merlin
14,287
621
117
5
2
381,454
4
L
Hel
13,387
582
54
2
1
386,401
2
W
Bastet
14,785
643
66
3
5
474,047
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role